<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rouny-ss14.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FungiFellow</id>
	<title>Rouny&#039;s Marine Corps 14 Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rouny-ss14.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FungiFellow"/>
	<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/wiki/Special:Contributions/FungiFellow"/>
	<updated>2026-04-29T02:56:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=936</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=936"/>
		<updated>2025-01-10T23:29:41Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While many other species remain enigmatic to the [[Marines|UNMC]] and even to the more eccentric corporations like Nanotrasen - still more have enlisted or otherwise joined up to work in positions with every bit of Equal Opportunity as their Human peers. While the path to joining the Corps is no doubt different for each individual, the most common is through subcontracting.  &lt;br /&gt;
&lt;br /&gt;
[[Nanotrasen (NT)|Nanotrasen]] workers in particular have been offered contracts to work under the UNMC as enlisted. In exchange, the UNMC offers assistance with [[Xenonids|alien]] threats. It has been many years since this integration, and relations have been very high between the traditionally human soldiers of the UNMC and their new brothers and sisters. &lt;br /&gt;
&lt;br /&gt;
Although some ranks in the military require many years of experience, some of these species perceive their lives much slower than a human, and in most cases mature significantly faster than the average human. This means that species like the Moth are likely to get into higher ranking positions much faster than others, as they learn much more in the same amount of time. For example, one year is perceived as 8 for a moth. This doesn&#039;t seem to apply to longer-living species however, who seem to gain experience at about the same pace as a human, but live significantly longer. &lt;br /&gt;
&lt;br /&gt;
Regardless of what age the species are in human measures of time, the [[United Nations]] have decided to mark official documents with their perceived age in relation to humans, based on many years of research on the species within the UN. The UNMC has since been providing officer and military personnel training tailored to each species, significantly improving the effectiveness of the UNMC as a whole.&lt;br /&gt;
&lt;br /&gt;
OOC DISCLAIMER: &#039;&#039;&#039;ALL SPECIES ARE &#039;&#039;MECHANICALLY IDENTICAL&#039;&#039;&#039;&#039;&#039;, THE ONLY CURRENT BENEFIT IS DWARF AND RODENTIA&#039;S SMALLER SPRITE SIZE. IF YOU PLAY THEM SPECIFICALLY FOR THAT, &#039;&#039;&#039;YOU ARE A DORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Human.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Humans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Humans are a highly adaptable, bipedal species from Earth, characterized by diverse physical traits and advanced cognitive abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Earth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 150 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 74.8 Years&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Humans aren’t the strongest species, yet their sheer versatility and scrappy resolve make them surprisingly formidable. While others rely on brute strength, it’s the cleverness and adaptability of humanity that has allowed them to rise against the odds and achieve a prominent position on the intergalactic stage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Professor Tavi-Aru, Galactic Historic Research Initiative&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Moth&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Moth.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Moth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Lepidoptera sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Moths have humanoid forms with elongated limbs and slender bodies. Sporting a pair of wings on their back often featuring delicate patterns. Their large, multifaceted eyes glow in the dark. Fond of luminescent and warm things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Lampérthgyula&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 9.2 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Working with moths reveals a profound truth: beauty can often conceal danger. These remarkable creatures became our allies, saving my life in ways I could never have anticipated. Their deeper integration into galactic scene has yielded nothing but benefits for our people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Is-The-Leader, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Dwarf&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dwarf.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Dwarf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens dwarfus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Dwarves are sturdy humanoids characterized by their stocky builds and strong limbs. They possess thick rugged skin, and are often fond of drink and industry. Promises and Oaths are a major part of dwarven culture, and most would sooner die (or kill) than break either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Valtor Prime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 4&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 150 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Abandoned by our own kin to toil for millennia, these unfortunate beginnings forged us in darkness. Yet it is this very struggle that has shaped our resilience. Dwarves are the strongest, and we shall remain so for millennia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Elder Brom Ironfist, Council of the Forged&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Slime&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Slime.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Slime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Non-Newtonian Scalar Mass&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Slime people are amorphous beings composed of a viscous, gelatinous substance that shifts and glimmers in a variety of colors. Superficially resembling humans due to them being the first race they contacted, and after having been flooded with an absolutely stupendous amount of media &#039;&#039;just&#039;&#039; after inventing the television - adopting a particularly human outline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Cuiria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 201 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 343 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Hey, what did the baby slime say to it&#039;s mum?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We talked about this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goo-goo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... I&#039;m taking this to the EO office James.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Diona&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Diona.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Diona&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Photosophont sylvarri&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The ambulatory, humanoid and sapient expression of the greater Dionae species. Their plant-like biology lends itself to a slower and more deliberate lifestyle. Diona as individuals are actually gestalt conciousness formed from even smaller Dionae forms called Nymphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Entsyllnn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 130 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 156 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Slow and steady wins the race, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow and steady is about to punch you in the face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Felinid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Felinid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Felinid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens feliinae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Originally of Human stock, Felinids quickly diverged from their sapiens predecessors due to controverial genetic experiments. Of smaller build and more agile than regular humans, but possessing less stamina and overall strength on average.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Carlos 2b&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 64 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;They make great auxiliaries in the scouts, don&#039;t get me wrong. But if you think they can&#039;t cut it in the rest of the corps I have one bit of advice -&lt;br /&gt;
&lt;br /&gt;
Never try to outstubborn a cat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Staff Officer Terry Williams, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Arachnid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Arachnid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Arachnid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Pseudoarachnae sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Not to be confused with terrestrial arachnids; though they share several similar traits, these exoskeleton clad humanoids posses seemingly primitive but robust biology. Capable of slowing their &#039;&#039;&#039;metabolism&#039;&#039;&#039; and going inert, but nonetheless able to sprint in bursts of terrifying agility and speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Alpha Tauri I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 6&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 40 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;He&#039;s no bug, he&#039;s an Arachnid!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssstrictly speaking I&#039;m a pseudoarachnid...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up you nerd, I&#039;m trying to defend your honor here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Reptilian&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Reptilian.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Reptilian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Squamata callidus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Coldblooded but warm to friends those they form tight bonds with, the people of Tizria are perhaps one of the most diverse to be lumped under one species. Reptilians and Humans were mutually the first species to encounter one another on the galactic scene. Cautious at first the reptilians quickly became the one of the most stalwart supporters of galactic integration and unity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Tizria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 80 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;No worry friend, I put bonesss just right- If I can find where you left them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Doctor Stitched-The-Wound, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Avali&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Avali.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Avali&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Avialae avalonicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Avali are a bipedal and raptor like species from Avalon. Usually seen with many different feather patterns, colors and with a sleek body and bird-like bone structure made for gliding on planets with a less dense atmosphere. Culturally they are also known for their pack-like family structure and tight knit communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Avalon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 86 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 160 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Avalis were originally found living on many different cold planets in nomadic packs with the largest and most developed assortment of them being found on Avalon which we&#039;ve subcontracted with to supplement our forces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Torrentia &amp;quot;Pillbox&amp;quot; Pokan , United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Vulpkanin&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Vulpkanin.png|center|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Vulpkanin &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Canis captiosus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A species with superficial resemblance to canines, the Vulpkanin originally come from the temperate world of Altam. Much of their history was lost after a disaster stripped the planet of its atmosphere, a calamity the species only survived thanks to early development of space travel, and the soon followed contact with humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Altam (currently uninhabitable, undergoing Terraforming)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 140 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 70 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Who watches the Watch?&#039;&#039; That one is easy, Sir, we watch each other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Corporal Lena &#039;Watchdog&#039; Stellansdóttir, MP of the United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Rodentia&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Rodentia.png|alt=Image of a rodentia with gray fur and messy chestnut hair. She has large round ears, and long white whiskers spreading from a small pink nose. She is wearing standard issue UNMC underclothes.|center|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Rodentia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Quisquilia rodens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; With no space travel development, it is unclear how the rodentia managed to join the galactic community. Some say they stole a crashed vessel, others say that smugglers brought them off-world. However they did it, they have spread rapidly through the galaxy in a shockingly short time. Rodentia exhibit a wide phenotypic variety, but tend to be small. Eschewing family or clan names, rodentia are instead given descriptive epithets by their communities.&lt;br /&gt;
&lt;br /&gt;
Rodentia of unusual size have been enlisting in the UNMC, but any rumors of a &amp;quot;rat super soldier program&amp;quot; are completely unsubstantiated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Rous&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 100 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 50 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;It&#039;s a real honor to serve &#039;ere, capiche? Every day we get new problems to solve, fuggedaboutit. Yous gonna eat that donut?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Private Short-legged Lily, Maintenance Technician of the United Nations Marine Corps&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Marines&amp;diff=926</id>
		<title>Marines</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Marines&amp;diff=926"/>
		<updated>2025-01-03T15:20:23Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: /* Chief Military Police */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;United Nations Marine Corps&#039;&#039;&#039; or simply just the &#039;&#039;&#039;Marines&#039;&#039;&#039; are one of the two main playable factions in the game, the other being the [[Xenonids]] and ultimately respond to the UNMC [[High Command]]. The UNMC is governed by the civilian government of the [[United Nations]], and regulated by the [[Provost Marshal Office|Provost Marshal Office.]]&lt;br /&gt;
&lt;br /&gt;
Major conflicts that the UNMC took part in include the [[Sol Campaign]], [[Slaughter of Xibou]] and [[Operation Justice]].&lt;br /&gt;
&lt;br /&gt;
The unit pictured in the game and that your UNMC character is part of is the [[2nd Company &amp;quot;Falling Falcons&amp;quot;|&amp;quot;Falling Falcons&amp;quot;]] which is stationed aboard the [[UNS Almayer]].&lt;br /&gt;
&lt;br /&gt;
You can read about the [[History of the UNMC|History of The UNMC here]].&lt;br /&gt;
&lt;br /&gt;
== Playable Roles ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Command&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== [[Commanding Officer]] ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Major / Lieutenant Colonel / Colonel&lt;br /&gt;
&lt;br /&gt;
The Commanding Officer (CO) has ultimate control over the operation. The sheer responsibility of such a position means that only whitelisted players are able to play as the Commanding Officer.&lt;br /&gt;
&lt;br /&gt;
==== [[Executive Officer]] ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Captain&lt;br /&gt;
&lt;br /&gt;
The Executive Officer (XO) has control of the operation if the Commanding Officer is not present, however they do not have the same powers and authority, such as the ability to battlefield execute people, which is still restricted to a whitelisted CO.&lt;br /&gt;
&lt;br /&gt;
==== Staff Officer ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Second Lieutenant&lt;br /&gt;
&lt;br /&gt;
The Staff Officers (SO) are in charge of manning the Overwatch Consoles and relaying orders to their assigned squad, alongside relaying information back to the Combat Information Center.&lt;br /&gt;
&lt;br /&gt;
==== Senior Enlisted Advisor ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Gunnery Sergeant / First Sergeant / Sergeant Major&lt;br /&gt;
&lt;br /&gt;
The Senior Enlisted Advisor (SEA) is an advisor to command, and a teacher for the marines. This is a whitelist only job.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Military Police&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== [[Chief Military Police]] ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Second Lieutenant / First Lieutenant&lt;br /&gt;
&lt;br /&gt;
The Chief Military Police (CMP) is responsible for keeping the Military Police in line, processing prisoner appeals and giving the final say on [[Marine Law]].&lt;br /&gt;
&lt;br /&gt;
==== Military Warden ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Sergeant / Staff Sergeant / Gunnery Sergeant&lt;br /&gt;
&lt;br /&gt;
The Military Warden is responsible for the Brig and the sentencing of marines that break [[Marine Law]].&lt;br /&gt;
&lt;br /&gt;
==== Military Police ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Corporal / Sergeant / Staff Sergeant&lt;br /&gt;
&lt;br /&gt;
The Military Police are responsible for keeping marines in line and enforcing [[Marine Law]].&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Auxiliary Combat Support&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== [[Auxiliary Support Officer]] ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; First Lieutenant / Captain&lt;br /&gt;
&lt;br /&gt;
The Auxiliary Support Officer (ASO) is responsible for managing the Requisitions and Joint Terminal Attack Control departments, relaying orders between the two to maximize efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Dropship Pilot ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Second Lieutenant&lt;br /&gt;
&lt;br /&gt;
The Dropship Pilot is responsible for flying the designated dropship to the Primary Landing Zone and back to the Warship.&lt;br /&gt;
&lt;br /&gt;
==== Gunship Pilot ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Second Lieutenant&lt;br /&gt;
&lt;br /&gt;
The Gunship Pilot is responsible for flying the designated gunship and responding to Close Air Support calls.&lt;br /&gt;
&lt;br /&gt;
==== Dropship Crew Chief ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Corporal / Sergeant / Staff Sergeant&lt;br /&gt;
&lt;br /&gt;
The Dropship Crew Chiefs (DCC) are responsible for making sure the dropships are ready to launch, that all the supplies and personnel have boarded, and for reloading the dropship&#039;s guns.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Requisitions&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== Quartermaster ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Staff Sergeant / Gunnery Sergeant / Master Sergeant&lt;br /&gt;
&lt;br /&gt;
The Quartermaster (QM) is responsible for the entire Requisitions department, making sure that they are well stocked and that a constant flow of supplies are being sent down to the deployed marines.&lt;br /&gt;
&lt;br /&gt;
==== Requisitions Technician ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Private / Private First Class / Lance Corporal&lt;br /&gt;
&lt;br /&gt;
The Requisitions Technicians are responsible for delivering supplies to the dropship, making sure the Forward Operating Base is stocked and sorted properly, and saying &amp;quot;No&amp;quot; to marines that demand crayons.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Medbay&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== Chief Medical Officer ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Second Lieutenant / First Lieutenant&lt;br /&gt;
&lt;br /&gt;
The Chief Medical Officer (CMO) is responsible for the entire Medical Department, making sure that all the doctors and researchers are equipped and trained.&lt;br /&gt;
&lt;br /&gt;
==== Doctor ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Second Lieutenant&lt;br /&gt;
&lt;br /&gt;
The Doctors are responsible for the health and safety of the marines in the Forward Operating Base and onboard the Warship, alongside performing surgical procedures (Currently limited to only [[Xenonids|Xenonid]] Embryo Removal).&lt;br /&gt;
&lt;br /&gt;
==== Nurse ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Corporal / Sergeant&lt;br /&gt;
&lt;br /&gt;
The Nurses are medical assistants who cannot perform surgery. They are responsible for stabilizing critical patients by performing CPR and defibrillation.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Marines&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== Squad Leader ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Sergeant / Staff Sergeant / Gunnery Sergeant&lt;br /&gt;
&lt;br /&gt;
The Squad Leaders (SL) are the executors of the will of their assigned Staff Officer, their job is to make sure their squad is following orders and to relay orders given to them by the SO.&lt;br /&gt;
&lt;br /&gt;
==== Fireteam Leader ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Lance Corporal / Corporal / Sergeant&lt;br /&gt;
&lt;br /&gt;
The Fire Team Leaders (FTL) are responsible for calling in Close Air Support and Mortar strikes, alongside taking control of the squad in the event of the Squad Leader&#039;s departure from the mortal realm.&lt;br /&gt;
&lt;br /&gt;
==== Weapons Specialist ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Lance Corporal / Corporal / Sergeant&lt;br /&gt;
&lt;br /&gt;
The Weapons Specialists (WS) are responsible for dishing out superior firepower and tactics using specialized weapons and equipment only they know how to use. There are currently four specializations; Demolitionist, Grenadier, Scout, and Sniper. These are chosen via the Weapons Specialist vendor, and are currently limited to only allowing two of each specialization to be chosen (e.g. only two demolitionist kits can be given out in a round)&lt;br /&gt;
&lt;br /&gt;
==== Smart Gun Operator ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Lance Corporal / Corporal / Sergeant&lt;br /&gt;
&lt;br /&gt;
The Smart Gun Operators (SG, SGO) are responsible for covering and suppressive fire with their exclusive IFF Smart Gun.&lt;br /&gt;
&lt;br /&gt;
==== [[Combat Technician]] ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Private First Class / Lance Corporal / Corporal&lt;br /&gt;
&lt;br /&gt;
The Combat Technicians (CT) are responsible for setting up forward defenses such as barricades and sentries.&lt;br /&gt;
&lt;br /&gt;
==== Hospital Corpsman ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Private First Class / Lance Corporal / Corporal&lt;br /&gt;
&lt;br /&gt;
Hospital Corpsmen are responsible for the health of their squadmates, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great.&lt;br /&gt;
&lt;br /&gt;
==== Rifleman ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Private / Private First Class / Lance Corporal&lt;br /&gt;
&lt;br /&gt;
The Riflemen are base infantry, they are responsible for following the orders given to them by their Squad Leader.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
=== &amp;lt;big&amp;gt;&#039;&#039;&#039;Civilian&#039;&#039;&#039;&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== [[Corporate Liaison]] ====&lt;br /&gt;
&#039;&#039;&#039;Ranks:&#039;&#039;&#039; Junior Executive / Executive / Senior Executive / Executive Specialist&lt;br /&gt;
&lt;br /&gt;
The Corporate Liaison (CL) is responsible for increasing profits, sending faxes to their boss, and ensuring the will of [[Weston-Yamada]] is enforced.&lt;br /&gt;
&lt;br /&gt;
==== [[Combat Correspondent]] ====&lt;br /&gt;
The Combat Correspondent (CC) is responsible for getting compelling footage of the battle between the Marines and the [[Xenonids]].&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Rifleman_Quick_Start_Guide&amp;diff=782</id>
		<title>Rifleman Quick Start Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Rifleman_Quick_Start_Guide&amp;diff=782"/>
		<updated>2024-11-09T20:43:45Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! If you&#039;re reading this, it means you just woke up from hypersleep and have absolutely &#039;&#039;&#039;no idea&#039;&#039;&#039; of what you should be doing.&lt;br /&gt;
&lt;br /&gt;
Worry not, this guide will show you how to gear up, how to get a weapon, get to briefing and get down into the fray of battle.&lt;br /&gt;
&lt;br /&gt;
Note that this guide assumes you are entering the round at the start, having readied up in the lobby. If you are latejoining, skip the Briefing section and go straight to Deploying.&lt;br /&gt;
&lt;br /&gt;
== Waking Up ==&lt;br /&gt;
You&#039;ve joined the server and spawned in as a Rifleman, as it&#039;s the only squad role available to you as a new player.&lt;br /&gt;
&lt;br /&gt;
First of all, you&#039;re hungry, and thirsty from sleeping so long in hypersleep. Get to the food vendors and grab some food.&lt;br /&gt;
[[File:Almayer Food Vendors.png|thumb|A picture of the food vendors in the Alpha squad cryo room|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, your hunger has been satiated. Now you&#039;re going to want to gear up to make sure you&#039;re all ready for your drop onto the planet.&lt;br /&gt;
&lt;br /&gt;
Head LEFT (if you&#039;re on the [[Main Page#Maps|Almayer]]) from your hypersleep-pod room. (Or, if on the [[Main Page#Maps|Savannah]], head DOWN if you&#039;re Alpha/Bravo and UP if you&#039;re Charlie/Delta) and you&#039;ll see a long hallway with a set of vendors, these vendors are EQUIPMENT VENDORS and they contain every basic item of your kit. Make sure to at least grab everything marked ESSENTIAL from the top. &lt;br /&gt;
[[File:Almayer Equipment Vendors.png|none|thumb|843x843px|A picture of the equipment vendors in the Alpha squad prep room.]]&lt;br /&gt;
Okay, good. You have your armor on. Now you need a weapon. As a rifleman you get a solid choice of weapons, but this guide will cover the most basic weapon: the M54C MK2 assault rifle.&lt;br /&gt;
[[File:Almayer Firearm Vendors.png|none|thumb|516x516px|A picture of the Alpha squad armory, with a yellow arrow pointing to the firearms vendors.]]&lt;br /&gt;
Keep heading left (or down/up if you&#039;re on the [[Main Page#Maps|Savannah]]) and you&#039;ll find your squad armory. Open one of the firearm vendors and choose the M54C, this is the most widely used gun in the corps. Once you snatched your gun, press &#039;&#039;&#039;F&#039;&#039;&#039; to put it on your back, and then scroll further down in the vendor and grab some ammo for it, Assuming you grabbed the rig to hold magazines, store some ammo in there, and grab one extra magazine and reload your M54C (You can do that by clicking the gun while holding the magazine, it will be automatically chambered, so you don&#039;t need to worry about that.)&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
[[File:Savannah Briefing Room.png|thumb|A picture of the Savannah briefing room.]]&lt;br /&gt;
Okay, you&#039;ve geared up, now you need to head to briefing to know why the hell you were woken up and what the Executive Officer (or Commanding Officer) wants you to do on the planet. First of all, you need to find your Squad Leader, they will have a big &#039;&#039;&#039;L&#039;&#039;&#039; icon next to their character, colored &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt; &#039;&#039;&#039;RED&#039;&#039;&#039;&amp;lt;/span&amp;gt; if they are Alpha, &amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt; &#039;&#039;&#039;ORANGE&#039;&#039;&#039;&amp;lt;/span&amp;gt; if Bravo, &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;PURPLE&#039;&#039;&#039;&amp;lt;/span&amp;gt; if Charlie and &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt; &#039;&#039;&#039;BLUE&#039;&#039;&#039;&amp;lt;/span&amp;gt; if Delta. You can tell which squad you&#039;re in by the color of your armor, or by examining your dog tags.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t find your Squad Leader, follow your fellow marines down to briefing. You&#039;ll find some colored chairs showing where your squad will need to sit. Take a seat and wait for briefing to end, usually, the Executive Officer (the person with a gold star icon next to their character, or a blue star, if they are the Commanding Officer) will assign each squad a task for when you head planet side, be it securing a FOB planet side, being on the frontline or whatever else they can come up with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(KEEP IN MIND THAT YOU, AS A MARINE, DO NOT KNOW THAT THERE ARE XENOS PLANETSIDE! DO NOT METAGAME BY TALKING ABOUT THEM BEFORE THE DROP! NOT ONLY IS IT AGAINST THE RULES, BUT IN THE RARE HUMAN VS HUMAN ROUND, YOU WILL LOOK LIKE AN IDIOT!)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Deploying ==&lt;br /&gt;
Once the briefing is over, the Executive Officer (or Commanding Officer) will give everyone the go-ahead to head to the planet. Just follow the gigantic mob of people to head to the &#039;&#039;&#039;Dropships&#039;&#039;&#039;, the &#039;&#039;&#039;Alamo&#039;&#039;&#039; and the &#039;&#039;&#039;Normandy&#039;&#039;&#039;. Follow your Squad Leader into the dropship that was chosen and sit down. Once you are groundside, follow your SL and listen to their orders.&lt;br /&gt;
&lt;br /&gt;
Congratulations, marine! You are now fully equipped with all the knowledge you need to die a glorious death for the UNMC. Remember to follow the orders of your superiors at all times, or they&#039;ll have the Military Police subdue and sentence you.&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=781</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=781"/>
		<updated>2024-11-09T20:42:21Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While many other species remain enigmatic to the [[Marines|UNMC]] and even to the more eccentric corporations like Nanotrasen - still more have enlisted or otherwise joined up to work in positions with every bit of Equal Opportunity as their Human peers. While the path to joining the Corps is no doubt different for each individual, the most common is through subcontracting.  &lt;br /&gt;
&lt;br /&gt;
[[Nanotrasen (NT)|Nanotrasen]] workers in particular have been offered contracts to work under the UNMC as enlisted. In exchange, the UNMC offers assistance with [[Xenonids|alien]] threats. It has been many years since this integration, and relations have been very high between the traditionally human soldiers of the UNMC and their new brothers and sisters. &lt;br /&gt;
&lt;br /&gt;
Although some ranks in the military require many years of experience, some of these species perceive their lives much slower than a human, and in most cases mature significantly faster than the average human. This means that species like the Moth are likely to get into higher ranking positions much faster than others, as they learn much more in the same amount of time. For example, one year is perceived as 8 for a moth. This doesn&#039;t seem to apply to longer-living species however, who seem to gain experience at about the same pace as a human, but live significantly longer. &lt;br /&gt;
&lt;br /&gt;
Regardless of what age the species are in human measures of time, the [[United Nations]] have decided to mark official documents with their perceived age in relation to humans, based on many years of research on the species within the UN. The UNMC has since been providing officer and military personnel training tailored to each species, significantly improving the effectiveness of the UNMC as a whole.&lt;br /&gt;
&lt;br /&gt;
OOC DISCLAIMER: &#039;&#039;&#039;ALL SPECIES ARE &#039;&#039;MECHANICALLY IDENTICAL&#039;&#039;&#039;&#039;&#039;, THE ONLY CURRENT BENEFIT IS A DWARF&#039;S SMALLER SPRITE SIZE. IF YOU PLAY DWARF SPECIFICALLY FOR THAT, &#039;&#039;&#039;YOU ARE A DORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Human.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Humans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Humans are a highly adaptable, bipedal species from Earth, characterized by diverse physical traits and advanced cognitive abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Earth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 150 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 74.8 Years&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Humans aren’t the strongest species, yet their sheer versatility and scrappy resolve make them surprisingly formidable. While others rely on brute strength, it’s the cleverness and adaptability of humanity that has allowed them to rise against the odds and achieve a prominent position on the intergalactic stage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Professor Loads-The-Cannon, Galactic Historic Research Initiative&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Moth&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Moth.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Moth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Lepidoptera sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Moths have humanoid forms with elongated limbs and slender bodies. Sporting a pair of wings on their back often featuring delicate patterns. Their large, multifaceted eyes glow in the dark. Fond of luminescent and warm things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Lampérthgyula&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 9.2 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Working with moths reveals a profound truth: beauty can often conceal danger. These remarkable creatures became our allies, saving my life in ways I could never have anticipated. Their deeper integration into galactic scene has yielded nothing but benefits for our people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Gives-The-Order, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Dwarf&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dwarf.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Dwarf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens dwarfus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Dwarves are sturdy humanoids characterized by their stocky builds and strong limbs. They possess thick rugged skin, and are often fond of drink and industry. Promises and Oaths are a major part of dwarven culture, and most would sooner die (or kill) than break either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Valtor Prime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 4&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 150 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Abandoned by our own kin to toil for millennia, these unfortunate beginnings forged us in darkness. Yet it is this very struggle that has shaped our resilience. Dwarves are the strongest, and we shall remain so for millennia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Elder Brom Ironfist, Council of the Forged&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Slime&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Slime.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Slime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Non-Newtonian Scalar Mass&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Slime people are amorphous beings composed of a viscous, gelatinous substance that shifts and glimmers in a variety of colors. Superficially resembling humans due to them being the first race they contacted, and after having been flooded with an absolutely stupendous amount of media &#039;&#039;just&#039;&#039; after inventing the television - adopting a particularly human outline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Cuiria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 201 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 343 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Hey, what did the baby slime say to it&#039;s mum?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We talked about this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goo-goo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... I&#039;m taking this to the EO office James.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Diona&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Diona.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Diona&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Photosophont sylvarri&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The ambulatory, humanoid and sapient expression of the greater Dionae species. Their plant-like biology lends itself to a slower and more deliberate lifestyle. Diona as individuals are actually gestalt conciousness formed from even smaller Dionae forms called Nymphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Entsyllnn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 130 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 156 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Slow and steady wins the race, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow and steady is about to punch you in the face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Felinid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Felinid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Felinid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens feliinae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Originally of Human stock, Felinids quickly diverged from their sapiens predecessors due to controverial genetic experiments. Of smaller build and more agile than regular humans, but possessing less stamina and overall strength on average.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Carlos 2b&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 64 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;They make great auxiliaries in the scouts, don&#039;t get me wrong. But if you think they can&#039;t cut it in the rest of the corps I have one bit of advice -&lt;br /&gt;
&lt;br /&gt;
Never try to outstubborn a cat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Staff Sergeant Pirose Martinaw, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Arachnid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Arachnid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Arachnid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Psuedoarachnae sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Not to be confused with terrestrial arachnids; though they share several similar traits, these exoskeleton clad humanoids posses seemingly primitive but robust biology. Capable of slowing their &#039;&#039;&#039;metabolism&#039;&#039;&#039; and going inert, but nonetheless able to sprint in bursts of terrifying agility and speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Alpha Tauri I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 6&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 40 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;He&#039;s no bug, he&#039;s an Arachnid!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssstrictly speaking I&#039;m a psuedoarachnid...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up you nerd, I&#039;m trying to defend your honor here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Reptilian&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Reptilian.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Reptilian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Squamata callidus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Coldblooded but warm to friends those they form tight bonds with, the people of Tizria are perhaps one of the most diverse to be lumped under one species. Reptilians and Humans were mutually the first species to encounter one another on the galactic scene. Cautious at first the reptilians quickly became the one of the most stalwart supporters of galactic integration and unity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Tizria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 80 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;No worry friend, I put bonesss just right- If I can find where you left them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Doctor Staples-The-Wound, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Avali&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Avali.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Avali&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Avialae avalonicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Avali are a bipedal and raptor like species from Avalon. Usually seen with many different feather patterns, colors and with a sleek body and bird-like bone structure made for gliding on planets with a less dense atmosphere. Culturally they are also known for their pack-like family structure and tight knit communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Avalon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 86 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 160 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Avalis were originally found living on many different cold planets in nomadic packs with the largest and most developed assortment of them being found on Avalon which we&#039;ve subcontracted with to supplement our forces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Snawvish &amp;quot;Frigid&amp;quot; Garry, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Vulpkanin&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Vulpkanin.png|center|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Vulpkanin &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Canem Captiosus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A species with superficial resemblance to canines, the Vulpkanin originally come from the temperate world of Altam. Much of their history was lost after a disaster stripped the planet of its atmosphere, a calamity the species only survived thanks to early development of space travel, and the soon followed contact with humanity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Altam (currently uninhabitable, undergoing Terraforming)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 140 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 70 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Who watches the Watch?&#039;&#039; That one is easy, Sir, we watch each other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Corporal Lena &#039;Watchdog&#039; Stellansdóttir, MP of the United Nations Marine Corps&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Responders&amp;diff=780</id>
		<title>Responders</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Responders&amp;diff=780"/>
		<updated>2024-11-09T20:37:40Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the extreme event that the [[Marines]] of the UNS Almayer face overwhelming danger and the mission is at risk of failure, the [[Commanding Officer]] has the authority to activate a distress beacon. This signal can be detected by any nearby vessels within range. If picked up, a Response Team may be dispatched to aid the Almayer. However, the type of response is not guaranteed to be helpful—possible outcomes include the arrival of reinforcements, an empty shuttle with limited supplies, or even hostile forces such as a [[Socialist Progressive Peoples (SPP)|SPP strike team]].&lt;br /&gt;
&lt;br /&gt;
The game’s mechanics randomly determine which Response Team will arrive, although admins have the ability to manually influence the outcome to enhance gameplay or respond to specific in-game events. For example, a [[Corporate Liaison]] may request assistance.&lt;br /&gt;
&lt;br /&gt;
Note that there are currently no ERTs in-game as of 09/09/2024. The response teams on this page are merely just proof of concept to show what teams will/could be added.&lt;br /&gt;
&lt;br /&gt;
== Friendly/Neutral Response Teams ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mercenary Group&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Weston Yamada&#039;s PMCs]]&lt;br /&gt;
|The largest PMC force in the sector, Weston Yamada&#039;s military consultants is a subsidiary of [[Weston-Yamada|Weston Yamada]]. They were originally an independent PMC on Earth, but they were bought out by Weston Yamada and started to provide security to the outer rims of space, which became a rapidly growing sector at the time. Now, the PMC provides services of all kinds to governments and companies, they also provide security to corporate facilities, space stations and colonies. PMCs are the most similar to the UNMC in playstyle, but they wield weapons far more powerful than the UNMC on average.&lt;br /&gt;
The PMC teams &#039;&#039;&#039;usually report directly to the [[Corporate Liaison]]&#039;&#039;&#039;. If they are killed, they will report to whoever is in command. Their primary mission is the survival of the Corporate Liaison, and once that is ensured, to &#039;&#039;&#039;typically follow suggestions from the commanding officer&#039;&#039;&#039; on how best to help.&lt;br /&gt;
|-&lt;br /&gt;
|Royal Marines Commando&lt;br /&gt;
|The [[Three Suns Empire|TSE]]&#039;s own marine expeditionary force, specializing in rapid-deployment, planetary assaults, and securing high-value assets across contested or hostile territories. Known for their rigorous training and unwavering loyalty to the Empire, these commandos are deployed in operations requiring precision and adaptability, often spearheading the TSE’s expansion efforts.&lt;br /&gt;
On the battlefield, Their objective is to render aid and assist any UNMC forces in their operations zone, and will listen to their commander first and foremost. If their commander is deceased, they are to report directly to UNMC Command.&lt;br /&gt;
|-&lt;br /&gt;
|Freelancer Mercenaries&lt;br /&gt;
|These mercs are a group of former colonists from the Eridani sector who have united to form a mercenary company, filling the role of lawmen-for-hire in the region. While generally well-intentioned, their primary motivation lies in profit over principles. As the least disliked faction in the sector, they maintain a flexible stance, sometimes acting as allies or adversaries depending on the situation.&lt;br /&gt;
The Freelancers have agreed to defend the [[UNS Almayer]], provided that the terms of their contract are honored and promises are kept, but their &#039;&#039;&#039;loyalty hinges on these conditions being upheld&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Vanguard Arrow&#039;s Military Contractors&lt;br /&gt;
|One of the largest private military companies affiliated with the UN, Vanguard’s Arrow Incorporated operates independently, securing high-profile contracts from top-paying clients, often the UNMC or corporations unable to field their own private forces. VAI has an ongoing rivalry with Weston-Yamada and its PMC teams, frequently being contracted for hostile engagements against them. While their tactics align closely with those of their WeYa counterparts, VAI contractors use standard UNMC weaponry and ballistic vests, as opposed to the advanced equipment utilized by WeYa PMCs.&lt;br /&gt;
Military contractor teams report directly to their team leader. However, in the absence of VAI Command orders, they are instructed to follow UNMC Command. If no ranking UNMC officer is available, they are authorized to operate independently alongside any UNMC forces present. Their primary objective is to support the UNMC while covertly gathering and if possible; sabotaging WeYa research, technology, or intelligence encountered on-site—without drawing attention from UNMC personnel.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hostile Response Teams ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mercenary Group&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|The Socialist Progressive People&lt;br /&gt;
|&#039;&#039;&#039;[[Socialist Progressive Peoples (SPP)|The Socialist Progressive Peoples (S.P.P)]]&#039;&#039;&#039; is a powerful socialist block that rivals the [[Marines|United Nations]] in many respects. Being highly territorial and relatively secretive, the SPP maintains very little communication with those outside their borders. Their inner workings are largely a mystery.&lt;br /&gt;
Since their territorial area is highly strict, their goal is to assault the recent UNMC force and &#039;&#039;&#039;eliminate&#039;&#039;&#039; anyone onboard the UNS Almayer, to preserve the sector&#039;s fragile UPP presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; There is a chance for the SPP to be friendly during their response. Rendering aid to the marines rather than repelling them from the area.&lt;br /&gt;
|-&lt;br /&gt;
|The Colony Liberation Front&lt;br /&gt;
|&#039;&#039;&#039;[[Colony Liberation Front (CLF)|The Colony Liberation Front]]&#039;&#039;&#039; are an organized group of colonists who believe their home sector is not part of the United Nations. They have grown used to their independence which they have &amp;quot;achieved&amp;quot; over the years; subsequently, they consider the withdrawal of a UNMC company, and the diminished presence of the [[Colony Marshal Bureau (CMB)|CMB]], to be proof of their independence.&lt;br /&gt;
The CLF&#039;s goal is to repel the [[Marines|UNMC]] company aboard the UNS Almayer from their sector at all costs using lethal force.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(CLF will always be hostile, unlike the SPP)&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Response Teams ==&lt;br /&gt;
These response teams will show up exclusively during pre-planned events or when activated by admin intervention.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mercenary Group&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Riot Military Police&lt;br /&gt;
|A squadron of Military Police sent into quell marines that have gotten out of control, or to extract important prisoners of note. Packing full riot gear, with tactical shotguns and teargas grenades, they are masters in non-lethal combat and they WILL bring back order. The Riot CMP always outranks the [[Chief Military Police|CMP]] aboard the UNS Almayer.&lt;br /&gt;
|-&lt;br /&gt;
|HEFA Knights&lt;br /&gt;
|The Holy Order of the HEFA Knights stand proudly as the true crusaders of shrapnel explosives. Armed with explosive resistant armour and M40 High Explosive Fragmentation grenades, these true heroes of the galaxy shall show [[Marines|the unbelievers]] the true power of HEFA.&lt;br /&gt;
|-&lt;br /&gt;
|Dutch&#039;s Dozens&lt;br /&gt;
|The Dutch&#039;s Mercenary Team are a small, yet powerful group of mercenaries specialized in jungle warfare, serving the UN government. Its members are trained to fight with low tech weapons and equipment, learning special survival techniques and how to conduct guerrilla warfare. They employ very older or outdated weapons such as the M16A2 and the M60, however, they are &#039;&#039;extremely&#039;&#039; well trained to use these weapons, often better than any marine with a M54C.&lt;br /&gt;
The team became specialized in fighting a mysterious alien, expect them on the battlefield helping the [[Marines|UNMC]] fight them.&lt;br /&gt;
|-&lt;br /&gt;
|[[Colony Marshal Bureau (CMB)#Anchorpoint Station Marines|Anchorpoint Station Marine Quick Reaction Force]]&lt;br /&gt;
|Among Anchorpoint&#039;s most critical assets is its Quick-Reaction Force, a specialized team of [[Marines|UN Marines]] trained to deploy rapidly in response to emergent threats. While small in number, the QRF is highly disciplined and exceptionally well-equipped, unlike the marines aboard the [[UNS Almayer]]. Their role is clear: when [[Colony Marshal Bureau (CMB)|CMB]] teams encounter situations where they are outnumbered and outgunned—often facing heavily armed criminal syndicates—the QRF is ready to answer the call. They will do everything in their power to eliminate the threat and save their fellow marshals.&lt;br /&gt;
|-&lt;br /&gt;
|Professor Von Bandolier&lt;br /&gt;
|Ah, but pardon me—proper introductions are in order: &#039;&#039;Professor Von Bandolier&#039;&#039;, foremost game hunter in the galaxy, purveyor of trophies, and seeker of the most ferocious, most fearsome beasts the universe can impact. For Earth&#039;s greatest challenges lost their veneer some while ago, so naturally, I took to the stars in search of even grander prey—to wit, [[Xenonids|those titanic, acid-spewing arthropods]]. I&#039;m after the greatest, deadliest, and rarest quarry imaginable.&lt;br /&gt;
If I have you in my sights, well… it&#039;s nothing personal. It merely means I&#039;ve rated you a creature of true worth—a rare prize. And you&#039;ll be meeting the business end of &#039;&#039;my&#039;&#039; Two-Bore rifle—&#039;&#039;&#039;the most powerful sporting rifle ever forged by human hands&#039;&#039;&#039;. Few are worthy of such an encounter. And for better or worse, none survive to tell the tale. But what is glory without a touch of danger, eh?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Deathsquads ==&lt;br /&gt;
&#039;&#039;&#039;The Deathsquads&#039;&#039;&#039;, also known as the Commandos, is a special event that cannot be accessed through regular gameplay and can only be activated by admins. Once activated, they spawn from ghosts with a single objective: to eliminate everyone on the Almayer, whether Alien or Marine. To accomplish this, they are equipped with specialized gear designed to enhance their combat efficiency and provide superior protection against damage.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Deathsquad&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Corporate Commandos]]&lt;br /&gt;
|The most lethal and efficient threat a marine could ever face. When Weston-Yamada High Command needed an unstoppable force to eliminate any target without hesitation or failure, they created the Corporate Commando program—infamously known as the Whiteout Commandos for their stark white armor.&lt;br /&gt;
These commandos are re-engineered, reprogrammed first-generation synthetics built purely for war. They wield the galaxy&#039;s most advanced technology, including the X-13 A.P.E. exosuit—capable of withstanding direct hits from mortar shells and orbital cannons without a scratch. &lt;br /&gt;
&lt;br /&gt;
Even the We-Ya PMCs are kept in the dark about their existence. The Commandos won&#039;t hesitate to open fire on them if necessary. Their mission: eliminate everything in sight when a situation spirals beyond control. When deployed, they are told only one thing—there may be a Liaison present, and if loyal to Weston-Yamada, he is the only one they spare.&lt;br /&gt;
|-&lt;br /&gt;
|Socialist Progressive People Commandos&lt;br /&gt;
|Very little is known about the [[Socialist Progressive Peoples (SPP)|SPP]], and even less about its elite Commando forces. This is a highly organized, covert operations unit, handpicked by SPP High Command. Trained to the highest standards and equipped with the finest gear, their existence is shrouded in secrecy. They carry out special, classified missions directly from the top, with one ruthless directive: eliminate anyone outside the SPP&#039;s ranks, leaving no survivors. To the SPP, they are more than soldiers—they are weapons of war.&lt;br /&gt;
|-&lt;br /&gt;
|Marine Special Operations Command&lt;br /&gt;
|They are the elite special operations unit of the [[Marines|United Nations Marine Corps]], representing the pinnacle of skill, discipline, and advanced warfare technology. These operators are the best the UNMC has to offer, trained to perform high-stakes missions in hostile environments across space. Equipped with cutting-edge gear and weaponry that rivals the technology of the SPP Commandos and Corporate Commandos, MARSOC is the spearhead of the UNMC, capable of undertaking the most critical and dangerous operations to protect the interests of the United Nations and maintain peace throughout the galaxy. &lt;br /&gt;
Little is known about the true extent of MARSOC operations, as most mission reports are heavily redacted or classified at the highest levels. Whispers circulate in dark corners of colonies and among government circles, hinting at their involvement in suppressing colonial insurrections with brutal efficiency or even eliminating high-profile political adversaries. Officially, their actions are cloaked in silence, leaving only rumors to paint a picture of the lengths MARSOC may go to in order to uphold the interests of the United Nations.&lt;br /&gt;
&lt;br /&gt;
These operators may occasionally be neutral, tasked with protecting a high-ranking command member rather than eliminating the marines aboard the UNS Almayer.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Xenonids&amp;diff=732</id>
		<title>Xenonids</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Xenonids&amp;diff=732"/>
		<updated>2024-11-01T13:58:20Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The Xenonids =&lt;br /&gt;
One of the main hostiles encountered by the [[marines]] during rounds on RMC-14. They are terrifying creatures built for killing, being able to take on several soldiers with few numbers.&lt;br /&gt;
&lt;br /&gt;
Their guide can be found [[Xenonid guide|here.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Not Ported Currently&lt;br /&gt;
&lt;br /&gt;
== Xenonid Castes ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Base Xenonids=&lt;br /&gt;
&lt;br /&gt;
=== Base Xenonids ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|[[File:LarvaFront.png|center|frameless]]&amp;lt;big&amp;gt;[[Larva]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|The first step in the Xenonid evolution chain. Freshly burst, very weak. Hide in safety until its time to evolve. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:LesserDroneSide.png|frameless|100x100px]]&lt;br /&gt;
[[Lesser Drone|&amp;lt;big&amp;gt;Lesser Drone&amp;lt;/big&amp;gt;]]&lt;br /&gt;
|Tend to the needs of the hive. Learn the basics of Xenonid infecting, pinning, tackling, and handling eggs. The janitors of the Xenonid Caste. Cannot Evolve.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ParasiteFront.png|center|frameless]]&amp;lt;big&amp;gt;[[Parasite]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|One objective, Attach yourself to hosts with your Leap ability, or the help of your hive. Cannot Evolve.&lt;br /&gt;
|}&lt;br /&gt;
|-|Tier 1 Evolution=&lt;br /&gt;
&lt;br /&gt;
=== Tier 1 Evolution ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:DroneSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Drone]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Hive Contrstuction. Place weed nodes to spread the hive, create walls and doors to grow the defenses. Use your Pheromones to passively buff and heal others in your hive. Spit acid to melt items and structures.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DefenderSide.png|center|frameless|150x150px]]&amp;lt;big&amp;gt;[[Defender]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Melee Support. Thwack away enemies with an AOE tail wack or charge attack. Use your armored crest to reduce damage to yourself, or hunker down to become an immobile wall able to resist heavy damage in front of you. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:SentinelSide.png|center|frameless|130x130px]]&amp;lt;big&amp;gt;[[Sentinel]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Ranged support. Spit to do low damage to targets or use your wide shotgun spray to knock down multiple enemies. Charge a single attack to knock down prey after a couple seconds. Spit acid to melt items and structures.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RunnerSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Runner]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Melee Versatile. Use your speed to harass enemies, quickly scout out areas for the hive and leap on unsuspecting prey to drag them into the darkness away from their allies. Slither under tables and some other structures.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Tier 2 Evolution=&lt;br /&gt;
&lt;br /&gt;
=== Tier 2 Evolution ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:HivelordSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Hivelord]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Heavy Hive Constructor. Place weed nodes to spread the hive, create stronger walls and doors to grow the defenses. Use your Pheromones to passively buff and heal others in your hive. Spit acid to melt items and structures.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CarrierSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Carrier]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Infection Support. Carry multiple eggs and parasites to expedite frontline infections and egg management duties. Can also place Weed nodes and emit Pheromones.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WarriorSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Warrior]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Melee Attacker. Lunge at potential hosts to latch on, stunning them to the ground and dragging them in one move. Punch them away from their allies and into the waiting claws of your own. Regain a small amount of health with every attack against your enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpitterSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Spitter]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Ranged Attacker. Spit to do moderate damage, or charge a single spit and coat your enemies in a burning acid. Use your Acid spray to hit multiple enemies or to coat Barricades in acid. Spit acid to melt items and structures at a faster rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LurkerSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Lurker]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Stealth Attacker. Hide in plain sight with your camouflage, follow it up with a leap attack that knocks the enemy to the ground. Skulk in the shadows to pick off the hosts that decide to walk alone.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Tier 3 Evolution=&lt;br /&gt;
&lt;br /&gt;
=== Tier 3 Evolution ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:CrusherSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Crusher]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Heavy Tank. Charge head first against enemies or their structures, stomp at the ground to shudder the area and make enemies drop their weapons. Use your heavy armor to tank damage to push forward or make a safe getaway.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoilerSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Boiler]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Ranged Artillery. Use far-sight to see farther targets and Bombard them with a massive glob of acid gas the pops on hit. Acid will damage Barricades and cause caustic harm to enemies, or switch to neurotoxin to make them trip over themselves to the ground and suffocate them. Use acid spray to coat Barricades and Acid spit to quickly melt structures.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PraetorianSide.png|center|frameless|140x140px]]&amp;lt;big&amp;gt;[[Praetorian]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Combat Support. A very versatile Xenonid, able to spit exploding acid globs, spit and sprays that build up on a focused host as well as leap into or out of battle. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Tier 4 Evolution=&lt;br /&gt;
&lt;br /&gt;
=== Tier 4 Evolution ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:QueenSide.png|center|frameless]]&amp;lt;big&amp;gt;[[Queen]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|Commander of the hive. Lead your hive to victory with a massive stunning scream. Lay eggs to continue the lifecycle of the Xenonids. &lt;br /&gt;
Ensure particularly nasty enemies are properly eviscerated with your powerful claws. The Queen is the source for the hivemind, she must exist for the hive to communicate telepathically. Has basic resin construction abilities as well as acid spit for troublesome buildings in your way. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Xenonid Evolution Chart ==&lt;br /&gt;
[[File:XenonidEvolution.png|center]]&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=731</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=731"/>
		<updated>2024-11-01T13:53:27Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While many other species remain enigmatic to the UNMC and even to the more eccentric corporations like Nanotrasen - still more have enlisted or otherwise joined up to work in positions with every bit of Equal Opportunity as their Human peers. While the path to joining the Corps is no doubt different for each individual, the most common is through subcontracting. Nanotrasen workers in particular have been offered contracts to work under the UNMC as enlisted. In exchange, the UNMC offers assistance with alien threats. It has been many years since this integration, and relations have been very high between the traditionally human soldiers of the UNMC and their new brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
OOC DISCLAIMER: &#039;&#039;&#039;ALL SPECIES ARE &#039;&#039;MECHANICALLY IDENTICAL&#039;&#039;&#039;&#039;&#039;, THE ONLY CURRENT BENEFIT IS A DWARF&#039;S SMALLER SPRITE SIZE. IF YOU PLAY DWARF SPECIFICALLY FOR THAT, &#039;&#039;&#039;YOU ARE A DORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Human.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Humans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Humans are a highly adaptable, bipedal species from Earth, characterized by diverse physical traits and advanced cognitive abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Earth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 150 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 74.8 Years&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Humans aren’t the strongest species, yet their sheer versatility and scrappy resolve make them surprisingly formidable. While others rely on brute strength, it’s the cleverness and adaptability of humanity that has allowed them to rise against the odds and achieve a prominent position on the intergalactic stage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Professor Tavi-Aru, Galactic Historic Research Initiative&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Moth&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Moth.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Moth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Lepidoptera sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Moths have humanoid forms with elongated limbs and slender bodies. Sporting a pair of wings on their back often featuring delicate patterns. Their large, multifaceted eyes glow in the dark. Fond of luminescent and warm things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Lampérthgyula&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 9.2 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Working with moths reveals a profound truth: beauty can often conceal danger. These remarkable creatures became our allies, saving my life in ways I could never have anticipated. Their deeper integration into galactic scene has yielded nothing but benefits for our people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Is-The-Leader, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Dwarf&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dwarf.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Dwarf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens dwarfus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Dwarves are sturdy humanoids characterized by their stocky builds and strong limbs. They possess thick rugged skin, and are often fond of drink and industry. Promises and Oaths are a major part of dwarven culture, and most would sooner die (or kill) than break either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Valtor Prime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 4&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 150 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Abandoned by our own kin to toil for millennia, these unfortunate beginnings forged us in darkness. Yet it is this very struggle that has shaped our resilience. Dwarves are the strongest, and we shall remain so for millennia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Elder Brom Ironfist, Council of the Forged&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Slime&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Slime.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Slime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Non-Newtonian Scalar Mass&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Slime people are amorphous beings composed of a viscous, gelatinous substance that shifts and glimmers in a variety of colors. Superficially resembling humans due to them being the first race they contacted, and after having been flooded with an absolutely stupendous amount of media &#039;&#039;just&#039;&#039; after inventing the television - adopting a particularly human outline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Cuiria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 201 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 343 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Hey, what did the baby slime say to it&#039;s mum?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We talked about this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goo-goo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... I&#039;m taking this to the EO office James.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Diona&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Diona.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Diona&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Photosophont sylvarri&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The ambulatory, humanoid and sapient expression of the greater Dionae species. Their plant-like biology lends itself to a slower and more deliberate lifestyle. Diona as individuals are actually gestalt conciousness formed from even smaller Dionae forms called Nymphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Entsyllnn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 130 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 156 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Slow and steady wins the race, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow and steady is about to punch you in the face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Felinid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Felinid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Felinid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens feliinae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Originally of Human stock, Felinids quickly diverged from their sapiens predecessors due to controverial genetic experiments. Of smaller build and more agile than regular humans, but possessing less stamina and overall strength on average.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Carlos 2b&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 64 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;They make great auxiliaries in the scouts, don&#039;t get me wrong. But if you think they can&#039;t cut it in the rest of the corps I have one bit of advice -&lt;br /&gt;
&lt;br /&gt;
Never try to outstubborn a cat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Staff Sergeant Rhett McIndrick, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Arachnid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Arachnid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Arachnid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Psuedoarachnae sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Not to be confused with terrestrial arachnids; though they share several similar traits, these exoskeleton clad humanoids posses seemingly primitive but robust biology. Capable of slowing their &#039;&#039;&#039;metabolism&#039;&#039;&#039; and going inert, but nonetheless able to sprint in bursts of terrifying agility and speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Alpha Tauri I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 6&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 40 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;He&#039;s no bug, he&#039;s an Arachnid!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssstrictly speaking I&#039;m a psuedoarachnid...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up you nerd, I&#039;m trying to defend your honor here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Reptilian&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Reptilian.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Reptilian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Squamata callidus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Coldblooded but warm to friends those they form tight bonds with, the people of Tizria are perhaps one of the most diverse to be lumped under one species. Reptilians and Humans were mutually the first species to encounter one another on the galactic scene. Cautious at first the reptilians quickly became the one of the most stalwart supporters of galactic integration and unity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Tizria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 80 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;No worry friend, I put bonesss just right- If I can find where you left them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Doctor Mends-The-Bones, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Avali&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Avali.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Avali&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Avialae avalonicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Avali are a bipedal and raptor like species from Avalon. Usually seen with many different feather patterns, colors and with a sleek body and bird-like bone structure made for gliding on planets with a less dense atmosphere. Culturally they are also known for their pack-like family structure and tight knit communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Avalon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 86 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 160 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Avalis were originally found living on many different cold planets in nomadic packs with the largest and most developed assortment of them being found on Avalon which we&#039;ve subcontracted with to supplement our forces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Tempestas &amp;quot;Frostclaw&amp;quot; Glacies, United Nations Marine Corps&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=730</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=730"/>
		<updated>2024-11-01T13:44:32Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While many other species remain enigmatic to the UNMC and even to the more eccentric corporations like Nanotrasen - still more have enlisted or otherwise joined up to work in positions with every bit of Equal Opportunity as their Human peers. While the path to joining the Corps is no doubt different for each individual, the most common is through subcontracting. Nanotrasen workers in particular have been offered contracts to work under the UNMC as enlisted. In exchange, the UNMC offers assistance with alien threats. It has been many years since this integration, and relations have been very high between the traditionally human soldiers of the UNMC and their new brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
OOC DISCLAIMER: &#039;&#039;&#039;ALL SPECIES ARE &#039;&#039;MECHANICALLY IDENTICAL&#039;&#039;&#039;&#039;&#039;, THE ONLY CURRENT BENEFIT IS A DWARF&#039;S SMALLER SPRITE SIZE. IF YOU PLAY DWARF SPECIFICALLY FOR THAT, &#039;&#039;&#039;YOU ARE A DORK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Human.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Humans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Humans are a highly adaptable, bipedal species from Earth, characterized by diverse physical traits and advanced cognitive abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Earth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 150 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 74.8 Years&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Humans aren’t the strongest species, yet their sheer versatility and scrappy resolve make them surprisingly formidable. While others rely on brute strength, it’s the cleverness and adaptability of humanity that has allowed them to rise against the odds and achieve a prominent position on the intergalactic stage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Professor Tavi-Aru, Galactic Historic Research Initiative&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Moth&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Moth.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Moth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Lepidoptera sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Moths have humanoid forms with elongated limbs and slender bodies. Sporting a pair of wings on their back often featuring delicate patterns. Their large, multifaceted eyes glow in the dark. Fond of luminescent and warm things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Lampérthgyula&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 9.2 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Working with moths reveals a profound truth: beauty can often conceal danger. These remarkable creatures became our allies, saving my life in ways I could never have anticipated. Their deeper integration into galactic scene has yielded nothing but benefits for our people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Is-The-Leader, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Dwarf&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dwarf.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Dwarf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens dwarfus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Dwarves are sturdy humanoids characterized by their stocky builds and strong limbs. They possess thick rugged skin, and are often fond of drink and industry. Promises and Oaths are a major part of dwarven culture, and most would sooner die (or kill) than break either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Valtor Prime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 4&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 150 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Abandoned by our own kin to toil for millennia, these unfortunate beginnings forged us in darkness. Yet it is this very struggle that has shaped our resilience. Dwarves are the strongest, and we shall remain so for millennia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Elder Brom Ironfist, Council of the Forged&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Slime&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Slime.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Slime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Non-Newtonian Scalar Mass&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Slime people are amorphous beings composed of a viscous, gelatinous substance that shifts and glimmers in a variety of colors. Superficially resembling humans due to them being the first race they contacted, and after having been flooded with an absolutely stupendous amount of media &#039;&#039;just&#039;&#039; after inventing the television - adopting a particularly human outline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Cuiria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 201 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 343 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Hey, what did the baby slime say to it&#039;s mum?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We talked about this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goo-goo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... I&#039;m taking this to the EO office James.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Diona&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Diona.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Diona&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Photosophont sylvarri&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The ambulatory, humanoid and sapient expression of the greater Dionae species. Their plant-like biology lends itself to a slower and more deliberate lifestyle. Diona as individuals are actually gestalt conciousness formed from even smaller Dionae forms called Nymphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Entsyllnn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 130 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 156 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Slow and steady wins the race, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow and steady is about to punch you in the face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Felinid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Felinid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Felinid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens feliinae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Originally of Human stock, Felinids quickly diverged from their sapiens predecessors due to controverial TSE genetic experiments. Of smaller build and more agile than regular humans, but possessing less stamina and overall strength on average.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Carlos 2b&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 64 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;They make great auxiliaries in the scouts, don&#039;t get me wrong. But if you think they can&#039;t cut it in the rest of the corps I have one bit of advice -&lt;br /&gt;
&lt;br /&gt;
Never try to outstubborn a cat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Staff Sergeant Rhett McIndrick, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Arachnid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Arachnid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Arachnid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Psuedoarachnae sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Not to be confused with terrestrial arachnids; though they share several similar traits, these exoskeleton clad humanoids posses seemingly primitive but robust biology. Capable of slowing their &#039;&#039;&#039;metabolism&#039;&#039;&#039; and going inert, but nonetheless able to sprint in bursts of terrifying agility and speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Alpha Tauri I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 6&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 40 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;He&#039;s no bug, he&#039;s an Arachnid!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssstrictly speaking I&#039;m a psuedoarachnid...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up you nerd, I&#039;m trying to defend your honor here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Reptilian&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Reptilian.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Reptilian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Squamata callidus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Coldblooded but warm to friends those they form tight bonds with, the people of Tizria are perhaps one of the most diverse to be lumped under one species. Reptilians and Humans were mutually the first species to encounter one another on the galactic scene. Cautious at first the reptilians quickly became the one of the most stalwart supporters of galactic integration and unity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Tizria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 80 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;No worry friend, I put bonesss just right- If I can find where you left them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Doctor Mends-The-Bones, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Avali&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Avali.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Avali&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Avialae avalonicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Avali are a bipedal and raptor like species from Avalon. Usually seen with many different feather patterns, colors and with a sleek body and bird-like bone structure made for gliding on planets with a less dense atmosphere. Culturally they are also known for their pack-like family structure and tight knit communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Avalon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 86 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 160 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Avalis were originally found living on many different cold planets in nomadic packs with the largest and most developed assortment of them being found on Avalon which we&#039;ve subcontracted with to supplement our forces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Tempestas &amp;quot;Frostclaw&amp;quot; Glacies, United Nations Marine Corps&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=729</id>
		<title>Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Species&amp;diff=729"/>
		<updated>2024-11-01T13:43:50Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: Reformat, rewording and disclaimer that all species are mechanically identica;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While many other species remain enigmatic to the UNMC and even to the more eccentric corporations like Nanotrasen - still more have enlisted or otherwise joined up to work in positions with every bit of Equal Opportunity as their Human peers. While the path to joining the Corps is no doubt different for each individual, the most common is through subcontracting. Nanotrasen workers in particular have been offered contracts to work under the UNMC as enlisted. In exchange, the UNMC offers assistance with alien threats. It has been many years since this integration, and relations have been very high between the traditionally human soldiers of the UNMC and their new brothers and sisters.&lt;br /&gt;
&lt;br /&gt;
== OOC DISCLAIMER: &#039;&#039;&#039;ALL SPECIES ARE &#039;&#039;MECHANICALLY IDENTICAL&#039;&#039;&#039;&#039;&#039;, THE ONLY CURRENT BENEFIT IS A DWARF&#039;S SMALLER SPRIT SIZE. IF YOU PLAY DWARF SPECIFICALLY FOR THAT, &#039;&#039;&#039;YOU ARE A DORK&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Human&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Human.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Humans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Humans are a highly adaptable, bipedal species from Earth, characterized by diverse physical traits and advanced cognitive abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Earth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 150 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 74.8 Years&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Humans aren’t the strongest species, yet their sheer versatility and scrappy resolve make them surprisingly formidable. While others rely on brute strength, it’s the cleverness and adaptability of humanity that has allowed them to rise against the odds and achieve a prominent position on the intergalactic stage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Professor Tavi-Aru, Galactic Historic Research Initiative&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Moth&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Moth.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Moth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Lepidoptera sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Moths have humanoid forms with elongated limbs and slender bodies. Sporting a pair of wings on their back often featuring delicate patterns. Their large, multifaceted eyes glow in the dark. Fond of luminescent and warm things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Lampérthgyula&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 9.2 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Working with moths reveals a profound truth: beauty can often conceal danger. These remarkable creatures became our allies, saving my life in ways I could never have anticipated. Their deeper integration into galactic scene has yielded nothing but benefits for our people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Is-The-Leader, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Dwarf&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Dwarf.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Dwarf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens dwarfus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Dwarves are sturdy humanoids characterized by their stocky builds and strong limbs. They possess thick rugged skin, and are often fond of drink and industry. Promises and Oaths are a major part of dwarven culture, and most would sooner die (or kill) than break either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Valtor Prime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 4&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 150 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Abandoned by our own kin to toil for millennia, these unfortunate beginnings forged us in darkness. Yet it is this very struggle that has shaped our resilience. Dwarves are the strongest, and we shall remain so for millennia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Elder Brom Ironfist, Council of the Forged&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Slime&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Slime.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Slime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Non-Newtonian Scalar Mass&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Slime people are amorphous beings composed of a viscous, gelatinous substance that shifts and glimmers in a variety of colors. Superficially resembling humans due to them being the first race they contacted, and after having been flooded with an absolutely stupendous amount of media &#039;&#039;just&#039;&#039; after inventing the television - adopting a particularly human outline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Cuiria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 201 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 343 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Hey, what did the baby slime say to it&#039;s mum?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We talked about this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goo-goo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... I&#039;m taking this to the EO office James.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Diona&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Diona.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Diona&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Photosophont sylvarri&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The ambulatory, humanoid and sapient expression of the greater Dionae species. Their plant-like biology lends itself to a slower and more deliberate lifestyle. Diona as individuals are actually gestalt conciousness formed from even smaller Dionae forms called Nymphs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Entsyllnn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 130 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 156 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Slow and steady wins the race, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Slow and steady is about to punch you in the face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Felinid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Felinid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Felinid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Homo sapiens feliinae&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Originally of Human stock, Felinids quickly diverged from their sapiens predecessors due to controverial TSE genetic experiments. Of smaller build and more agile than regular humans, but possessing less stamina and overall strength on average.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Carlos 2b&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 64 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;They make great auxiliaries in the scouts, don&#039;t get me wrong. But if you think they can&#039;t cut it in the rest of the corps I have one bit of advice -&lt;br /&gt;
&lt;br /&gt;
Never try to outstubborn a cat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Staff Sergeant Rhett McIndrick, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Arachnid&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Arachnid.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Arachnid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Psuedoarachnae sapien&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Not to be confused with terrestrial arachnids; though they share several similar traits, these exoskeleton clad humanoids posses seemingly primitive but robust biology. Capable of slowing their &#039;&#039;&#039;metabolism&#039;&#039;&#039; and going inert, but nonetheless able to sprint in bursts of terrifying agility and speed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Alpha Tauri I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 6&#039;1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 97 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 40 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;He&#039;s no bug, he&#039;s an Arachnid!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssstrictly speaking I&#039;m a psuedoarachnid...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up you nerd, I&#039;m trying to defend your honor here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Excerpt from the hit show &#039;M.A.C.H&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Reptilian&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Reptilian.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Reptilian &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Squamata callidus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Coldblooded but warm to friends those they form tight bonds with, the people of Tizria are perhaps one of the most diverse to be lumped under one species. Reptilians and Humans were mutually the first species to encounter one another on the galactic scene. Cautious at first the reptilians quickly became the one of the most stalwart supporters of galactic integration and unity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Tizria&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 180 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 80 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;No worry friend, I put bonesss just right- If I can find where you left them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Doctor Mends-The-Bones, United Nations Marine Corps&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Avali&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Avali.png|center|frameless|128x128px]]&#039;&#039;&#039;Common Name:&#039;&#039;&#039; Avali&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scientific Name:&#039;&#039;&#039; &#039;&#039;Avialae avalonicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Avali are a bipedal and raptor like species from Avalon. Usually seen with many different feather patterns, colors and with a sleek body and bird-like bone structure made for gliding on planets with a less dense atmosphere. Culturally they are also known for their pack-like family structure and tight knit communities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planet of Origin:&#039;&#039;&#039; Avalon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Height:&#039;&#039;&#039; 5&#039;5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Weight:&#039;&#039;&#039; 86 LBS&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Life Expectancy:&#039;&#039;&#039; 160 Years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;quot;Avalis were originally found living on many different cold planets in nomadic packs with the largest and most developed assortment of them being found on Avalon which we&#039;ve subcontracted with to supplement our forces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- Major Tempestas &amp;quot;Frostclaw&amp;quot; Glacies, United Nations Marine Corps&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Main_Page&amp;diff=300</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Main_Page&amp;diff=300"/>
		<updated>2024-09-10T16:01:30Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rouny Beret.png |left|frameless|175x175px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;About RMC-14&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;big&amp;gt;RMC-14 is a game inspired by CM13, Space Station 13, and runs on [https://github.com/space-wizards/RobustToolbox Robust Toolbox].&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;The design goal is to attempt to replicate the feel and experience of CM13, while using SS14 as a foundation.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;You can find the Discord [https://discord.gg/rouny here.]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
=== New? Start here! ===&lt;br /&gt;
&lt;br /&gt;
* [[Rifleman Quick Start Guide|First day as a rifleman]]&lt;br /&gt;
* [[Medical guide]]&lt;br /&gt;
* [[Requisitions guide]]&lt;br /&gt;
* [[Dropship/CAS guide]]&lt;br /&gt;
* [[Xenonid guide]]&lt;br /&gt;
* [[Chain Of Command]]&lt;br /&gt;
* [[Marine Law]]&lt;br /&gt;
&lt;br /&gt;
=== Factions ===&lt;br /&gt;
RMC consists of various factions with their own goals and alliances.&lt;br /&gt;
* [[Marines|Marines (UNMC)]]&lt;br /&gt;
* [[Xenonids]]&lt;br /&gt;
* [[Colony Marshal Bureau (CMB)]]&lt;br /&gt;
* [[Weston-Yamada|Weston-Yamada (We-Ya)]]&lt;br /&gt;
*[[Socialist Progressive Peoples (SPP)]]&lt;br /&gt;
*[[Three Suns Empire|Three Suns Empire (TSE)]]&lt;br /&gt;
*[[Aegis Armaments]]&lt;br /&gt;
*[[Colony Liberation Front (CLF)]]&lt;br /&gt;
*[[Nanotrasen (NT)]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Guns]]&lt;br /&gt;
* [[Attachments]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
UNMC Ships&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Almayer Almayer]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Savannah Savannah]&lt;br /&gt;
&lt;br /&gt;
Planet Maps&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=624 LV-624]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Solaris Solaris Ridge]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Fiorina Fiorina Science Annex]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Shiva Shiva&#039;s Snowball]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Trijent Trijent Dam] (Not yet in rotation)&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Slang&amp;diff=281</id>
		<title>Slang</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Slang&amp;diff=281"/>
		<updated>2024-09-10T13:28:11Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: /* General and Server-related Slangs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RMC has a variety of slangs and acronyms used. This is an &#039;&#039;&#039;uncompleted&#039;&#039;&#039; compilation of slang that can be found used on the server.&lt;br /&gt;
&lt;br /&gt;
==General and Server-related Slangs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Slang Term:&lt;br /&gt;
!Meaning:&lt;br /&gt;
|-&lt;br /&gt;
|EORG&lt;br /&gt;
|End of Round Grief = Griefing at the end of the current round. This is an immediate 3 hour ban offense!&lt;br /&gt;
|-&lt;br /&gt;
|Roon/Roony/Rouny&lt;br /&gt;
|Xenonid Runner&lt;br /&gt;
|-&lt;br /&gt;
|Woyer&lt;br /&gt;
|Xenonid Warrior&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Marines Slang and Acronyms==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Slang Term:&lt;br /&gt;
!Meaning:&lt;br /&gt;
|-&lt;br /&gt;
|AO&lt;br /&gt;
|Area of Operations&lt;br /&gt;
|-&lt;br /&gt;
|AP&lt;br /&gt;
|Armor Piercing (Ammo)&lt;br /&gt;
|-&lt;br /&gt;
|AWOL&lt;br /&gt;
|Away Without Official Leave = Desertion&lt;br /&gt;
|-&lt;br /&gt;
|Cades&lt;br /&gt;
|Barricades&lt;br /&gt;
|-&lt;br /&gt;
|CAS&lt;br /&gt;
|Close Air Support&lt;br /&gt;
|-&lt;br /&gt;
|CIC&lt;br /&gt;
|Combat Information Center = A place where the commands staff is.&lt;br /&gt;
|-&lt;br /&gt;
|CL&lt;br /&gt;
|Corporate Liaison&lt;br /&gt;
|-&lt;br /&gt;
|CMO&lt;br /&gt;
|Chief Medical Officer&lt;br /&gt;
|-&lt;br /&gt;
|CMP&lt;br /&gt;
|Chief Military Police&lt;br /&gt;
|-&lt;br /&gt;
|CO&lt;br /&gt;
|Commanding Officer&lt;br /&gt;
|-&lt;br /&gt;
|Cryo/Cryosleep&lt;br /&gt;
|A general term for hypersleep. Enter here whenever you want to leave.&lt;br /&gt;
|-&lt;br /&gt;
|Danger Close&lt;br /&gt;
|Friendly forces are within close proximity of the CAS or Mortar&lt;br /&gt;
|-&lt;br /&gt;
|DS(1&amp;amp;2)&lt;br /&gt;
|Almayer Dropships. This is either the Alamo or Normandy&lt;br /&gt;
|-&lt;br /&gt;
|ERT&lt;br /&gt;
|Emergency Response Team&lt;br /&gt;
|-&lt;br /&gt;
|E Tool&lt;br /&gt;
|Entrenching tool&lt;br /&gt;
|-&lt;br /&gt;
|FF&lt;br /&gt;
|Friendly Fire&lt;br /&gt;
|-&lt;br /&gt;
|FUBAR&lt;br /&gt;
|Fucked up beyond all repair/recovery/recognition. This is somewhat rare.&lt;br /&gt;
|-&lt;br /&gt;
|HC&lt;br /&gt;
|High Command (Admins)&lt;br /&gt;
|-&lt;br /&gt;
|Infected/Hugged&lt;br /&gt;
|Impregnated person (via parasites)&lt;br /&gt;
|-&lt;br /&gt;
|KIA&lt;br /&gt;
|Killed In Action&lt;br /&gt;
|-&lt;br /&gt;
|KOS&lt;br /&gt;
|Kill On Sight&lt;br /&gt;
|-&lt;br /&gt;
|LOS&lt;br /&gt;
|Line of Sight/Lane of Sight&lt;br /&gt;
|-&lt;br /&gt;
|LOF&lt;br /&gt;
|Line of Fire&lt;br /&gt;
|-&lt;br /&gt;
|Mag&lt;br /&gt;
|Magazine&lt;br /&gt;
|-&lt;br /&gt;
|MIA&lt;br /&gt;
|Missing In Action = Contact lost with marine (may or may not be desertion)&lt;br /&gt;
|-&lt;br /&gt;
|MP&lt;br /&gt;
|Military Police&lt;br /&gt;
|-&lt;br /&gt;
|Nade&lt;br /&gt;
|Grenade (Usually high explosive grenade)&lt;br /&gt;
|-&lt;br /&gt;
|NJP&lt;br /&gt;
|Non-Judicial Punishments&lt;br /&gt;
|-&lt;br /&gt;
|OW&lt;br /&gt;
|Overwatch&lt;br /&gt;
|-&lt;br /&gt;
|PB&lt;br /&gt;
|Point Blank = Shooting someone adjacent to you either intentionally or accidentally.&lt;br /&gt;
|-&lt;br /&gt;
|FOB&lt;br /&gt;
|Forward/Field Operating Base&lt;br /&gt;
|-&lt;br /&gt;
|Unga&lt;br /&gt;
|Both a verb and a noun, to unga is to charge or otherwise do something with minimal thinking or planning. For instance, &amp;quot;Delta is ungaing off again...&amp;quot;&lt;br /&gt;
Where as a noun, it&#039;s basically the same, just a marine who is focused on killing and isn&#039;t really planning anything out. For instance, &amp;quot;Delta is full of ungas.&amp;quot; Sometimes it is used as a chant, like &amp;quot;unga dunga&amp;quot;. Very powerful word.&lt;br /&gt;
|-&lt;br /&gt;
|Bald&lt;br /&gt;
|A marine being new or just being extremely confused of what their doing.&lt;br /&gt;
|-&lt;br /&gt;
|Jarhead&lt;br /&gt;
|A term used to refer to marines. Comes from the haircut its named after. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Xenonid Slang and Acronyms==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Slang Term:&lt;br /&gt;
!Meaning:&lt;br /&gt;
|-&lt;br /&gt;
|Auto Spitter&lt;br /&gt;
|Sentries&lt;br /&gt;
|-&lt;br /&gt;
|Bird Perch&lt;br /&gt;
|This is a translated word of Landing Zone for xenonids.&lt;br /&gt;
|-&lt;br /&gt;
|Boom Sitck&lt;br /&gt;
|Grenade. Usually High explosive grenades.&lt;br /&gt;
|-&lt;br /&gt;
|Boom stick spitter&lt;br /&gt;
|Grenadier Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Boom Tube&lt;br /&gt;
|Demolition Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Eepy&lt;br /&gt;
|Sleepy. Mostly used by xenonids.&lt;br /&gt;
|-&lt;br /&gt;
|Long spitter&lt;br /&gt;
|Sniper Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Small Host&lt;br /&gt;
|Usually referring to monkeys.&lt;br /&gt;
|-&lt;br /&gt;
|Sky fire&lt;br /&gt;
|This is a translated word of Mortar for xenonids.&lt;br /&gt;
|-&lt;br /&gt;
|Tall Host&lt;br /&gt;
|Usually referring to a marine.&lt;br /&gt;
|-&lt;br /&gt;
|Tall Lurker&lt;br /&gt;
|Scout Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Smart Spitter&lt;br /&gt;
|Smartgunner&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Slang&amp;diff=280</id>
		<title>Slang</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Slang&amp;diff=280"/>
		<updated>2024-09-10T13:27:35Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RMC has a variety of slangs and acronyms used. This is an &#039;&#039;&#039;uncompleted&#039;&#039;&#039; compilation of slang that can be found used on the server.&lt;br /&gt;
&lt;br /&gt;
==General and Server-related Slangs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Slang Term:&lt;br /&gt;
!Meaning:&lt;br /&gt;
|-&lt;br /&gt;
|EORG&lt;br /&gt;
|End of Round Grief = Griefing at the end of the current round. This is an immediate 3 hour ban offense!&lt;br /&gt;
|-&lt;br /&gt;
|Roon/Roony/Rouny&lt;br /&gt;
|Runner&lt;br /&gt;
|-&lt;br /&gt;
|Woyer&lt;br /&gt;
|Warrior&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Marines Slang and Acronyms==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Slang Term:&lt;br /&gt;
!Meaning:&lt;br /&gt;
|-&lt;br /&gt;
|AO&lt;br /&gt;
|Area of Operations&lt;br /&gt;
|-&lt;br /&gt;
|AP&lt;br /&gt;
|Armor Piercing (Ammo)&lt;br /&gt;
|-&lt;br /&gt;
|AWOL&lt;br /&gt;
|Away Without Official Leave = Desertion&lt;br /&gt;
|-&lt;br /&gt;
|Cades&lt;br /&gt;
|Barricades&lt;br /&gt;
|-&lt;br /&gt;
|CAS&lt;br /&gt;
|Close Air Support&lt;br /&gt;
|-&lt;br /&gt;
|CIC&lt;br /&gt;
|Combat Information Center = A place where the commands staff is.&lt;br /&gt;
|-&lt;br /&gt;
|CL&lt;br /&gt;
|Corporate Liaison&lt;br /&gt;
|-&lt;br /&gt;
|CMO&lt;br /&gt;
|Chief Medical Officer&lt;br /&gt;
|-&lt;br /&gt;
|CMP&lt;br /&gt;
|Chief Military Police&lt;br /&gt;
|-&lt;br /&gt;
|CO&lt;br /&gt;
|Commanding Officer&lt;br /&gt;
|-&lt;br /&gt;
|Cryo/Cryosleep&lt;br /&gt;
|A general term for hypersleep. Enter here whenever you want to leave.&lt;br /&gt;
|-&lt;br /&gt;
|Danger Close&lt;br /&gt;
|Friendly forces are within close proximity of the CAS or Mortar&lt;br /&gt;
|-&lt;br /&gt;
|DS(1&amp;amp;2)&lt;br /&gt;
|Almayer Dropships. This is either the Alamo or Normandy&lt;br /&gt;
|-&lt;br /&gt;
|ERT&lt;br /&gt;
|Emergency Response Team&lt;br /&gt;
|-&lt;br /&gt;
|E Tool&lt;br /&gt;
|Entrenching tool&lt;br /&gt;
|-&lt;br /&gt;
|FF&lt;br /&gt;
|Friendly Fire&lt;br /&gt;
|-&lt;br /&gt;
|FUBAR&lt;br /&gt;
|Fucked up beyond all repair/recovery/recognition. This is somewhat rare.&lt;br /&gt;
|-&lt;br /&gt;
|HC&lt;br /&gt;
|High Command (Admins)&lt;br /&gt;
|-&lt;br /&gt;
|Infected/Hugged&lt;br /&gt;
|Impregnated person (via parasites)&lt;br /&gt;
|-&lt;br /&gt;
|KIA&lt;br /&gt;
|Killed In Action&lt;br /&gt;
|-&lt;br /&gt;
|KOS&lt;br /&gt;
|Kill On Sight&lt;br /&gt;
|-&lt;br /&gt;
|LOS&lt;br /&gt;
|Line of Sight/Lane of Sight&lt;br /&gt;
|-&lt;br /&gt;
|LOF&lt;br /&gt;
|Line of Fire&lt;br /&gt;
|-&lt;br /&gt;
|Mag&lt;br /&gt;
|Magazine&lt;br /&gt;
|-&lt;br /&gt;
|MIA&lt;br /&gt;
|Missing In Action = Contact lost with marine (may or may not be desertion)&lt;br /&gt;
|-&lt;br /&gt;
|MP&lt;br /&gt;
|Military Police&lt;br /&gt;
|-&lt;br /&gt;
|Nade&lt;br /&gt;
|Grenade (Usually high explosive grenade)&lt;br /&gt;
|-&lt;br /&gt;
|NJP&lt;br /&gt;
|Non-Judicial Punishments&lt;br /&gt;
|-&lt;br /&gt;
|OW&lt;br /&gt;
|Overwatch&lt;br /&gt;
|-&lt;br /&gt;
|PB&lt;br /&gt;
|Point Blank = Shooting someone adjacent to you either intentionally or accidentally.&lt;br /&gt;
|-&lt;br /&gt;
|FOB&lt;br /&gt;
|Forward/Field Operating Base&lt;br /&gt;
|-&lt;br /&gt;
|Unga&lt;br /&gt;
|Both a verb and a noun, to unga is to charge or otherwise do something with minimal thinking or planning. For instance, &amp;quot;Delta is ungaing off again...&amp;quot;&lt;br /&gt;
Where as a noun, it&#039;s basically the same, just a marine who is focused on killing and isn&#039;t really planning anything out. For instance, &amp;quot;Delta is full of ungas.&amp;quot; Sometimes it is used as a chant, like &amp;quot;unga dunga&amp;quot;. Very powerful word.&lt;br /&gt;
|-&lt;br /&gt;
|Bald&lt;br /&gt;
|A marine being new or just being extremely confused of what their doing.&lt;br /&gt;
|-&lt;br /&gt;
|Jarhead&lt;br /&gt;
|A term used to refer to marines. Comes from the haircut its named after. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Xenonid Slang and Acronyms==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Slang Term:&lt;br /&gt;
!Meaning:&lt;br /&gt;
|-&lt;br /&gt;
|Auto Spitter&lt;br /&gt;
|Sentries&lt;br /&gt;
|-&lt;br /&gt;
|Bird Perch&lt;br /&gt;
|This is a translated word of Landing Zone for xenonids.&lt;br /&gt;
|-&lt;br /&gt;
|Boom Sitck&lt;br /&gt;
|Grenade. Usually High explosive grenades.&lt;br /&gt;
|-&lt;br /&gt;
|Boom stick spitter&lt;br /&gt;
|Grenadier Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Boom Tube&lt;br /&gt;
|Demolition Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Eepy&lt;br /&gt;
|Sleepy. Mostly used by xenonids.&lt;br /&gt;
|-&lt;br /&gt;
|Long spitter&lt;br /&gt;
|Sniper Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Small Host&lt;br /&gt;
|Usually referring to monkeys.&lt;br /&gt;
|-&lt;br /&gt;
|Sky fire&lt;br /&gt;
|This is a translated word of Mortar for xenonids.&lt;br /&gt;
|-&lt;br /&gt;
|Tall Host&lt;br /&gt;
|Usually referring to a marine.&lt;br /&gt;
|-&lt;br /&gt;
|Tall Lurker&lt;br /&gt;
|Scout Specialist&lt;br /&gt;
|-&lt;br /&gt;
|Smart Spitter&lt;br /&gt;
|Smartgunner&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Main_Page&amp;diff=78</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Main_Page&amp;diff=78"/>
		<updated>2024-09-07T16:24:54Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: /* New? Start here! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About RMC-14 ==&lt;br /&gt;
RMC-14 is inspired by CM13, Space Station 13, that runs on [https://github.com/space-wizards/RobustToolbox Robust Toolbox].&lt;br /&gt;
&lt;br /&gt;
The design goal of this fork is to attempt to replicate the feel and experience of CM13, while using SS14 as a foundation.&lt;br /&gt;
&lt;br /&gt;
You can find the Discord [https://discord.gg/rouny here]&lt;br /&gt;
&lt;br /&gt;
=== New? Start here! ===&lt;br /&gt;
&lt;br /&gt;
* [[Rifleman Quick Start Guide|First day as a rifleman]]&lt;br /&gt;
* [[Medical guide]]&lt;br /&gt;
* [[Requisitions guide]]&lt;br /&gt;
* [[Dropship/CAS guide]]&lt;br /&gt;
* [[Xenonid guide]]&lt;br /&gt;
&lt;br /&gt;
=== Factions ===&lt;br /&gt;
* [[Marines|Marines (UNMC)]]&lt;br /&gt;
* [[Weston-Yamada|Weston-Yamada (We-Ya)]]&lt;br /&gt;
*[[Socialist Progressive Peoples (SPP)]]&lt;br /&gt;
*[[Three Suns Empire|Three Suns Empire (TSE)]]&lt;br /&gt;
*[[Aegis Armaments]]&lt;br /&gt;
*[[Colony Liberation Front (CLF)]]&lt;br /&gt;
*[[Nanotrasen (NT)]]&lt;br /&gt;
*[[Xenonids]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Guns]]&lt;br /&gt;
* [[Attachments]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
UNMC Ships&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Almayer Almayer]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Savannah Savannah]&lt;br /&gt;
&lt;br /&gt;
Planet Maps&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=624 LV-624]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Solaris Solaris Ridge]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Fiorina Fiorina Science Annex]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Shiva Shiva&#039;s Snowball]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Trijent Trijent Dam] (Not yet in rotation)&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Main_Page&amp;diff=76</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Main_Page&amp;diff=76"/>
		<updated>2024-09-07T16:08:42Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: /* About RMC-14 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About RMC-14 ==&lt;br /&gt;
RMC-14 is inspired by CM13, Space Station 13, that runs on [https://github.com/space-wizards/RobustToolbox Robust Toolbox].&lt;br /&gt;
&lt;br /&gt;
The design goal of this fork is to attempt to replicate the feel and experience of CM13, while using SS14 as a foundation.&lt;br /&gt;
&lt;br /&gt;
You can find the Discord [https://discord.gg/rouny here]&lt;br /&gt;
&lt;br /&gt;
=== New? Start here! ===&lt;br /&gt;
&lt;br /&gt;
* [[Rifleman Quick Start Guide|First day as a rifleman]]&lt;br /&gt;
* [[Medical guide]]&lt;br /&gt;
* [[Requisitions guide]]&lt;br /&gt;
* [[Dropship/CAS guide]]&lt;br /&gt;
* [[Xenonid guide]]&lt;br /&gt;
&lt;br /&gt;
=== Factions ===&lt;br /&gt;
* [[Marines|Marines (UNMC)]]&lt;br /&gt;
* [[Weston-Yamada|Weston-Yamada (We-Ya)]]&lt;br /&gt;
*[[Socialist Progressive Peoples (SPP)]]&lt;br /&gt;
*[[Three Suns Empire|Three Suns Empire (TSE)]]&lt;br /&gt;
*[[Aegis Armaments]]&lt;br /&gt;
*[[Colony Liberation Front (CLF)]]&lt;br /&gt;
*[[Nanotrasen (NT)]]&lt;br /&gt;
*[[Xenonids]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
UNMC Ships&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Almayer Almayer]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Savannah Savannah]&lt;br /&gt;
&lt;br /&gt;
Planet Maps&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=624 LV-624]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Solaris Solaris Ridge]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Fiorina Fiorina Science Annex]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Shiva Shiva&#039;s Snowball]&lt;br /&gt;
* [https://tunguso4ka.github.io/map-viewer/?map=Trijent Trijent Dam] (Not yet in rotation)&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
	<entry>
		<id>https://wiki.rouny-ss14.com/index.php?title=Marines&amp;diff=75</id>
		<title>Marines</title>
		<link rel="alternate" type="text/html" href="https://wiki.rouny-ss14.com/index.php?title=Marines&amp;diff=75"/>
		<updated>2024-09-07T16:03:50Z</updated>

		<summary type="html">&lt;p&gt;FungiFellow: /* - Combat Technician | Private First Class / Lance Corporal / Corporal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;United Nations Marine Corps&#039;&#039;&#039; or simply just the &#039;&#039;&#039;Marines&#039;&#039;&#039; are one of the two main playable factions in the game, the other being the [[Xenonids]].&lt;br /&gt;
&lt;br /&gt;
== Playable Roles ==&lt;br /&gt;
&lt;br /&gt;
=== Command ===&lt;br /&gt;
&lt;br /&gt;
==== - Commanding Officer | Major / Lieutenant Colonel / Colonel ====&lt;br /&gt;
The Commanding Officer (CO) has ultimate control over the operation. The sheer responsibility of such a position means that only whitelisted players are able to play as the Commanding Officer.&lt;br /&gt;
&lt;br /&gt;
==== - Executive Officer | Captain ====&lt;br /&gt;
The Executive Officer (XO) has control of the operation if the Commanding Officer is not present, however they do not have the same powers and authority, such as the ability to battlefield execute people, which is still restricted to a whitelisted CO.&lt;br /&gt;
&lt;br /&gt;
==== - Staff Officer | Second Lieutenant ====&lt;br /&gt;
The Staff Officers (SO) are in charge of manning the Overwatch Consoles and relaying orders to their assigned squad, alongside relaying information back to the Combat Information Center.&lt;br /&gt;
&lt;br /&gt;
==== - Senior Enlisted Advisor | Gunnery Sergeant / First Sergeant / Sergeant Major ====&lt;br /&gt;
The Senior Enlisted Advisor (SEA) is a advisor to command, and a teacher for the marines. This is a whitelist only job.&lt;br /&gt;
&lt;br /&gt;
=== Military Police ===&lt;br /&gt;
&lt;br /&gt;
==== - Chief Military Police | Second Lieutenant / First Lieutenant ====&lt;br /&gt;
The Chief Military Police (CMP) is responsible for keeping the Military Police in line and giving the final say on [[Marine Law]].&lt;br /&gt;
&lt;br /&gt;
==== - Military Warden | Sergeant / Staff Sergeant / Gunnery Sergeant ====&lt;br /&gt;
The Military Warden is responsible for the Brig and the sentencing of marines that break [[Marine Law]].&lt;br /&gt;
&lt;br /&gt;
==== - Military Police | Corporal / Sergeant / Staff Sergeant ====&lt;br /&gt;
The Military Police are responsible for keeping marines in line and enforcing [[Marine Law]].&lt;br /&gt;
&lt;br /&gt;
=== Auxiliary Support ===&lt;br /&gt;
&lt;br /&gt;
==== - Auxiliary Support Officer | First Lieutenant / Captain ====&lt;br /&gt;
The Auxiliary Support Officer (ASO) is responsible for managing the Logistics and Joint Terminal Attack Control departments, relaying orders between the two to maximize efficiency.&lt;br /&gt;
&lt;br /&gt;
==== - Dropship Pilot | Second Lieutenant ====&lt;br /&gt;
The Dropship Pilot is responsible for flying the designated dropship to the Primary Landing Zone and back to the Warship.&lt;br /&gt;
&lt;br /&gt;
==== - Gunship Pilot | Second Lieutenant ====&lt;br /&gt;
The Gunship Pilot is responsible for flying the designated gunship and responding to Close Air Support calls.&lt;br /&gt;
&lt;br /&gt;
==== - Dropship Crew Chief | Corporal / Sergeant / Staff Sergeant ====&lt;br /&gt;
The Dropship Crew Chiefs (DCC) are responsible for making sure the dropships are ready to launch, that all the supplies and personnel have boarded, and for reloading the dropship&#039;s guns.&lt;br /&gt;
&lt;br /&gt;
=== Logistics ===&lt;br /&gt;
&lt;br /&gt;
==== - Quartermaster | Staff Sergeant / Gunnery Sergeant / Master Sergeant ====&lt;br /&gt;
The Quartermaster (QM) is responsible for the entire Logistics department, making sure that they are well stocked and that a constant flow of supplies are being sent down to the deployed marines.&lt;br /&gt;
&lt;br /&gt;
==== - Requisitions Technician | Private / Private First Class / Lance Corporal ====&lt;br /&gt;
The Requisitions Technicians are responsible for delivering supplies to the dropship, making sure the Forward Operating Base is stocked and sorted properly, and saying &amp;quot;No&amp;quot; to marines that demand crayons.&lt;br /&gt;
&lt;br /&gt;
=== Medical ===&lt;br /&gt;
&lt;br /&gt;
==== - Chief Medical Officer | Second Lieutenant / First Lieutenant ====&lt;br /&gt;
The Chief Medical Officer (CMO) is responsible for the entire Medical Department, making sure that all the doctors and researchers are equipped and trained.&lt;br /&gt;
&lt;br /&gt;
==== - Doctor | Second Lieutenant ====&lt;br /&gt;
The Doctors are responsible for the health and safety of the marines in the Forward Operating Base and onboard the Warship, alongside performing surgical procedures (Currently limited to only Xenonid Embryo Removal).&lt;br /&gt;
&lt;br /&gt;
==== - Nurse | Corporal / Sergeant ====&lt;br /&gt;
The Nurses are medical assistants who cannot perform surgery. They are responsible for stabilizing critical patients by performing CPR and defibrillation.&lt;br /&gt;
&lt;br /&gt;
=== Marine ===&lt;br /&gt;
&lt;br /&gt;
==== - Squad Leader | Sergeant / Staff Sergeant / Gunnery Sergeant ====&lt;br /&gt;
The Squad Leaders (SL) are the executors of the will of their assigned Staff Officer, their job is to make sure their squad is following orders and to relay orders given to them by the SO.&lt;br /&gt;
&lt;br /&gt;
==== - Fire Team Leader | Lance Corporal / Corporal / Sergeant ====&lt;br /&gt;
The Fire Team Leaders (FTL) are responsible for calling in Close Air Support and Mortar strikes, alongside taking control of the squad in the event of the Squad Leader&#039;s departure from the mortal realm.&lt;br /&gt;
&lt;br /&gt;
==== - Weapons Specialist | Lance Corporal / Corporal / Sergeant ====&lt;br /&gt;
The Weapons Specialists (WS) are responsible for dishing out superior firepower and tactics using specialized weapons and equipment only they know how to use. There are currently four specializations; Demolitionist, Grenadier, Scout, and Sniper. These are chosen via the Weapons Specialist vendor, and are currently limited to only allowing two of each specialization to be chosen (e.g. only two demolitionist kits can be given out in a round)&lt;br /&gt;
&lt;br /&gt;
==== - Smartgun Operator | Lance Corporal / Corporal / Sergeant ====&lt;br /&gt;
The Smartgun Operators (SG, SGO) are responsible for covering and suppressive fire with their exclusive IFF Smartgun.&lt;br /&gt;
&lt;br /&gt;
==== - Combat Technician | Private First Class / Lance Corporal / Corporal ====&lt;br /&gt;
The Combat Technicians (CT) are responsible for setting up forward defenses such as barricades and sentries.&lt;br /&gt;
&lt;br /&gt;
==== - Hospital Corpsman | Private First Class / Lance Corporal / Corporal ====&lt;br /&gt;
Hospital Corpsmen are responsible for the health of their squadmates, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great.&lt;br /&gt;
&lt;br /&gt;
==== - Rifleman | Private / Private First Class / Lance Corporal ====&lt;br /&gt;
The Riflemen are base infantry, they are responsible for following the orders given to them by their Squad Leader.&lt;br /&gt;
&lt;br /&gt;
=== Civilian ===&lt;br /&gt;
&lt;br /&gt;
==== - Corporate Liaison | Junior Executive / Executive / Senior Executive / Executive Specialist ====&lt;br /&gt;
The Corporate Liaison (CL) is responsible for increasing profits, sending faxes to their boss, and ensuring the will of [[Weston-Yamada]] is enforced.&lt;br /&gt;
&lt;br /&gt;
==== - Combat Correspondent ====&lt;br /&gt;
The Combat Correspondent (CC) is responsible for getting compelling footage of the battle between the Marines and the Xenonids.&lt;/div&gt;</summary>
		<author><name>FungiFellow</name></author>
	</entry>
</feed>