Standard Operating Procedure: Difference between revisions
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These are sets of regulations and polices of the [[Marines|UNMC]]. | |||
Failure to follow the Standard Operating Procedure may result in [[Marine_Law#Minor_Crimes|Failure to Follow Procedure]] charges, found in [[Marine Law]]. | |||
== Commanding Officer Privileges == | == Commanding Officer Privileges == | ||
* The <span style="color:#00CBFE"><b>Commanding Officer</b></span> may alter any aspect of SOP (unless otherwise noted) as long as these changes do not contradict marine law. They may not modify marine law. | |||
* The | * Should there be any concerns about the use of this privilege, any personnel may contact <span style="color:#ffa500"><b>Provost Marshal Office</b></span> to inquire about the legitimacy of changes and request they be overturned. | ||
* Should there be any concerns about the use of this privilege, any personnel may contact | * <span style="color:#ff000d"><b>MP</b></span> must be informed of any changes made to SOP before it is implemented. | ||
* | |||
* The SOP may not be modified to the extent of causing grief or physically burdening marines. Modifications such as walking only, or modifying SOP to imprison a marine for a custom offense with malicious intent is not permitted. | * The SOP may not be modified to the extent of causing grief or physically burdening marines. Modifications such as walking only, or modifying SOP to imprison a marine for a custom offense with malicious intent is not permitted. | ||
* Standard-issued equipment that marines are provided in their squad rooms and requisitions cannot be restricted or prohibited in any way. Marines have the right to freely carry and use the equipment they are provided. | * Standard-issued equipment that marines are provided in their squad rooms and requisitions cannot be restricted or prohibited in any way. Marines have the right to freely carry and use the equipment they are provided. | ||
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=== Rules of Engagement === | === Rules of Engagement === | ||
The following are the standard rules of engagement, and may be modified by the | |||
The following are the standard rules of engagement, and may be modified by the <span style="color:#008000"><b>Commander</b></span> as necessary as the operation proceeds. | |||
* Any useful equipment found within the AO such as weapons or tools may be requisitioned for operational use by any UNMC personnel. | * Any useful equipment found within the AO such as weapons or tools may be requisitioned for operational use by any UNMC personnel. | ||
* Buildings and obstacles within the AO may be constructed/deconstructed for strategic or tactical function. The use of explosives is authorized for demolitions. | * Buildings and obstacles within the AO may be constructed/deconstructed for strategic or tactical function. The use of explosives is authorized for demolitions. | ||
* Wildlife not part of the operation may not be needlessly hunted if passive. Wildlife that approaches | * Wildlife not part of the operation may not be needlessly hunted if passive. Wildlife that approaches <b>Secure Areas</b> or compromises the personal space of marines or their formations, or are otherwise hostile may be shot. | ||
* Any sapient life that is not overtly hostile must be halted and questioned of their intentions. Survivors are to be debriefed and given the option to board the warship as a passenger, and can be offered this freely. | * Any sapient life that is not overtly hostile must be halted and questioned of their intentions. Survivors are to be debriefed and given the option to board the warship as a passenger, and can be offered this freely. | ||
* Any non-UNMC military or paramilitary personnel may be allowed to continue their operations if they prove beneficial or indifferent to UNMC operations or interests. | * Any non-UNMC military or paramilitary personnel may be allowed to continue their operations if they prove beneficial or indifferent to UNMC operations or interests. | ||
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=== Communications === | === Communications === | ||
Communications over UNMC radio and announcements should be done in English to maintain clear and concise communication. Other languages* and speech forms may be used freely outside this. ''(*Other languages meaning languages provided by the game mechanics, and not written by the player in another language.)'' | |||
* Communications over UNMC radio and announcements should be done in plain English to maintain clear and concise communication. Other languages* and speech forms may be used freely outside this. | |||
''(*Other languages meaning languages provided by the game mechanics, and not written by the player in another language.)'' | |||
=== Ship Modifications and Dismantling === | === Ship Modifications and Dismantling === | ||
* A | The ship may only be modified with approval from the <span style="color:#008000"><b>Commander</b></span>. The <b>Chief Engineer</b> can also approve changes to the ship, unless it affects another department, which would also require approval from the department head. | ||
* The | |||
* The | * A <span style="color:#90EE90"><b>Duty Officer</b></span> is unable to authorize ship modifications. | ||
* The <span style="color:#ff000d"><b>MP</b></span> must be notified of changes being made <b>prior</b> to them taking effect. | |||
* The <span style="color:#008000"><b>Commander</b></span> has final word over changes to the ship. | |||
* Changes to the brig and CIC that compromise security of these areas are forbidden. | * Changes to the brig and CIC that compromise security of these areas are forbidden. | ||
* Dismantling parts of the ship to utilize materials for operation use is forbidden unless severe enemy contact is confirmed, and where significantly more resources are required than on hand. | * Dismantling parts of the ship to utilize materials for operation use is forbidden unless severe enemy contact is confirmed, and where significantly more resources are required than on hand. | ||
* Any personnel may fax | * Any personnel may fax <span style="color:#ffa500"><b>Provost Marshal Office</b></span> to contest a decision made by the <span style="color:#008000"><b>Commander</b></span> about dismantling the ship. If these changes are prior to hostile contacts, <span style="color:#ff000d"><b>MP</b></span> may take action against the <span style="color:#008000"><b>Commander</b></span>, following regular procedure. | ||
* Removal of vendors or machines is not illegal modification unless it alters the function of purpose of an area. | * Removal of vendors or machines is not illegal modification unless it alters the function of purpose of an area. | ||
== Equipment == | == Equipment Regulations == | ||
=== Standard Issue Equipment === | === Standard Issue Equipment === | ||
* Standard issue equipment is defined as any military uniform, armor, weapon, or accessory personnel find in their crew vendors, as well as anything they emerge from cryosleep with or anything normally available from requisitions. | * Standard issue equipment is defined as any military uniform, armor, weapon, or accessory personnel find in their crew vendors, as well as anything they emerge from cryosleep with or anything normally available from requisitions. | ||
* The | * The <span style="color:#00CBFE"><b>Commanding Officer</b></span> may issue special equipment on a case by case basis, such as special headsets or special weaponry for certain marines or squads as long as it does not violate marine law. Heads of staff may also assign spare headsets to members of their department. | ||
* Alcohol must be stored in the officer's mess, | * Alcohol must be stored in the officer's mess, <span style="color:#00CBFE"><b>Commanding Officer</b></span>'s mess, <span style="color:#00CBFE"><b>Commanding Officer</b></span>'s quarters, and the Liaison's private quarters. | ||
* SOP regarding equipment found in armories can be found in the Non-modifiable department section. | * SOP regarding equipment found in armories can be found in the Non-modifiable department section. | ||
=== Uniform Regulations === | === Uniform Regulations === | ||
UNMC and affiliated personnel are required to be wearing appropriate clothing during operations. SOP may not be changed to allow personnel to deploy without clothes or uniform. | UNMC and affiliated personnel are required to be wearing appropriate clothing during operations. SOP may not be changed to allow personnel to deploy without clothes or uniform. | ||
* Marines and | * Marines and <span style="color:#ff000d"><b>MP</b></span> must be wearing their uniform, boots, and armor at minimum. | ||
* Other personnel must wear their uniform and assigned footwear, or a standard issue replacement. | * Other personnel must wear their uniform and assigned footwear, or a standard issue replacement. | ||
* Worn headwear must be standard issue, or an acceptable replacement. | * Worn headwear must be standard issue, or an acceptable replacement. | ||
* Department specific uniforms and headgear are limited to personnel within that department, unless provided by the department head or | * Department specific uniforms and headgear are limited to personnel within that department, unless provided by the department head or <span style="color:#008000"><b>Commander</b></span>. | ||
* Department head clothing should not be used unless approved by the head. | * Department head clothing should not be used unless approved by the head. | ||
* Folding or otherwise shortening uniforms is permitted. | * Folding or otherwise shortening uniforms is permitted. | ||
* The | * The <span style="color:#008000"><b>Commander</b></span> has the right to enforce helmet wearing by squad leaders, fireteam leaders, specialists, and smart gun operators. | ||
* Shipside crew should not be in armor unless the ship is on a security alert, or are deploying to the AO. | * Shipside crew should not be in armor unless the ship is on a security alert, or are deploying to the AO. | ||
* | * <span style="color:#ff000d"><b>MP</b></span>, Intelligence Officers, and flight crew are permitted to wear armor as part of their role. | ||
=== Equipment handling regulations === | === Equipment handling regulations === | ||
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* Weapons should be holstered when not in use. Personnel must be allowed to holster on their first offense. | * Weapons should be holstered when not in use. Personnel must be allowed to holster on their first offense. | ||
* Under normal circumstances, weapons may only be fired in the firing range. | * Under normal circumstances, weapons may only be fired in the firing range. | ||
* Training equipment like training grenades and training ammunition must only be used in firing ranges, or controlled areas approved by the <span style="color:#008000"><b>Commander</b></span>, <span style="color:#8B0000"><b>Chief MP</b></span> or <b>Senior Enlisted Advisor.</b> | |||
* Weapons may not be left unattended unless properly secured in spaces intended for them, like weapon racks or cabinets. | * Weapons may not be left unattended unless properly secured in spaces intended for them, like weapon racks or cabinets. | ||
* Pills must be kept within pill bottles. | * Pills must be kept within pill bottles. | ||
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=== Weapon Regulations - Code Restrictions === | === Weapon Regulations - Code Restrictions === | ||
Weapon use and possession are allowed if you or someone you are responsible for are in immediate, life-threatening danger and the appropriate code-level has not been set, but you should otherwise always follow code restrictions. | Weapon use and possession are allowed if you or someone you are responsible for are in immediate, life-threatening danger and the appropriate code-level has not been set, but you should otherwise always follow code restrictions. | ||
'''Code <span style="color:lightgreen"><b>Green</b></span>:''' | |||
* | * <span style="color:#ff000d"><b>MP</b></span> may carry Non-lethals and sidearms, excluding riot equipment. | ||
* Deploying <span style="color:#ff000d"><b>MP</b></span> may carry all standard issue weapons, provided they are used in escorting and protecting non-combat personnel, or are escorts of the <span style="color:#00CBFE"><b>Commanding Officer</b></span>. | |||
* Deploying combat personnel and Officers excluding medical personnel may carry all standard issue weapons. | |||
* Deploying non-combat personnel may carry a sidearm. | |||
* Personnel issued weapons through their vendors at the start of an operation may retain them. | * Personnel issued weapons through their vendors at the start of an operation may retain them. | ||
* Commissioned Officers may carry sidearms as long as it does not inhibit their duties. | * Commissioned Officers may carry sidearms as long as it does not inhibit their duties. | ||
* Long or large bladed weapons are treated the same as firearms in carry restrictions. | * Long or large bladed weapons are treated the same as firearms in carry restrictions. | ||
* Civilians are excluded from the right to retain issued weapons unless they are deploying to the AO. These weapons should otherwise be kept secure in personal quarters or armories. | * Civilians are excluded from the right to retain issued weapons unless they are deploying to the AO. These weapons should otherwise be kept secure in personal quarters or armories. | ||
* Personnel who abuse their right to a firearm can have this right revoked by the | * Personnel who abuse their right to a firearm can have this right revoked by the <span style="color:#008000"><b>Commander</b></span>. The <span style="color:#8B0000"><b>Chief MP</b></span> may also do this if the person is ranked lower or is a civilian. | ||
* The | * The <span style="color:#8B0000"><b>Chief MP</b></span> or <b>Warden</b> may authorize use of riot equipment within the brig for training or defensive purposes. | ||
'''Code <span style="color:lightblue"><b>Blue</b></span>:''' | |||
* All crew personnel are authorized sidearms. | * All crew personnel are authorized sidearms. | ||
* | * <span style="color:#ff000d"><b>MP</b></span> may carry lethal weapons to subdue external threats. | ||
* | * <span style="color:#ff000d"><b>MP</b></span> may use non-lethal riot gear to subdue marines during a mutiny or large gatherings of insubordinate personnel. | ||
'''Code <span style="color:red"><b>Red</b></span>:''' | |||
* No weapon restrictions. | * No weapon restrictions on standard issue weapons. | ||
* Civilians may be issued sidearms for the duration of this code for self defense purposes. | |||
'''Code <span style="color:black"><b>Delta</b></span>:''' | |||
* All weapons are authorized to be used | * All weapons, standard or not, are authorized to be used by any capable person. | ||
== Department == | == Department Regulations == | ||
* Department heads are not to deploy to the AO, with the exception of the | Regulations of specific departments, excluding non-modifiable regulations are listed here. The head of the department holds responsibility for it and answers directly to the <span style="color:#008000"><b>Commander</b></span> of the ship. | ||
* Any crew that intend to deploy, including Staff Officers, require permission from either the head of their department or the | |||
* Department heads are not to deploy to the AO, with the exception of the <b>Chief Engineer</b> (under circumstances listed in the engineering section.) | |||
* Any crew that intend to deploy, including Staff Officers, require permission from either the head of their department or the <span style="color:#008000"><b>Commander</b></span>, where the <span style="color:#008000"><b>Commander</b></span> can overrule the department head. | |||
=== Medical === | === Medical === | ||
* The | * The <b>Chief Medical Officer</b> has final say over the medbay and medical operations aboard the warship, except when overridden by the <span style="color:#008000"><b>Commander</b></span>. | ||
* They may authorize or prohibit experiments at their discretion, and set medbay procedures. | * They may authorize or prohibit experiments at their discretion, and set medbay procedures. | ||
* They may only fire medbay staff in the case they have performed crime. | * They may only fire medbay staff in the case they have performed crime. | ||
* When in medbay, all personnel, excluding the | * When in medbay, all personnel, excluding the <span style="color:#008000"><b>Commander</b></span>, are required to listen to and obey the orders of the CMO. | ||
* During code | * During code <b><span style="color:black"><b>Delta</b></span></b>, medical personnel are to either escape in pods and evacuate the ship, or hold in <b>Secure Area</b>s with the marines to provide medical support. | ||
=== Requisitions === | === Requisitions === | ||
* No equipment may be taken from requisitions by non-requisitions personnel without the Quartermaster or | * No equipment may be taken from requisitions by non-requisitions personnel without the <b>Quartermaster</b> or <b>Auxiliary Support Officer</b>'s approval. | ||
* The Quartermaster has control over the requisitions bay and the right to decline service to any personnel, including officers, and is not required to follow a given order to provide service. | * The <b>Quartermaster</b> has control over the requisitions bay and the right to decline service to any personnel, including officers, and is not required to follow a given order to provide service. | ||
* Their decisions on such matters may only be overridden by the | * Their decisions on such matters may only be overridden by the <span style="color:#008000"><b>Commander</b></span>. | ||
* During code | * During code <b><span style="color:black"><b>Delta</b></span></b>, the requisitions department is to follow orders from command. All requisitions personnel are to join the marines in either holding the warship, or assisting with evacuation of civilians, depending on the orders of command. | ||
=== Engineering === | === Engineering === | ||
* The | * The <b>Chief Engineer</b> is in charge of modifications made to the ship as well as performing repairs, and maintenance. | ||
* The | * The CE is still required to follow the ship modifications section of SOP. | ||
* The | * The <b>Auxiliary Support Officer</b> holds authority over the <b>Chief Engineer</b>. | ||
* The ordnance technicians are part of the engineering department. | * The ordnance technicians are part of the engineering department. | ||
* During code | * During code <b><span style="color:black"><b>Delta</b></span></b>, the engineering department is to follow orders from command. All engineering personnel are to join the marines in either holding the warship, or assisting with evacuation of civilians, depending on the orders of command. | ||
== NON-Modifiable Department == | == NON-Modifiable Department Regulations == | ||
=== Armories === | === Armories === | ||
* | * Armory equipment may only be given to all personnel during a Code <b><span style="color:red">Red</span></b> or Code <b><span style="color:black">Delta</span></b> scenario. Officers must be prioritized before enlisted. | ||
* Equipment found in armories such as the M890 Tactical Shotgun are not allowed to be handed out to non-officers without a clear, understandable, and urgent reason. Deployment is not an urgent reason. | |||
* The <span style="color:#00CBFE"><b>Commanding Officer</b></span>'s weapons may also not be handed out. | |||
* Equipment stored in armories may not be part of a supply drop, rewards or prizes, and may not be used to form a squad. | * Equipment stored in armories may not be part of a supply drop, rewards or prizes, and may not be used to form a squad. | ||
=== AI Core === | === AI Core === | ||
The AI Core is the direct responsibility of any active AI Service Technician assigned to the ship. They are authorized to remove any personnel present in the core excluding pre-authorized personnel listed in the Access section. In the absence of one, the responsibility is the <span style="color:#00CBFE"><b>Commanding Officer</b></span>'s, then the <b>Chief Engineer</b>. | |||
<b>Access</b> | |||
* Access to the AI core is strictly by appointment only. | * Access to the AI core is strictly by appointment only. | ||
* Only UNMC synthetics, AI Service technicians (Including WEYA technicians), the | * Only UNMC synthetics, AI Service technicians (Including WEYA technicians), the <span style="color:#00CBFE"><b>Commanding Officer</b></span>, and the <b>Chief Engineer</b> have free access. | ||
* Prior to any authorized appointments, weapons should be deposited at the reception desk and returned after the appointment has concluded. | * Prior to any authorized appointments, weapons should be deposited at the reception desk and returned after the appointment has concluded. | ||
* Anyone bringing weapons into the AI Core lose their right to access it and may result in Core Security Protocol being engaged. Pre-authorized personnel and | * Anyone bringing weapons into the AI Core lose their right to access it and may result in Core Security Protocol being engaged. Pre-authorized personnel and <span style="color:#ff000d"><b>MP</b></span> responding to a legitimate security threat are exempt. | ||
* Access rights are not transferable. Only UNMC Synthetics, AI Service Techs, and ARES may grant access to the AI core, through access requests. | * Access rights are not transferable. Only UNMC Synthetics, AI Service Techs, and ARES may grant access to the AI core, through access requests. | ||
<b>AI Core Security Protocol</b> | |||
ARES is equipped with various tools to ensure the AI Core remains safe during emergencies. | ARES is equipped with various tools to ensure the AI Core remains safe during emergencies. | ||
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=== Military Police === | === Military Police === | ||
* <span style="color:#ff000d"><b>MP</b></span> personnel must always carry non-lethal detainment methods (excluding riot gear) to perform their duties. | |||
<b>Use of listening devices</b> | |||
* <span style="color:#ff000d"><b>MP</b></span> are authorized to use their provided listening devices within the brig at their discretion. | |||
Any use of these devices outside of the brig must follow these requirements; | Any use of these devices outside of the brig must follow these requirements; | ||
* They must receive permission from the <span style="color:#008000"><b>Commander</b></span>, or in their absence the <span style="color:#8B0000"><b>Chief MP</b></span>. | |||
* The <span style="color:#008000"><b>Commander</b></span> may only authorize use if there is reasonable suspicion of intent to or conspiracy to commit a crime in that area. | |||
* <span style="color:#ff000d"><b>MP</b></span> may not break or enter, nor have someone else do so, into an area they do not have access to in order to place devices. | |||
=== Restricted Areas and Access Modification === | |||
Personnel may only legally access areas their ID grants them passage to, unless someone of that area grants them temporary access. The head of the department may overrule this, and the <span style="color:#00CBFE"><b>Commanding Officer</b></span> may overrule the head. | |||
* | * The <span style="color:#008000"><b>Commander</b></span> may restrict anyone from accessing any area. | ||
* The | * Entry without access or permission through any means will be charged with <b>Trespassing</b>. | ||
* | * Heads of departments may request anyone but the <span style="color:#008000"><b>Commander</b></span> or <span style="color:#90EE90"><b>Duty Officer</b></span> to leave their department, or be charged with <b>Trespassing</b>. | ||
* The <span style="color:#00CBFE"><b>Commanding Officer</b></span> may modify any access to a person's ID card for any reason. | |||
* The <span style="color:#008000"><b>Commander</b></span> may modify any access to any or all departments with the head of department's approval. | |||
* In emergencies, such as missing command staff, any officer may modify their own access. | |||
== NON-Modifiable Command SOP == | == NON-Modifiable Command SOP == | ||
=== Forward Operating Bases === | === Forward Operating Bases === | ||
* The | The <span style="color:#008000"><b>Commander</b></span> in charge of an operation must take the minimum precautions to ensure security and defense for stationed personnel, and incoming transport, when designating a Forward Operating Base. | ||
* The | |||
* The <b>FOB</b> must be a <b>Secure Area</b> and designated by the <span style="color:#008000"><b>Commander</b></span>. | |||
* The <b>FOB</b> does not have to be placed adjacent to a landing zone, but the primary landing zone still requires its outlined defenses. | |||
=== Secure Areas === | === Secure Areas === | ||
* Additional areas may be designated as | * Additional areas may be designated as <b>Secure Area</b>s by any <b>CIC Personnel</b>. These are not considered a <b>FOB</b>, and their secure status may be revoked for any reason by any <b>CIC Personnel</b>. | ||
* These areas dictate where certain shipside personnel are allowed to be given permission to work. | * These areas dictate where certain shipside personnel are allowed to be given permission to work. | ||
* These areas are no longer secure if there is a breach or the area is being attacked by hostiles. | * These areas are no longer secure if there is a breach or the area is being attacked by hostiles. | ||
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=== Field hospitals === | === Field hospitals === | ||
* It must be designated as a | * It must be designated as a <b>Secure Area.</b> | ||
* The field hospital must be designated as such by the | * The field hospital must be designated as such by the <span style="color:#008000"><b>Commander</b></span> or <b>Chief Medical Officer</b>. | ||
=== Primary Landing Zones === | === Primary Landing Zones === | ||
* Selected for the entire duration of the operation by the | * Selected for the entire duration of the operation by the <span style="color:#008000"><b>Commander</b></span>. | ||
* The primary landing zone must be reinforced with a minimum of a line of non- | * The primary landing zone must be reinforced with a minimum of a line of non-makeshift defenses, including stationed marines. | ||
=== Conduct of Briefing === | === Conduct of Briefing === | ||
The | |||
The <span style="color:#008000"><b>Commander</b></span> is to ensure a proper briefing before any operation is being held and personnel deployed, but may be skipped in the event of a code <b><span style="color:black">Delta</span></b> or another emergency situation of the same severity. | |||
Scout Specialists and Intelligence Squad members may deploy before the operation begins, if all members have a collective briefing of their orders and are ready to deploy before the main briefing. | Scout Specialists and Intelligence Squad members may deploy before the operation begins, if all members have a collective briefing of their orders and are ready to deploy before the main briefing. | ||
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* Areas that interfere with non-combat personnel must be avoided, for example the medbay. | * Areas that interfere with non-combat personnel must be avoided, for example the medbay. | ||
* Briefings at minimum must include the Squad Leaders. | * Briefings at minimum must include the Squad Leaders. | ||
* Briefings at minimum must include | * Briefings at minimum must include <b>CIC Personnel</b>, unless the <b>CIC Personnel</b> are performing other essential roles at the time, and may be excused by the <span style="color:#008000"><b>Commander</b></span> at their discretion if the <span style="color:#ff000d"><b>MP</b></span> are notified beforehand. | ||
* Failure to adhere to attend the briefing when required as stated above will incur neglect of duty charges. | * Failure to adhere to attend the briefing when required as stated above will incur neglect of duty charges. | ||
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=== Nuclear Protocol === | === Nuclear Protocol === | ||
* The | In the event of nuclear ordnance being deployed, all personnel are authorized to deploy to the <b>FOB</b> to protect it during countdown, which overrides all other department SOP preventing deployments. | ||
* The <span style="color:#008000"><b>Commander</b></span> may order personnel to remain aboard the ship at their discretion. | |||
* Prisoners may not be deployed. | * Prisoners may not be deployed. | ||
=== Commander Field Deployment === | === Commander Field Deployment === | ||
* The | * The <span style="color:#008000"><b>Commander</b></span> has the right to deploy to the frontline for the sake of commanding their personnel from a direct point of view. Deployments must be for the sake of the personnel and operation, and not for the personal glory of the <span style="color:#008000"><b>Commander</b></span>. | ||
* A | * A <span style="color:#90EE90"><b>Duty Officer</b></span> may not deploy. | ||
* This right to deploy is exclusive to the | * This right to deploy is exclusive to the <span style="color:#00CBFE"><b>Commanding Officer</b></span> and <b>Executive Officer</b>, it cannot be transferred. | ||
<b>Preparing to Deploy</b> | |||
* The | * The <span style="color:#00CBFE"><b>Commanding Officer</b></span> and <b>Executive Officer</b> should not be deployed at the same time, if both are present. | ||
* Deployment should not be done unless they are confident CIC can be managed in their absence. | * Deployment should not be done unless they are confident CIC can be managed in their absence. | ||
* Actions taken by | * Actions taken by <b>CIC Personnel</b> in the absence is the responsibility of the <span style="color:#008000"><b>Commander</b></span>. | ||
* If the | * If the <span style="color:#00CBFE"><b>Commanding Officer</b></span> is present, the <b>Executive Officer</b> requires permission to deploy, otherwise they must notify <b>CIC Personnel</b> of their intent to deploy. | ||
* The | * The <span style="color:#00CBFE"><b>Commanding Officer</b></span> must notify <b>CIC Personnel</b> of their intent to deploy. | ||
* The | * The <span style="color:#00CBFE"><b>Commanding Officer</b></span> may appoint honor guards for their own protection but <b>Executive Officer</b>s must request permission from the <span style="color:#00CBFE"><b>Commanding Officer</b></span> to do the same. | ||
<b>When Deployed</b> | |||
* The deploying | * The deploying <span style="color:#008000"><b>Commander</b></span> must still command and communicate frequently with both the <b>CIC</b> and marine crews. | ||
* Combat should be reserved when assisting the marines in a supporting capacity, in defense of others and self, or directly leading an offensive maneuver. | * Combat should be reserved when assisting the marines in a supporting capacity, in defense of others and self, or directly leading an offensive maneuver. | ||
* They should avoid unnecessarily putting themselves in danger, and remain close to marines to focus on providing clear orders. | * They should avoid unnecessarily putting themselves in danger, and remain close to marines to focus on providing clear orders. | ||
=== Shipside Personnel === | === Shipside Personnel === | ||
* Department Heads may not deploy at all, with the exception of the | Personnel normally restricted to shipside duties such as doctors and Military Police may be deployed to the <b>FOB</b>; however special circumstances or clearances are needed. | ||
* All personnel that intend to deploy, including Staff Officers, | |||
* The | * Department Heads may not deploy at all, with the exception of the <b>Chief Engineer</b> under some conditions. | ||
* All personnel that intend to deploy, including Staff Officers, <b>require permission</b> from either their head of department, or the <span style="color:#008000"><b>Commander</b></span>. | |||
* The <span style="color:#008000"><b>Commander</b></span> may overrule the department head regarding deployment. | |||
<b>Engineering</b> | |||
* The <b>Chief Engineer</b> may deploy to the <b>FOB</b> if there is an <b>Auxiliary Support Officer</b> on board, but still requires permission from them or the <span style="color:#008000"><b>Commander</b></span>. | |||
* Both the <b>Chief Engineer</b> and maintenance techs may only deploy with the purpose of building the <b>FOB</b>, and telecommunications, but must leave if these areas are no longer considered secure. | |||
<b>Medical</b> | |||
* Doctors and Nurses may deploy to the <b>FOB</b>, and designated <b>Field Hospital</b>, until they are no longer <b>Secure Area</b>s. | |||
<b>Requisitions</b> | |||
* Cargo techs may deploy to the <b>FOB</b> to assist in organizing and accounting for supplies. | |||
<b>Military Police</b> | |||
* <b>CIC Personnel</b> may request up to four volunteers from the <span style="color:#ff000d"><b>MP</b></span> to be deployed to the <b>FOB</b> and <b>Secure Area</b>s to protect deployed shipside crew and handle arrests. | |||
* This is unrelated to <span style="color:#00CBFE"><b>Commanding Officer</b></span> escorts, and can be overridden by either higher ranking personnel or the <span style="color:#008000"><b>Commander</b></span>. | |||
* At least one <span style="color:#ff000d"><b>MP</b></span> must remain on the ship at all times. If the <span style="color:#8B0000"><b>Chief MP</b></span> is present, it must be them. | |||
* The <b>Warden</b> may deploy to perform requested arrests in the absence of <span style="color:#ff000d"><b>MP</b></span> officers, but should otherwise remain on the ship. | |||
* Deployed <span style="color:#ff000d"><b>MP</b></span> may move between <b>Secure Area</b>s and should be avoiding combat while doing so, unless in protection of non-combat personnel like doctors or themselves. | |||
* <span style="color:#ff000d"><b>MP</b></span> should retreat and assist non-combat personnel in retreating from a <b>Secure Area</b> if it is no longer secure. | |||
* <span style="color:#ff000d"><b>MP</b></span> may be required to transfer a prisoner from the AO to the ship, and should, to the best of their ability, ensure the prisoner makes it to the ship safely. | |||
== NON-Modifiable Third-Party Regulations == | |||
Marines are encouraged to recover any third-party personnel found in the <b>Area of Operations</b>. | |||
=== General === | |||
* All recovered personnel must be searched on arrival by the <span style="color:#ff000d"><b>MP</b></span>, with all weapons and unauthorized items secured within the brig. They may keep their tools provided they are not used for crime. | |||
* They should be given a medical examination if personnel are available. | |||
* Recovered personnel have the right to remain silent and must not be punished for invoking it. | |||
* <span style="color:#ff000d"><b>MP</b></span> are not required to detain civilian prisoners that are recovered. | |||
=== Military and Paramilitary === | |||
* Third-party military or paramilitary personnel may be allowed to continue their operations if they prove beneficial or indifferent to UNMC interests. (This is also located in the <b>Rules of Engagement</b>) | |||
* They may keep their weapons and equipment on the warship, provided they are beneficial to the operation. | |||
* They may also be denied access to the warship. | |||
=== Returning to the AO === | |||
* Recovered Personnel may deploy back to the <b>Area of Operations</b> and request their equipment be returned. <span style="color:#ff000d"><b>MP</b></span> must, however, escort them back to the dropship to ensure they deploy. | |||
* Returning from this deployment requires another search, but medical examinations may be skipped. | |||
=== Employment of Recovered Personnel === | |||
Recovered civilians may be given a temporary position in a department relevant to their experience. | |||
<b>General</b> | |||
* | * Employed personnel must be given an ID identifying them in their new position with access to their work area. | ||
* Employed personnel are below all personnel in assigned departments, and must obey orders. | |||
<b>Enlisting</b> | |||
* | * The <span style="color:#008000"><b>Commander</b></span> may offer to enlist recovered personnel into combat positions should they have the qualifications, such as a rifleman, corpsman, or combat tech, under the rank of private. | ||
* A <span style="color:#90EE90"><b>Duty Officer</b></span> is unable to enlist recovered personnel. | |||
=== Eviction === | |||
Recovered personnel may be evicted and denied access to the ship by the <span style="color:#00CBFE"><b>Commanding Officer</b></span>, <span style="color:#008000"><b>Commander</b></span>, and <span style="color:#8B0000"><b>Chief MP</b></span>, where the higher ranking person may overrule the other. | |||
= | * Recovered personnel may be evicted if they commit any major crime. | ||
* A <span style="color:#90EE90"><b>Duty Officer</b></span> is unable to request an eviction, except where a crime done by the person is of a violent nature. |
Latest revision as of 21:50, 26 January 2025
These are sets of regulations and polices of the UNMC.
Failure to follow the Standard Operating Procedure may result in Failure to Follow Procedure charges, found in Marine Law.
Commanding Officer Privileges
- The Commanding Officer may alter any aspect of SOP (unless otherwise noted) as long as these changes do not contradict marine law. They may not modify marine law.
- Should there be any concerns about the use of this privilege, any personnel may contact Provost Marshal Office to inquire about the legitimacy of changes and request they be overturned.
- MP must be informed of any changes made to SOP before it is implemented.
- The SOP may not be modified to the extent of causing grief or physically burdening marines. Modifications such as walking only, or modifying SOP to imprison a marine for a custom offense with malicious intent is not permitted.
- Standard-issued equipment that marines are provided in their squad rooms and requisitions cannot be restricted or prohibited in any way. Marines have the right to freely carry and use the equipment they are provided.
General Regulations
Rules of Engagement
The following are the standard rules of engagement, and may be modified by the Commander as necessary as the operation proceeds.
- Any useful equipment found within the AO such as weapons or tools may be requisitioned for operational use by any UNMC personnel.
- Buildings and obstacles within the AO may be constructed/deconstructed for strategic or tactical function. The use of explosives is authorized for demolitions.
- Wildlife not part of the operation may not be needlessly hunted if passive. Wildlife that approaches Secure Areas or compromises the personal space of marines or their formations, or are otherwise hostile may be shot.
- Any sapient life that is not overtly hostile must be halted and questioned of their intentions. Survivors are to be debriefed and given the option to board the warship as a passenger, and can be offered this freely.
- Any non-UNMC military or paramilitary personnel may be allowed to continue their operations if they prove beneficial or indifferent to UNMC operations or interests.
- The use of force is authorized to disable non-compliant personnel.
- Hostile personnel deemed a threat to UNMC personnel may be killed on sight, unless they are surrendering.
Communications
- Communications over UNMC radio and announcements should be done in plain English to maintain clear and concise communication. Other languages* and speech forms may be used freely outside this.
(*Other languages meaning languages provided by the game mechanics, and not written by the player in another language.)
Ship Modifications and Dismantling
The ship may only be modified with approval from the Commander. The Chief Engineer can also approve changes to the ship, unless it affects another department, which would also require approval from the department head.
- A Duty Officer is unable to authorize ship modifications.
- The MP must be notified of changes being made prior to them taking effect.
- The Commander has final word over changes to the ship.
- Changes to the brig and CIC that compromise security of these areas are forbidden.
- Dismantling parts of the ship to utilize materials for operation use is forbidden unless severe enemy contact is confirmed, and where significantly more resources are required than on hand.
- Any personnel may fax Provost Marshal Office to contest a decision made by the Commander about dismantling the ship. If these changes are prior to hostile contacts, MP may take action against the Commander, following regular procedure.
- Removal of vendors or machines is not illegal modification unless it alters the function of purpose of an area.
Equipment Regulations
Standard Issue Equipment
- Standard issue equipment is defined as any military uniform, armor, weapon, or accessory personnel find in their crew vendors, as well as anything they emerge from cryosleep with or anything normally available from requisitions.
- The Commanding Officer may issue special equipment on a case by case basis, such as special headsets or special weaponry for certain marines or squads as long as it does not violate marine law. Heads of staff may also assign spare headsets to members of their department.
- Alcohol must be stored in the officer's mess, Commanding Officer's mess, Commanding Officer's quarters, and the Liaison's private quarters.
- SOP regarding equipment found in armories can be found in the Non-modifiable department section.
Uniform Regulations
UNMC and affiliated personnel are required to be wearing appropriate clothing during operations. SOP may not be changed to allow personnel to deploy without clothes or uniform.
- Marines and MP must be wearing their uniform, boots, and armor at minimum.
- Other personnel must wear their uniform and assigned footwear, or a standard issue replacement.
- Worn headwear must be standard issue, or an acceptable replacement.
- Department specific uniforms and headgear are limited to personnel within that department, unless provided by the department head or Commander.
- Department head clothing should not be used unless approved by the head.
- Folding or otherwise shortening uniforms is permitted.
- The Commander has the right to enforce helmet wearing by squad leaders, fireteam leaders, specialists, and smart gun operators.
- Shipside crew should not be in armor unless the ship is on a security alert, or are deploying to the AO.
- MP, Intelligence Officers, and flight crew are permitted to wear armor as part of their role.
Equipment handling regulations
- Weapons should be holstered when not in use. Personnel must be allowed to holster on their first offense.
- Under normal circumstances, weapons may only be fired in the firing range.
- Training equipment like training grenades and training ammunition must only be used in firing ranges, or controlled areas approved by the Commander, Chief MP or Senior Enlisted Advisor.
- Weapons may not be left unattended unless properly secured in spaces intended for them, like weapon racks or cabinets.
- Pills must be kept within pill bottles.
- All reagent-containing medical equipment, such as syringes, pill bottles, and autoinjectors must be labelled with accurate contents and dosing information.
- Surgery tools and other medical devices when not in use must be placed within their designated containers.
Weapon Regulations - Code Restrictions
Weapon use and possession are allowed if you or someone you are responsible for are in immediate, life-threatening danger and the appropriate code-level has not been set, but you should otherwise always follow code restrictions.
Code Green:
- MP may carry Non-lethals and sidearms, excluding riot equipment.
- Deploying MP may carry all standard issue weapons, provided they are used in escorting and protecting non-combat personnel, or are escorts of the Commanding Officer.
- Deploying combat personnel and Officers excluding medical personnel may carry all standard issue weapons.
- Deploying non-combat personnel may carry a sidearm.
- Personnel issued weapons through their vendors at the start of an operation may retain them.
- Commissioned Officers may carry sidearms as long as it does not inhibit their duties.
- Long or large bladed weapons are treated the same as firearms in carry restrictions.
- Civilians are excluded from the right to retain issued weapons unless they are deploying to the AO. These weapons should otherwise be kept secure in personal quarters or armories.
- Personnel who abuse their right to a firearm can have this right revoked by the Commander. The Chief MP may also do this if the person is ranked lower or is a civilian.
- The Chief MP or Warden may authorize use of riot equipment within the brig for training or defensive purposes.
Code Blue:
- All crew personnel are authorized sidearms.
- MP may carry lethal weapons to subdue external threats.
- MP may use non-lethal riot gear to subdue marines during a mutiny or large gatherings of insubordinate personnel.
Code Red:
- No weapon restrictions on standard issue weapons.
- Civilians may be issued sidearms for the duration of this code for self defense purposes.
Code Delta:
- All weapons, standard or not, are authorized to be used by any capable person.
Department Regulations
Regulations of specific departments, excluding non-modifiable regulations are listed here. The head of the department holds responsibility for it and answers directly to the Commander of the ship.
- Department heads are not to deploy to the AO, with the exception of the Chief Engineer (under circumstances listed in the engineering section.)
- Any crew that intend to deploy, including Staff Officers, require permission from either the head of their department or the Commander, where the Commander can overrule the department head.
Medical
- The Chief Medical Officer has final say over the medbay and medical operations aboard the warship, except when overridden by the Commander.
- They may authorize or prohibit experiments at their discretion, and set medbay procedures.
- They may only fire medbay staff in the case they have performed crime.
- When in medbay, all personnel, excluding the Commander, are required to listen to and obey the orders of the CMO.
- During code Delta, medical personnel are to either escape in pods and evacuate the ship, or hold in Secure Areas with the marines to provide medical support.
Requisitions
- No equipment may be taken from requisitions by non-requisitions personnel without the Quartermaster or Auxiliary Support Officer's approval.
- The Quartermaster has control over the requisitions bay and the right to decline service to any personnel, including officers, and is not required to follow a given order to provide service.
- Their decisions on such matters may only be overridden by the Commander.
- During code Delta, the requisitions department is to follow orders from command. All requisitions personnel are to join the marines in either holding the warship, or assisting with evacuation of civilians, depending on the orders of command.
Engineering
- The Chief Engineer is in charge of modifications made to the ship as well as performing repairs, and maintenance.
- The CE is still required to follow the ship modifications section of SOP.
- The Auxiliary Support Officer holds authority over the Chief Engineer.
- The ordnance technicians are part of the engineering department.
- During code Delta, the engineering department is to follow orders from command. All engineering personnel are to join the marines in either holding the warship, or assisting with evacuation of civilians, depending on the orders of command.
NON-Modifiable Department Regulations
Armories
- Armory equipment may only be given to all personnel during a Code Red or Code Delta scenario. Officers must be prioritized before enlisted.
- Equipment found in armories such as the M890 Tactical Shotgun are not allowed to be handed out to non-officers without a clear, understandable, and urgent reason. Deployment is not an urgent reason.
- The Commanding Officer's weapons may also not be handed out.
- Equipment stored in armories may not be part of a supply drop, rewards or prizes, and may not be used to form a squad.
AI Core
The AI Core is the direct responsibility of any active AI Service Technician assigned to the ship. They are authorized to remove any personnel present in the core excluding pre-authorized personnel listed in the Access section. In the absence of one, the responsibility is the Commanding Officer's, then the Chief Engineer.
Access
- Access to the AI core is strictly by appointment only.
- Only UNMC synthetics, AI Service technicians (Including WEYA technicians), the Commanding Officer, and the Chief Engineer have free access.
- Prior to any authorized appointments, weapons should be deposited at the reception desk and returned after the appointment has concluded.
- Anyone bringing weapons into the AI Core lose their right to access it and may result in Core Security Protocol being engaged. Pre-authorized personnel and MP responding to a legitimate security threat are exempt.
- Access rights are not transferable. Only UNMC Synthetics, AI Service Techs, and ARES may grant access to the AI core, through access requests.
AI Core Security Protocol
ARES is equipped with various tools to ensure the AI Core remains safe during emergencies.
- ARES, through UNMC Synthetics, is authorized to remove trespassers by physical force.
- Circumstances that pose a serious threat to the integrity of the AI Core, ARES or UNMC Synthetics may initiate a core lockdown, resulting in all access routes being sealed and automated sentry guns located in the core chamber being armed.
- If lockdown procedures are ineffective or compromised, nerve gas may be deployed from vents to incapacitate intruders.
Military Police
- MP personnel must always carry non-lethal detainment methods (excluding riot gear) to perform their duties.
Use of listening devices
- MP are authorized to use their provided listening devices within the brig at their discretion.
Any use of these devices outside of the brig must follow these requirements;
- They must receive permission from the Commander, or in their absence the Chief MP.
- The Commander may only authorize use if there is reasonable suspicion of intent to or conspiracy to commit a crime in that area.
- MP may not break or enter, nor have someone else do so, into an area they do not have access to in order to place devices.
Restricted Areas and Access Modification
Personnel may only legally access areas their ID grants them passage to, unless someone of that area grants them temporary access. The head of the department may overrule this, and the Commanding Officer may overrule the head.
- The Commander may restrict anyone from accessing any area.
- Entry without access or permission through any means will be charged with Trespassing.
- Heads of departments may request anyone but the Commander or Duty Officer to leave their department, or be charged with Trespassing.
- The Commanding Officer may modify any access to a person's ID card for any reason.
- The Commander may modify any access to any or all departments with the head of department's approval.
- In emergencies, such as missing command staff, any officer may modify their own access.
NON-Modifiable Command SOP
Forward Operating Bases
The Commander in charge of an operation must take the minimum precautions to ensure security and defense for stationed personnel, and incoming transport, when designating a Forward Operating Base.
- The FOB must be a Secure Area and designated by the Commander.
- The FOB does not have to be placed adjacent to a landing zone, but the primary landing zone still requires its outlined defenses.
Secure Areas
- Additional areas may be designated as Secure Areas by any CIC Personnel. These are not considered a FOB, and their secure status may be revoked for any reason by any CIC Personnel.
- These areas dictate where certain shipside personnel are allowed to be given permission to work.
- These areas are no longer secure if there is a breach or the area is being attacked by hostiles.
Field hospitals
- It must be designated as a Secure Area.
- The field hospital must be designated as such by the Commander or Chief Medical Officer.
Primary Landing Zones
- Selected for the entire duration of the operation by the Commander.
- The primary landing zone must be reinforced with a minimum of a line of non-makeshift defenses, including stationed marines.
Conduct of Briefing
The Commander is to ensure a proper briefing before any operation is being held and personnel deployed, but may be skipped in the event of a code Delta or another emergency situation of the same severity.
Scout Specialists and Intelligence Squad members may deploy before the operation begins, if all members have a collective briefing of their orders and are ready to deploy before the main briefing.
- It must be performed in an area where a proper inspection of personnel can be held and where personnel can hear any orders.
- Areas that interfere with non-combat personnel must be avoided, for example the medbay.
- Briefings at minimum must include the Squad Leaders.
- Briefings at minimum must include CIC Personnel, unless the CIC Personnel are performing other essential roles at the time, and may be excused by the Commander at their discretion if the MP are notified beforehand.
- Failure to adhere to attend the briefing when required as stated above will incur neglect of duty charges.
NON-Modifiable Deployment Restrictions
Nuclear Protocol
In the event of nuclear ordnance being deployed, all personnel are authorized to deploy to the FOB to protect it during countdown, which overrides all other department SOP preventing deployments.
- The Commander may order personnel to remain aboard the ship at their discretion.
- Prisoners may not be deployed.
Commander Field Deployment
- The Commander has the right to deploy to the frontline for the sake of commanding their personnel from a direct point of view. Deployments must be for the sake of the personnel and operation, and not for the personal glory of the Commander.
- A Duty Officer may not deploy.
- This right to deploy is exclusive to the Commanding Officer and Executive Officer, it cannot be transferred.
Preparing to Deploy
- The Commanding Officer and Executive Officer should not be deployed at the same time, if both are present.
- Deployment should not be done unless they are confident CIC can be managed in their absence.
- Actions taken by CIC Personnel in the absence is the responsibility of the Commander.
- If the Commanding Officer is present, the Executive Officer requires permission to deploy, otherwise they must notify CIC Personnel of their intent to deploy.
- The Commanding Officer must notify CIC Personnel of their intent to deploy.
- The Commanding Officer may appoint honor guards for their own protection but Executive Officers must request permission from the Commanding Officer to do the same.
When Deployed
- The deploying Commander must still command and communicate frequently with both the CIC and marine crews.
- Combat should be reserved when assisting the marines in a supporting capacity, in defense of others and self, or directly leading an offensive maneuver.
- They should avoid unnecessarily putting themselves in danger, and remain close to marines to focus on providing clear orders.
Shipside Personnel
Personnel normally restricted to shipside duties such as doctors and Military Police may be deployed to the FOB; however special circumstances or clearances are needed.
- Department Heads may not deploy at all, with the exception of the Chief Engineer under some conditions.
- All personnel that intend to deploy, including Staff Officers, require permission from either their head of department, or the Commander.
- The Commander may overrule the department head regarding deployment.
Engineering
- The Chief Engineer may deploy to the FOB if there is an Auxiliary Support Officer on board, but still requires permission from them or the Commander.
- Both the Chief Engineer and maintenance techs may only deploy with the purpose of building the FOB, and telecommunications, but must leave if these areas are no longer considered secure.
Medical
- Doctors and Nurses may deploy to the FOB, and designated Field Hospital, until they are no longer Secure Areas.
Requisitions
- Cargo techs may deploy to the FOB to assist in organizing and accounting for supplies.
Military Police
- CIC Personnel may request up to four volunteers from the MP to be deployed to the FOB and Secure Areas to protect deployed shipside crew and handle arrests.
- This is unrelated to Commanding Officer escorts, and can be overridden by either higher ranking personnel or the Commander.
- At least one MP must remain on the ship at all times. If the Chief MP is present, it must be them.
- The Warden may deploy to perform requested arrests in the absence of MP officers, but should otherwise remain on the ship.
- Deployed MP may move between Secure Areas and should be avoiding combat while doing so, unless in protection of non-combat personnel like doctors or themselves.
- MP should retreat and assist non-combat personnel in retreating from a Secure Area if it is no longer secure.
- MP may be required to transfer a prisoner from the AO to the ship, and should, to the best of their ability, ensure the prisoner makes it to the ship safely.
NON-Modifiable Third-Party Regulations
Marines are encouraged to recover any third-party personnel found in the Area of Operations.
General
- All recovered personnel must be searched on arrival by the MP, with all weapons and unauthorized items secured within the brig. They may keep their tools provided they are not used for crime.
- They should be given a medical examination if personnel are available.
- Recovered personnel have the right to remain silent and must not be punished for invoking it.
- MP are not required to detain civilian prisoners that are recovered.
Military and Paramilitary
- Third-party military or paramilitary personnel may be allowed to continue their operations if they prove beneficial or indifferent to UNMC interests. (This is also located in the Rules of Engagement)
- They may keep their weapons and equipment on the warship, provided they are beneficial to the operation.
- They may also be denied access to the warship.
Returning to the AO
- Recovered Personnel may deploy back to the Area of Operations and request their equipment be returned. MP must, however, escort them back to the dropship to ensure they deploy.
- Returning from this deployment requires another search, but medical examinations may be skipped.
Employment of Recovered Personnel
Recovered civilians may be given a temporary position in a department relevant to their experience.
General
- Employed personnel must be given an ID identifying them in their new position with access to their work area.
- Employed personnel are below all personnel in assigned departments, and must obey orders.
Enlisting
- The Commander may offer to enlist recovered personnel into combat positions should they have the qualifications, such as a rifleman, corpsman, or combat tech, under the rank of private.
- A Duty Officer is unable to enlist recovered personnel.
Eviction
Recovered personnel may be evicted and denied access to the ship by the Commanding Officer, Commander, and Chief MP, where the higher ranking person may overrule the other.
- Recovered personnel may be evicted if they commit any major crime.
- A Duty Officer is unable to request an eviction, except where a crime done by the person is of a violent nature.