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== Lore WIP ==
== Lore WIP ==
= United Nations Space Navy =


[[File:CMBDeputy.png|center]]
The [[United Nations Space Navy]] is a branch of the [[Marines|United Nations Marine Corps]] focused on the operation and maintenance of the UNMC's fleets, as well as handling military logistics for the UNMC.


<div style="text-align:center; margin-top:-10px;">
This branch contains all typical navy related personnel, such as Engineering and Requisitions.
=== '''Colony Marshal Bureau Deputy''' ===
</div>
'''Ranks:''' Deputy


'''CMB Deputies''' are the primary law-enforcement officers for United Nations colonies. Equipped with shotguns, revolvers, and armored jackets, these Deputies are often the first line of defence against Colony Liberation Front activity. Oftentimes, their tasks are more mundane: investigating murders, recovering stolen property, cracking down on smuggling, and preventing many other crimes which can often occur on the frontier.
(In the spirit of keeping ranks and their titles easy to comprehend and understand, Navy ranks are not used or applicable to RMC.)


* Survive the Xenonid outbreak.
== History ==
* Update your superiors about the situation.
Like many [[United Nations]] military branches, the United Nations Space Navy was formed shortly after the formation of the [[Marines|United Nations Marine Corps]] as its primary transportation and ship-combat arm. Although combat was initially limited, the UNSN would see it's first major deployment during [[The Orthis War]], mobilizing hundreds of different warships to aid in the effort to retake Orthis from the rebel force. Because of the forces they brought to bear, the UNSN was confident that they would be able to handle any significant resistance, and would be resting on their laurels as the ground was cleaned up.
* Redeploy or contract to take back the colony.


[[File:CMBMarshal.png|center]]
The Orthis War would turn into an unmitigated disaster for the United Nations Space Navy. Poor coordination between not only the ground and air forces, but the UN and the [[Three Suns Empire]] would lead to anti-warship surface-to-air batteries destroying many spaceships, and killing thousands. After four years of conflict, and the close of the Orthis War, the UNSN would be left to pick up the remains of their fleets.


<div style="text-align:center; margin-top:-10px;">
In the wake of Orthis, the UNSN was forced to determine the systemic flaws within the Branch. A lack of significant push-back up until the war had lead to many members of the Navy being content and unprepared for legitimate conflict. Failure to communicate and coordinate with other ships, organizations, or groundside forces was also determined to be a substantial point of failure, and resulted in the UNSN reconsidering their organization, training, and preparedness. Eventually, these realizations would lead to substantial reforms, forming a more competent, capable Navy.
=== '''Colony Marshal Bureau Marshal''' ===
</div>
'''Ranks:''' Marshal


'''''This Role Requires the Commanding Officer Whitelist!'''''
These reforms would bear fruit during [[Operation Justice]]. As a result of strategic reorganization and tactical training, losses among the Navy during Justice would be limited and low, despite the disaster the operation proved to be on the ground.


'''CMB Marshals''' are the heads of a CMB Precinct within a colony. Highly skilled, they're equipped with resilient armor and a shotgun, and have overseen dozens of investigations, arrests, and dangerous situations requiring that the law be upheld. These Marshals are very familiar with commanding around subordinates, and are expected to represent the highest standard of professionalism and ability which all CMB Deputies should strive to meet. Due to their skill, they typically aren't involved in minor crimes: Instead, they take the forefront on investigations into [[Colony Liberation Front (CLF)|rebel activity]], breaking up criminal gangs, and mass-murders, among other crimes.
In the modern day, the UNSN continues to patrol and watch over their assigned sectors. On the frontier, this watch has proved vital not only for dissuading naval incursions by the [[Socialist Progressive Peoples (SPP)|Socialist Progressive Peoples]], but also mobilizing marine companies to worlds in distress, either from [[Colony Liberation Front (CLF)|rebellious threats]] to more [[Xenonids|exotic dangers]] native to the outer reaches of the United Nations.


* Survive the Xenonid outbreak.
== Organization & Operations ==
* Update your superiors about the situation.
The United Nations Space Navy is split up across multiple different fleets, which are stationed in multiple different regions, from the inner territories to the Frontier. These fleets are further subdivided into Task Forces, which are each tasked with patrolling and protecting an assigned sector.
* Investigate the origin of the Xenonids.
* Redeploy or contract to take back your home.


[[File:CMBRiotOfficer.png|center]]
Task Forces are assigned with different duties depending on the ship class, capabilities, or armament. The UNSN is responsible for patrolling areas of space controlled by the [[United Nations]], but may also be called upon to engage in naval skirmishes with rival powers such as the [[Socialist Progressive Peoples (SPP)|Socialist Progressive Peoples]] when nessecary.


<div style="text-align:center; margin-top:-10px;">
On the border territories, Task Forces are also assigned the duties of border patrol, preventing unlawful incursions. This duty is especially important in the [[The Zephyron Sector]], where the DMZ remains an ever-present factor. Diplomatically deadlocked from posting large-scale fleets to the border of this DMZ, the UNSN has settled for occasionally deploying patrol craft, although they maintain a steady eye on the Demilitarized Zone from Chinook Station.
=== '''Colony Marshal Bureau Riot Officer''' ===
</div>
'''Ranks:''' Officer/Senior Officer


'''CMB Riot Officers''' are officers trained in handling large-scale riots and social instability. Equipped with armour and helmets with face-protection, they're often found on colonies which have seen widespread rioting, looting, and mass-panic, as well as prison facilities in case the inmates try to break out. These Riot Officers are often Deputies who have been selected for their ability to remain calm under tense situations, as well as an ability to disengage and avoid provocation.
The UNSN operates many different types of ships, ranging from aircraft carriers and destroyers to frigates and patrol craft. Oftentimes, these ships will have a [[Marines|Marine company]] placed on-board, allowing for most UNSN Task Force ships being capable of responding to distress signals. Patrol Craft are the most well-equipped for such operations, being lightly armed as a trade-off for containing a large, well-equipped Marine compliment.


* Survive the Xenonid outbreak.
The Space Navy is also required to maintain the ever-important logistics of the UNMC, with dedicated transport ships moving to refueling stations and naval bases.
* Update your superiors about the situation.
* Redeploy or contract to take back the colony.


[[File:ILRCPeacekeeper.png|center]]
== <big>'''Requisitions'''</big> ==
The United Nations Space Navy is tasked with keeping the [[Marines|United Nations Marine Corps]] supplied with all the equipment, ammunition, medical supplies, and other items they need to keep the peace. These goods are brought to local United Nations naval bases, stations, and outposts, which are then transferred onto UNSN vessels during refueling and shore leave.


<div style="text-align:center; margin-top:-10px;">
Historically, the vessels of the UNSN were required to regularly restock after an operation. However, following the installation of the Automated Storage Retrieval System and [[Weston-Yamada#ARES|ARES Mainframe]] onto UNSN ships, the duration of a ship's operational capacity has been extended drastically, allowing for patrol vessels to continue their duties for long periods of time without need to restock.
=== '''Interstellar Life Rights Council Peacekeeper''' ===
=== ASRS ===
</div>
The Automated Storage Retrieval System is an advanced program capable of sorting, organizing, and retrieving various items from within a ship's hold. Connected to a console placed inside a vessel's requisitions bay, it allows the crew of a ship to request items from within their ship's cargo-hold, which is taken out of their allocated budget and brought up. The key to the ASRS' functionality is the ARES mainframe, which allows the state-of-the-art AI to quickly find the requested items and ship them up; it's also capable of repaying returned boxes or sold items placed in the ASRS in the form of budget allocation.
'''Ranks:''' Officer/Senior Officer


'''ILRC Peacekeepers''' are neutral support forces deployed to conflict zones to stabilize colonies, observe ceasefires, and protect civilian populations. They are not a standing army and do not participate in wars or territorial defense. Their mandate strictly limits the use of force to self defense or the immediate protection of civilians. Typically equipped with light armour, many Peacekeepers join out of a sense of duty to protect the civilians present in the sector.
[[File:LO.png|right]]


Peacekeepers operate under political and legal constraints, needing consent of the colony's host and adherence to the Stellar Accords. As a result, their deployments are often delayed. While officially neutral, their operations are largely funded by the United Nations and the Three Suns Empire, with the [[Socialist Progressive Peoples (SPP)]] providing minimal resources for the sole purpose of protecting their own.
==== '''Logistics Officer''' ====
'''Ranks:'''  Second LT


* Survive the Xenonid outbreak.
The Logistics Officer (LO) is responsible for the entire Requisitions department, making sure that they are well stocked and that a constant flow of supplies are being sent down to the deployed marines.
* Protect the Civilian Population to the best of your ability.
[[File:RT.png|right]]
* Redeploy or contract to take back the colony.


[[File:ILRCObserver.png|center]]
==== '''Requisitions Technician''' ====
'''Ranks:''' Private / Private First Class / Lance Corporal


<div style="text-align:center; margin-top:-10px;">
The Requisitions Technicians are responsible for delivering supplies to the dropship, making sure the Forward Operating Base is stocked and sorted properly, and saying "No" to marines that demand crayons.
=== '''Interstellar Life Rights Observer''' ===
</div>
'''Ranks:''' Interstellar Life Rights Observer


'''Interstellar Life Rights Observers (ILRO)''' are field agents deployed by the ILRC to monitor combat zones and conflict areas where war crimes or humanitarian abuses are suspected, and are also notified on first contact with new interstellar life. Operating under neutrality agreements, these observers document violations, interview witnesses, and compile reports on atrocities committed by governments, corporations, or otherwise. Its partly a PR stunt however, their presence serves as a deterrent against blatant abuses, and their findings are often used to pressure violators through media exposure or diplomatic channels. However, ILRO teams frequently face hostility from both sides of a conflict and are criticized for being ineffective in preventing atrocities in lawless regions.
== '''Engineering''' ==
The Engineering Department is responsible for maintaining the complex, multifaceted systems on-board a UNSN vessel. These range from fusion reactors to the weaponry on-board the ship, as well as any dropships, gunships, or fighter-craft contained within a vessel. Although their duties are typically more relaxed during patrol-duty, the engineering team is responsible for keeping the ship in working order when ship-to-ship combat occurs, repairing hull breaches and vital electrical systems to keep the ship working long-enough to either take out hostiles, or retreat from any threats.


ILROs may be seen in game deploying along side the [[Colony Marshal Bureau (CMB)|Colony Marshal Bureau]].
[[File:CE.png|right]]


* Survive the Xenonid outbreak.
==== '''Chief Engineer''' ====
* Look for any violations of Interstellar Life Rights law and report them.
'''Ranks:''' Second LT, First LT
* Redeploy or contract to take back the colony.


[[File:ICBLiaison.png|center]]
Coordinate engineering. Keep the power on.
[[File:MT.png|right]]


<div style="text-align:center; margin-top:-10px;">
==== '''Maintenance''' '''Technician''' ====
=== '''Interstellar Commerce Bureau Liaison''' ===
'''Ranks:''' Private / Private First Class /  Lance Corporal
</div>
'''Ranks:''' Interstellar Commerce Bureau Liaison


'''ICB Liaisons''' are the primary means that the ICB utilizes to enforce it's authority. While typically unarmed, the power these Liaisons wield isn't to be scoffed at: They are auditors, investigators, and enforcers, capable of leveraging financial charges if they find evidence of unlawful business activity. Their duties typically consist of investigating anomalies in cargo manifests and financial records, searching ships for contraband, and making sure that work-spaces meet interstellar standards set by the ICB. Due to their lack of weaponry or equipment, they're often deployed alongside members of the [[Colony Marshal Bureau (CMB)|Colony Marshal Bureau]].
Keep ship powered. Maintain and modify the ship and its dropships.
[[File:OT.png|right]]


* Survive the Xenonid outbreak.
==== '''Ordnance Technician''' ====
* Find unlawful business activity and practices.
'''Ranks:''' Private / Private First Class /  Lance Corporal
* Redeploy or contract to take back the colony.


[[File:Researcher.png|center]]
Make custom ordnance for the marines to use. Maintain the orbital cannon and the dropships.


<div style="text-align:center; margin-top:-10px;">
= Provost Marshal Office =
=== '''Scientist''' ===
The Provost Marshal's Office is an organization within the [[United Nations|UN]] tasked with ensuring the [[Marine Law|Uniform Code of Military Justice]] is being properly enforced and not being misused aboard UN warships. They are the ultimate authority on anything justice related, and are led by the Provost Chief Marshal.
</div>
'''Ranks:''' Doctor


'''Scientists''' are a common sight in sectors such as [[The Zephyron Sector|Zephyron]]. Hailing from a variety of different disciplines and fields, they are leaders in innovation and research. Scientists are typically spotted wearing labcoats, latex gloves, and Reagent-Hud glasses, and can be found within laboratories and research institutes.
The PMO has one sub-organization, which is the [[Provost Intelligence Department]], which is usually responsible for UN internal affairs and foreign intelligence.


* Survive the Xenonid outbreak.
== Organization ==
* Try to learn more about your selected field of study.
The Provost Marshal Office is headed by a Provost Chief Marshal, who is tasked with overseeing the entirety of the PMO, liaising and cooperating with [[High Command|Marine High Command]], and selecting Sector Marshals. Sector Marshals are responsible for handling Provost and Military Police related matters within a specific sector, delegating to their Marshal subordinates to handle more specific incidents and situations on [[Marines|UNMC]] ships.
* Redeploy or contract to take back the colony.


[[File:Xenobiologist.png|center]]
Beneath the Marshals are Provost Inspectors; often placed aboard a vessel to make sure that abuses of authority are not conducted and new members of the Military Police are properly inducted and taught. They are the highest authority regarding the [[Marine Law|Uniform Code of Military Justice]] and its interpretation, even above the Commander of the warship they are stationed on.


<div style="text-align:center; margin-top:-10px;">
The Provost Marshal Office maintains a small force of Enforcers, deployed to protect Provost Officials, or to quell mutinies which threaten the safety of the [[United Nations|UN]] and authority of the UNMC.
=== '''Xenobiologist''' ===
</div>
'''Ranks:''' Doctor


'''Xenobiologists''' are scientist who are well-versed in the study of interstellar flora and fauna. Their scientific endeavors range from mundane animals and plantlife found on other worlds, as well as more exotic or interesting creatures, such as the [[Xenonids]]. Part of their duties involve learning the practical applications of these various species, and how they could benefit society at-large. Equipped with labcoats and glasses, many of them have found employment under Weston-Yamada's R&D Division, specifically the Xenobiology Department.
== Operations ==
The Provost Marshal Office oversees the various operations of the Military Police stationed on [[Marines|UNMC]] and [[United Nations Space Navy|UNSN]] vessels. As each Military Police Department ordinarily answers to the Commander of a vessel, and not the PMO, they will typically not intervene in MP matters beyond responding by fax, unless a severe breach of [[Marine Law|Marine Law]] has occurred. Another aspect of their role is updating Marine Law to meet the intentions and needs of the Provost Marshal Office, and aiding [[High Command]] with updating Standard Operating Procedures to avoid any conflicts with Marine Law.


* Survive the Xenonid outbreak.
As they service only the Military branches of the [[United Nations|UN]], the Provost Marshal Office and by extension, the Military Police under them, are entirely barred from arresting civilians excepting two circumstances; when a civilian violates Marine Law while in an AO or aboard a UN warship, or when authorized to by a Sector Marshal.
* Research the behaviors and biology of the Xenonids.
* Redeploy or contract to take back the colony.


{|
== <big>'''Provost'''</big> ==
|
[[File:RT.png|right]]
[[File:HybrisaXenoarcheologist.png|center]]
||
[[File:LV624Archeologist.png|center]]
|}


<div style="text-align:center; margin-top:-10px;">
==== '''Inspector''' ====
=== '''Archeologist''' ===
'''Ranks:''' TBA
</div>
'''Ranks:''' Doctor


'''Archeologist''' are scientist who excel in uncovering evidence and remains from long-lost interstellar civilizations who's history has been lost to time. Not afraid to get their hands dirty, some wear more casual clothing, such as boonie caps and utility vests, while others wear heavy suits designed to protect them from radiological, biological, and chemical hazards they might uncover in their research.  Although their work might be less profitable or applicable than some other fields, Archeologists allow for valuable insight into the universe's mysterious past.
TBA, [[Inspector Whitelist Introductory]]


* Survive the Xenonid outbreak.
==== '''Team Leader''' ====
* Learn more about the Archeological Sites present on the planet.
* Redeploy or contract to take back the colony.


[[File:Engineer.png|center]]
==== '''Enforcer''' ====


<div style="text-align:center; margin-top:-10px;">
= United Nations Medical Service =
=== '''Engineer''' ===
</div>


'''Engineers''' are responsible for the maintenance and construction of a colony's infrastructure. Equipped with high-visibility vests, hard-hats, and insulated gloves, their tasks typically cover maintenance of the local power grid, repairing damage to buildings and systems, and getting broken machines back into working order. On the Frontier, their job is of vital importance, as even one broken subsystem could spell doom for a colony.
''[[File:UNMed_Emblem.png|center|frameless|360x360px]]''<center>  '''<big><big><big>THE UNITED NATIONS MEDICAL SERVICE</big></big></big>'''</center>
The [[United Nations Medical Service]] is a branch of the [[Marines|United Nations Marine Corps]]. Focused on providing medical training and aid, it specializes in a wide range of different fields and disciplines which work to help improve the services they provide.


* Survive the Xenonid outbreak.
This branch contains all medical related personnel, from [[United Nations Medical Service#Hospital Corpsman|Hospital Corpsmen]], [[United Nations Medical Service#Chief Medical Officer|Medical Officers]] and [[United Nations Medical Service#Nurse|Nurses]].
* Make sure that the power grid is operational and running.
* Check in on important pieces of colony infrastructure to make sure it's operational.
* Redeploy or contract to take back the colony.


[[File:CargoWorker.png|center]]
== Organization ==
<div style="text-align:center; margin-top:-10px;">
Unlike the [[Provost Marshal Office]] or [[United Nations Space Navy|UNSN]], the United Nations Medical Service has very little in terms of stratified bureaucracy and ranks. Although all broadly under the UNMS, personnel under it do not follow the orders of higher-ranks within the branch, solely answering to their respective supervisors. As a result, the UNMS lacks a rigid chain of command.
=== '''Cargo Technicians''' ===
</div>


'''Cargo Technicians''' are the workers who keep the movement of goods consistent and fast. Serving as the backbone for the various ports and colonies on the frontier, they help load and unload goods, check manifests, report discrepancies, and coordinate the destinations of various products. Without them, the high-maintenance machine of interstellar logistics They're usually found wearing more casual gear, such as beanies and caps, as well as less formal uniforms.
Despite this, the UNMS is headed by the Surgeon General, who is responsible for establishing the regulations of the branch, publishing documentation regarding medical advice, information, and health warnings, as well as organizing large-scale medical relief or aid efforts. Advising them on various matters are highly-trained military and civilian doctors, representing the best in their fields.


* Survive the Xenonid outbreak.
Below the Surgeon General are Medical Officers, each assigned to a sector, which oversee their own force of reserve medical personnel, kept in case of desperate situations requiring more medical support.
* Make sure that no cargo goes unaccounted for.
* Redeploy or contract to take back the colony.


[[File:DoctorSurvivor.png|center]]
== Operations ==
The United Nations Medical Service is responsible for ensuring that all members are trained and equipped for providing medical aid and support, offering lessons and training within both bootcamps, designed to instruct Corpsmen on first-aid services, and Officer Academies, which have courses teaching advanced medical practices, surgeries, and chemical production.  


<div style="text-align:center; margin-top:-10px;">
They also handle biological and chemical research undertaken by the [[Marines|UNMC]]. Small groups of researchers may be dispatched to UN warships, tasked with discovering various materials which could prove beneficial to Marine efforts across the galaxy. Due to the large territory the UNMC oversees, it’s not uncommon for UNMS to discover various new flora, fauna, and chemicals.
=== '''Colony Doctor''' ===
</div>
'''Ranks:''' Doctor


'''Doctors''' are skilled medical personnel, trained in providing care to patients suffering from a wide range of conditions, from injuries and infections to conditions and allergies. Their equipment is often simple but effective: Labcoats, scrubs, surgical caps, Healthmate HUDs, sterile masks, and latex gloves, all in order to provide the best care and reduce the risk of infections. They're also usually well-versed in surgery, which makes them vital members of any colony, especially on the dangerous frontier.
Occasionally, in times of crisis, the UNMS will be tasked with providing medical aid to [[United Nations]] civilian populations, especially after disasters or devastating conflicts. Such deployment is rare, and often requires situations which have left civilian medical institutions unable to respond, or when such a large population has been displaced and injured that civilian groups cannot properly respond.  


* Survive the Xenonid outbreak.
During planetary quarantines within UN borders, when UNSN ships are required to blockade a colony, the UNMS will dispatch doctors and scientists to aid virological research and vaccine production, as although they are less specialised for such efforts compared to their civilian counterparts, they offer their own unique experiences and skillsets. Part of the UNMS’ duty is also establishing and regulating quarantine procedures that all branches of the UNMC must follow, following contact with unknown xenofauna or interactions with possibly hazardous bacteriums, viruses, and chemicals.
* Provide care to other members of the colony.
* Use your medical abilities to help the marine effort.
* Redeploy or contract to take back the colony.


[[File:Paramedic.png|center]]
== <big>'''Medical Bay'''</big> ==
[[File:CMO.png|right]]


<div style="text-align:center; margin-top:-10px;">
==== '''Chief Medical Officer''' ====
=== '''Paramedic''' ===
'''Ranks:''' Second Lieutenant / First Lieutenant
</div>
'''Ranks:''' Doctor


'''Paramedic''' are Emergency Medical Technicians, tasked with quickly responding to incidents which require a medical professional. Unlike regular Doctors, Paramedics are more trained in first-aid, stabilizing patient for long enough to get them to a medical center where they can receive more intensive care. Wearing EMT fatigues, Healthmate HUDs, and sterile gloves, they're often the first to arrive in emergencies to help wounded colonists.
The Chief Medical Officer (CMO) is responsible for the entire Medical Department, making sure that all the doctors and researchers are equipped and trained.


* Survive the Xenonid outbreak.
[[File:Doctor.png|right]]
* Administer first-aid to badly wounded individuals.
* Redeploy or contract to take back the colony.


[[File:Chaplain.png|center]]
==== '''Doctor''' ====
'''Ranks:''' Second Lieutenant


<div style="text-align:center; margin-top:-10px;">
The Doctors are responsible for the health and safety of the marines in the Forward Operating Base and onboard the Warship, alongside performing surgical procedures.
=== '''Chaplain''' ===
</div>


'''Chaplains''' are religious and community leaders within a colony. Due to the dangers present in the frontier, many may turn to faith as a means of handling difficult circumstances and situations, requiring these Chaplains to provide their services, no matter what religion a member of the colony belongs to. Beyond just faith-related aid, Chaplains are also expected to provide comfort and support for people in need, and can often been seen organizing community events.
[[File:Field_Doctor.png|right]]


* Survive the Xenonid outbreak.
==== '''Field Doctor''' ====
* Supply emotional support to people in need.
Ranks: TBA
* Provide last-rites for deceased individuals.
* Redeploy or contract to take back the colony.


[[File:Prisoner.png|center]]
TBA


<div style="text-align:center; margin-top:-10px;">
[[File:Nurse.png|right]]
=== '''Prisoner/Gang Leader''' ===
</div>


The Frontier is a harsh place to live, and many will often turn to crime, either for money, revenge, or the chance to rise up in the world. '''Prisoners''' are such people who've been caught committing such misdeeds, and have been sentenced to prison for the crimes they've been suspected of committing. Life in these detainment facilities can be tough, and usually those who are released find themselves changed, often with experiences that teach them valuable lessons about how to fight dirty and live in a dog-eat-dog galaxy.
==== '''Nurse''' ====
'''Ranks:''' Corporal / Sergeant


However, some prisoners don't suffer in prison: They thrive. '''Gang Leaders''' are the heads of prison gangs who operate from within confinement. Despite their position, these criminals are able to command people around, and are infamous for their brutality, strength, and/or cunning which has been enhanced through their years in prison.
The Nurses are medical assistants who cannot perform surgery. They are responsible for stabilizing critical patients by performing CPR and defibrillation.


* Survive the Xenonid outbreak.
== '''<big>Combat Marines</big>''' ==
* Try to prove your innocence.
[[File:HosCorpsman.png|right]]
* Figure out if there's any money to be found in the ruins of the colony.
* Redeploy or contract to show those Xenonids who's boss.


[[File:HeavyVehicleOperator.png|center]]
==== '''Hospital Corpsman''' ====
'''Ranks:''' Private First Class / Lance Corporal / Corporal


<div style="text-align:center; margin-top:-10px;">
Hospital Corpsmen are responsible for the health of their squad, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great.
=== '''Heavy Vehicle Operator/Trucker''' ===
</div>
 
'''Heavy Vehicle Operators''' are tried-and-true blue-collar workers who operate the various vehicles on a colony. From large flatbed trucks to small mining crawlers and transport vans, these truckers are important for moving around people and goods. Their outfits are often warm and comfortable, a necessity for long drives, with caps to protect the eyes from the glare of a star or from rain. Heavy Vehicle Operators are fairly self-reliant, possessing engineering skills to maintain their own vehicles and keep them in working order.
 
* Survive the Xenonid outbreak.
* Repair and use a vehicle on the colony.
* Redeploy or contract to show those Xenonids who's boss.
 
[[File:UNMCRecruiter.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''UNMC Recruiter''' ===
</div>
'''Ranks:''' Sergeant
 
Life on the frontier can be boring and exhausting, with many people, especially those born on backwater planets, seeking a means of escape into a more profitable, interesting, or meaningful life. The role of a '''[[Marines|UNMC]] Recruiter''' is to convince such people that signing up into the Marine Corps will provide such an opportunity. Equipped with a service-jacket, cap, and M1984 Pistol, these Recruiters are sent out to distant outposts and colonies, in-particular those with little hope for career growth or interest. These Recruiters often have storied careers with the UNMC, with a familiarity around distributing orders and military Overwatch systems.
 
* Survive the Xenonid outbreak.
* Try to recruit other civilians.
* Redeploy or contract to take back the colony.
 
[[File:FireProtectionSpecialist.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Fire Protection Specialist''' ===
</div>
 
'''Fire Protection Specialists''' are colonists trained in handling fires, natural or man-made. Equipped with utility uniforms and gas-masks, they're responsible for putting our flames, as well as handling flammable materials or risks. Such work is often dangerous, as many colonies with dense structures have the potential to become raging infernos if something goes wrong, but it can be necessary, especially on drier worlds.
 
* Survive the Xenonid outbreak.
* Redeploy or contract to take back the colony.
 
[[File:FlightControlOperator.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Flight Control Operator''' ===
</div>
 
'''Flight Control Operators''' are responsible for guiding and directing inbound shuttles and ships to their designated landing zones. Found wearing headsets, aviators to keep out glare, and a windbreaker to keep them warm, these colonists are well-trained in aviation terminology, even if they aren't equipped to fly. A position as a Flight Control Operator can be either extremely stressful or laid-back, depending on if a colony experiences regular Air Traffic or not.
 
* Survive the Xenonid outbreak.
* Check the UNMC Dropships to see if they're following proper landing procedure.
* Redeploy or contract to take back the colony.
 
[[File:DailyGrindBarista.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Daily Grind Barista''' ===
</div>
 
'''Daily Grind Baristas''' are the employees of The Daily Grind, a popular chain of cafes and coffee-shops. Wearing the classic grey uniform and apron, they're familiar with brewing coffee, serving drinks, and baking various foods for the morning rush.
 
* Survive the Xenonid outbreak.
* Brew some coffee for the UNMC and your fellow colonists.
* Redeploy or contract to take back the colony.
 
[[File:MaterialsReprocessingTechnician.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Materials Reprocessing Technician''' ===
</div>
 
On the frontier, it's essential that everything discarded be recycled to allow for sustainability and cost-saving. '''Materials Reprocessing Technicians''' handle such matters, collecting the trash and refuse around a colony to either recycle for future use, or disposing of in a safe and productive manner. Due to the dirty nature of such work, Reprocessing Technicians wear utility uniforms, as well as caps to keep to protect them from the elements.
 
* Survive the Xenonid outbreak.
* Clean up the colony or the UNS Almayer as best you can.
* Redeploy or contract to take back the colony.
 
[[File:OfficeWorker.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Office Worker''' ===
</div>
 
'''Office Workers''' are the pencil-pushers and bureaucrats who keep the wheels turning of their respective operations. Practically every organization, corporation, or government requires them to maintain their operations. These employees often handle communications, processing massive quantities of data, filing documents, and printing reports, alongside a vast range of other administrative tasks. Work uniforms tend to vary, but many choose to opt for formalwear to business casual.
 
* Survive the Xenonid outbreak.
* Retrieve whatever records and reports you can from your workplace.
* Redeploy or contract to take back the colony.
 
[[File:PizzaGalaxyDeliveryDriver.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Pizza Galaxy Delivery Driver''' ===
</div>
 
'''Pizza Galaxy Delivery Drivers''' are employees of the Pizza Galaxy company, a widely-beloved chain of pizza restaurants, who are responsible for delivering orders to customers, come rain or shine or sleet or snow. These workers are often underpaid, but often make up their low salary through tips, and are familiar with operating civilian vehicles, such as pizza vans. They typically wear the standard Pizza Galaxy uniform and hat, alongside a satchel capable of holding pizzas.
 
* Survive the Xenonid outbreak.
* Try to deliver those pizzas you were given.
* Redeploy or contract to take back the colony.
 
[[File:WEYAMartWorker.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''WEYAMart Employee''' ===
</div>
 
'''WEYAMart Employees''' are the workers who staff WEYAMart, a subsidiary of Weston-Yamada focused on retail services. These Employees, wearing the standard WEYAMart uniform, blue vest, and cap, are usually expected to take up multiple jobs within a branch store: Cashier, Pharmacist, Shelf-Stocker, Produce/Meat Clerk, and Janitor are all roles that members of WEYAMart may be expected to take during their time with the store. They're also expected to meet Customer Service standards placed upon them by Weston-Yamada, ensuring that any trip to WEYAMart is, at the very least, tolerable.
 
* Survive the Xenonid outbreak.
* Maintain the Customer Service standards WEYAMart is known for.
* Check on the store to make sure it isn't too damaged.
* Redeploy or contract to take back the colony.
 
[[File:TSEPA Constable.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''TSEPA Constable''' ===
</div>
'''Ranks:''' Constable
 
'''TSEPA Constables''' are the main law-enforcement agents for the Three Suns Policing Authority. Equipped with peaked caps, jackets, and their reliable sidearms, they have the honor of enforcing the laws of the Three Suns Empire to the territories within it's domain. As such, they often work against criminal groups, [[Colony Liberation Front (CLF)|CLF]] cells, petty law-breakers, and smugglers, ensuring that peace is maintained within the territories of the TSE.
 
* Survive the Xenonid outbreak.
* Update your superiors about the situation.
* Redeploy or contract to take back the colony.

Latest revision as of 12:32, 8 September 2026

SharkSnake's Homepage

Hello! I'm SharkSnake, wiki-editor, lore-enjoyer, and local WEYA/EB/CL/CorpSurv fan. This is my homepage (Which will be WIP, of-course). Expect this page to change soon.

Lore WIP

United Nations Space Navy

The United Nations Space Navy is a branch of the United Nations Marine Corps focused on the operation and maintenance of the UNMC's fleets, as well as handling military logistics for the UNMC.

This branch contains all typical navy related personnel, such as Engineering and Requisitions.

(In the spirit of keeping ranks and their titles easy to comprehend and understand, Navy ranks are not used or applicable to RMC.)

History

Like many United Nations military branches, the United Nations Space Navy was formed shortly after the formation of the United Nations Marine Corps as its primary transportation and ship-combat arm. Although combat was initially limited, the UNSN would see it's first major deployment during The Orthis War, mobilizing hundreds of different warships to aid in the effort to retake Orthis from the rebel force. Because of the forces they brought to bear, the UNSN was confident that they would be able to handle any significant resistance, and would be resting on their laurels as the ground was cleaned up.

The Orthis War would turn into an unmitigated disaster for the United Nations Space Navy. Poor coordination between not only the ground and air forces, but the UN and the Three Suns Empire would lead to anti-warship surface-to-air batteries destroying many spaceships, and killing thousands. After four years of conflict, and the close of the Orthis War, the UNSN would be left to pick up the remains of their fleets.

In the wake of Orthis, the UNSN was forced to determine the systemic flaws within the Branch. A lack of significant push-back up until the war had lead to many members of the Navy being content and unprepared for legitimate conflict. Failure to communicate and coordinate with other ships, organizations, or groundside forces was also determined to be a substantial point of failure, and resulted in the UNSN reconsidering their organization, training, and preparedness. Eventually, these realizations would lead to substantial reforms, forming a more competent, capable Navy.

These reforms would bear fruit during Operation Justice. As a result of strategic reorganization and tactical training, losses among the Navy during Justice would be limited and low, despite the disaster the operation proved to be on the ground.

In the modern day, the UNSN continues to patrol and watch over their assigned sectors. On the frontier, this watch has proved vital not only for dissuading naval incursions by the Socialist Progressive Peoples, but also mobilizing marine companies to worlds in distress, either from rebellious threats to more exotic dangers native to the outer reaches of the United Nations.

Organization & Operations

The United Nations Space Navy is split up across multiple different fleets, which are stationed in multiple different regions, from the inner territories to the Frontier. These fleets are further subdivided into Task Forces, which are each tasked with patrolling and protecting an assigned sector.

Task Forces are assigned with different duties depending on the ship class, capabilities, or armament. The UNSN is responsible for patrolling areas of space controlled by the United Nations, but may also be called upon to engage in naval skirmishes with rival powers such as the Socialist Progressive Peoples when nessecary.

On the border territories, Task Forces are also assigned the duties of border patrol, preventing unlawful incursions. This duty is especially important in the The Zephyron Sector, where the DMZ remains an ever-present factor. Diplomatically deadlocked from posting large-scale fleets to the border of this DMZ, the UNSN has settled for occasionally deploying patrol craft, although they maintain a steady eye on the Demilitarized Zone from Chinook Station.

The UNSN operates many different types of ships, ranging from aircraft carriers and destroyers to frigates and patrol craft. Oftentimes, these ships will have a Marine company placed on-board, allowing for most UNSN Task Force ships being capable of responding to distress signals. Patrol Craft are the most well-equipped for such operations, being lightly armed as a trade-off for containing a large, well-equipped Marine compliment.

The Space Navy is also required to maintain the ever-important logistics of the UNMC, with dedicated transport ships moving to refueling stations and naval bases.

Requisitions

The United Nations Space Navy is tasked with keeping the United Nations Marine Corps supplied with all the equipment, ammunition, medical supplies, and other items they need to keep the peace. These goods are brought to local United Nations naval bases, stations, and outposts, which are then transferred onto UNSN vessels during refueling and shore leave.

Historically, the vessels of the UNSN were required to regularly restock after an operation. However, following the installation of the Automated Storage Retrieval System and ARES Mainframe onto UNSN ships, the duration of a ship's operational capacity has been extended drastically, allowing for patrol vessels to continue their duties for long periods of time without need to restock.

ASRS

The Automated Storage Retrieval System is an advanced program capable of sorting, organizing, and retrieving various items from within a ship's hold. Connected to a console placed inside a vessel's requisitions bay, it allows the crew of a ship to request items from within their ship's cargo-hold, which is taken out of their allocated budget and brought up. The key to the ASRS' functionality is the ARES mainframe, which allows the state-of-the-art AI to quickly find the requested items and ship them up; it's also capable of repaying returned boxes or sold items placed in the ASRS in the form of budget allocation.

Logistics Officer

Ranks: Second LT

The Logistics Officer (LO) is responsible for the entire Requisitions department, making sure that they are well stocked and that a constant flow of supplies are being sent down to the deployed marines.

Requisitions Technician

Ranks: Private / Private First Class / Lance Corporal

The Requisitions Technicians are responsible for delivering supplies to the dropship, making sure the Forward Operating Base is stocked and sorted properly, and saying "No" to marines that demand crayons.

Engineering

The Engineering Department is responsible for maintaining the complex, multifaceted systems on-board a UNSN vessel. These range from fusion reactors to the weaponry on-board the ship, as well as any dropships, gunships, or fighter-craft contained within a vessel. Although their duties are typically more relaxed during patrol-duty, the engineering team is responsible for keeping the ship in working order when ship-to-ship combat occurs, repairing hull breaches and vital electrical systems to keep the ship working long-enough to either take out hostiles, or retreat from any threats.

Chief Engineer

Ranks: Second LT, First LT

Coordinate engineering. Keep the power on.

Maintenance Technician

Ranks: Private / Private First Class / Lance Corporal

Keep ship powered. Maintain and modify the ship and its dropships.

File:OT.png

Ordnance Technician

Ranks: Private / Private First Class / Lance Corporal

Make custom ordnance for the marines to use. Maintain the orbital cannon and the dropships.

Provost Marshal Office

The Provost Marshal's Office is an organization within the UN tasked with ensuring the Uniform Code of Military Justice is being properly enforced and not being misused aboard UN warships. They are the ultimate authority on anything justice related, and are led by the Provost Chief Marshal.

The PMO has one sub-organization, which is the Provost Intelligence Department, which is usually responsible for UN internal affairs and foreign intelligence.

Organization

The Provost Marshal Office is headed by a Provost Chief Marshal, who is tasked with overseeing the entirety of the PMO, liaising and cooperating with Marine High Command, and selecting Sector Marshals. Sector Marshals are responsible for handling Provost and Military Police related matters within a specific sector, delegating to their Marshal subordinates to handle more specific incidents and situations on UNMC ships.

Beneath the Marshals are Provost Inspectors; often placed aboard a vessel to make sure that abuses of authority are not conducted and new members of the Military Police are properly inducted and taught. They are the highest authority regarding the Uniform Code of Military Justice and its interpretation, even above the Commander of the warship they are stationed on.

The Provost Marshal Office maintains a small force of Enforcers, deployed to protect Provost Officials, or to quell mutinies which threaten the safety of the UN and authority of the UNMC.

Operations

The Provost Marshal Office oversees the various operations of the Military Police stationed on UNMC and UNSN vessels. As each Military Police Department ordinarily answers to the Commander of a vessel, and not the PMO, they will typically not intervene in MP matters beyond responding by fax, unless a severe breach of Marine Law has occurred. Another aspect of their role is updating Marine Law to meet the intentions and needs of the Provost Marshal Office, and aiding High Command with updating Standard Operating Procedures to avoid any conflicts with Marine Law.

As they service only the Military branches of the UN, the Provost Marshal Office and by extension, the Military Police under them, are entirely barred from arresting civilians excepting two circumstances; when a civilian violates Marine Law while in an AO or aboard a UN warship, or when authorized to by a Sector Marshal.

Provost

Inspector

Ranks: TBA

TBA, Inspector Whitelist Introductory

Team Leader

Enforcer

United Nations Medical Service

THE UNITED NATIONS MEDICAL SERVICE

The United Nations Medical Service is a branch of the United Nations Marine Corps. Focused on providing medical training and aid, it specializes in a wide range of different fields and disciplines which work to help improve the services they provide.

This branch contains all medical related personnel, from Hospital Corpsmen, Medical Officers and Nurses.

Organization

Unlike the Provost Marshal Office or UNSN, the United Nations Medical Service has very little in terms of stratified bureaucracy and ranks. Although all broadly under the UNMS, personnel under it do not follow the orders of higher-ranks within the branch, solely answering to their respective supervisors. As a result, the UNMS lacks a rigid chain of command.

Despite this, the UNMS is headed by the Surgeon General, who is responsible for establishing the regulations of the branch, publishing documentation regarding medical advice, information, and health warnings, as well as organizing large-scale medical relief or aid efforts. Advising them on various matters are highly-trained military and civilian doctors, representing the best in their fields.

Below the Surgeon General are Medical Officers, each assigned to a sector, which oversee their own force of reserve medical personnel, kept in case of desperate situations requiring more medical support.

Operations

The United Nations Medical Service is responsible for ensuring that all members are trained and equipped for providing medical aid and support, offering lessons and training within both bootcamps, designed to instruct Corpsmen on first-aid services, and Officer Academies, which have courses teaching advanced medical practices, surgeries, and chemical production.

They also handle biological and chemical research undertaken by the UNMC. Small groups of researchers may be dispatched to UN warships, tasked with discovering various materials which could prove beneficial to Marine efforts across the galaxy. Due to the large territory the UNMC oversees, it’s not uncommon for UNMS to discover various new flora, fauna, and chemicals.

Occasionally, in times of crisis, the UNMS will be tasked with providing medical aid to United Nations civilian populations, especially after disasters or devastating conflicts. Such deployment is rare, and often requires situations which have left civilian medical institutions unable to respond, or when such a large population has been displaced and injured that civilian groups cannot properly respond.

During planetary quarantines within UN borders, when UNSN ships are required to blockade a colony, the UNMS will dispatch doctors and scientists to aid virological research and vaccine production, as although they are less specialised for such efforts compared to their civilian counterparts, they offer their own unique experiences and skillsets. Part of the UNMS’ duty is also establishing and regulating quarantine procedures that all branches of the UNMC must follow, following contact with unknown xenofauna or interactions with possibly hazardous bacteriums, viruses, and chemicals.

Medical Bay

Chief Medical Officer

Ranks: Second Lieutenant / First Lieutenant

The Chief Medical Officer (CMO) is responsible for the entire Medical Department, making sure that all the doctors and researchers are equipped and trained.

Doctor

Ranks: Second Lieutenant

The Doctors are responsible for the health and safety of the marines in the Forward Operating Base and onboard the Warship, alongside performing surgical procedures.

File:Field Doctor.png

Field Doctor

Ranks: TBA

TBA

Nurse

Ranks: Corporal / Sergeant

The Nurses are medical assistants who cannot perform surgery. They are responsible for stabilizing critical patients by performing CPR and defibrillation.

Combat Marines

File:HosCorpsman.png

Hospital Corpsman

Ranks: Private First Class / Lance Corporal / Corporal

Hospital Corpsmen are responsible for the health of their squad, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great.