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The '''United Nations Marine Corps''' or simply just the '''Marines''' are one of the two main playable factions in the game, the other being the [[Xenonids]] and ultimately respond to the UNMC [[High Command]]. The UNMC is governed by the civilian government of the [[United Nations]].
''[[File:UNMC_Emblem.png|center|frameless|360x360px]]''<center>  '''<big><big><big>THE UNITED NATIONS MARINE CORPS</big></big></big>'''</center>
<blockquote><big>"Doesn’t matter if it’s the [[Socialist Progressive Peoples (SPP)|socialists]], [[Colony Liberation Front (CLF)|insurgents]], or [[Xenonids|nightmares that crawled out of hell]] - when the call comes, the UNMC answers. We don’t run. We don’t hide. We get the job done. We make sure there’s a [[United Nations|home]] to go back to."</big><br>— <small>Unnamed UNMC Gunnery Sergeant, Drill Instructor aboard a station military academy.</small></blockquote>
The '''United Nations Marine Corps''' or simply just the '''Marines''' are one of the two main playable factions in the game, the other being the [[Xenonids]] and ultimately respond to the UNMC [[High Command]]. The UNMC is governed by the civilian government of the [[United Nations]], and regulated by the [[Provost Marshal Office|Provost Marshal Office.]] The UNMC was primarily assigned to the defense of the growing frontiers of the United Nations government.


== Playable Roles ==
Current day, the UNMC finds itself locked in a war on insurgency, with everyday seeing another colony on the frontiers go dark due to an unseen enemy, or another colony declaring itself independent and aligning itself with the loose conglomerate known as the [[Colony Liberation Front (CLF)|Colony Liberation Front]]. The situation only continues to grow worse with new enemies appearing daily and insufficient funding and manpower to meet the threat head-on.


=== <big>'''Command'''</big> ===
Events such as prior operations can be found on the main page, under '''Major Events.'''


==== [[Commanding Officer]] ====
Other branches of the UNMC include:
 
* The [[United Nations Medical Service]],
* The [[United Nations Space Navy]]
 
== <big>Command</big> ==
[[File:CO.png|right]]
 
==== '''Commanding Officer''' ====
'''Ranks:''' Major / Lieutenant Colonel / Colonel
'''Ranks:''' Major / Lieutenant Colonel / Colonel


The Commanding Officer (CO) has ultimate control over the operation. The sheer responsibility of such a position means that only whitelisted players are able to play as the Commanding Officer.
The Commanding Officer (CO) has ultimate control over the operation.  


==== [[Executive Officer]] ====
* This is a whitelisted role.
'''Ranks:''' 1st Lieutenant / Captain


The Executive Officer (XO) has control of the operation if the Commanding Officer is not present, however they do not have the same powers and authority, such as the ability to battlefield execute people, which is still restricted to a whitelisted CO.
[[File:XO.png|right]]


==== Staff Officer ====
==== '''Executive Officer''' ====
'''Ranks:''' Captain
 
The Executive Officer (XO) has control of the operation if the Commanding Officer is not present
 
* They do not have the same powers and authority, such as the ability to battlefield execute people, which is still restricted to a Commanding Officer.
 
[[File:SO.png|right]]
 
==== '''Staff Officer''' ====
'''Ranks:''' Second Lieutenant
'''Ranks:''' Second Lieutenant


The Staff Officers (SO) are in charge of manning the Overwatch Consoles and relaying orders to their assigned squad, alongside relaying information back to the Combat Information Center.
The Staff Officers (SO) are in charge of manning the Overwatch Consoles and relaying orders to their assigned squad, alongside relaying information back to the Combat Information Center.
[[File:SEA.png|right]]


==== Senior Enlisted Advisor ====
==== '''Senior Enlisted Advisor''' ====
'''Ranks:''' Gunnery Sergeant / First Sergeant / Sergeant Major
'''Ranks:''' Gunnery Sergeant / First Sergeant / Sergeant Major


The Senior Enlisted Advisor (SEA) is an advisor to command, and a teacher for the marines. This is a whitelist only job.
The Senior Enlisted Advisor (SEA) is an advisor to command, and a teacher for the marines.  
<hr>
=== <big>'''Military Police'''</big> ===


==== [[Chief Military Police]] ====
* This is a whitelisted role.
 
== <big>Military Police</big> ==
[[File:CMP.png|right]]
 
==== '''Chief Military Police''' ====
'''Ranks:''' Second Lieutenant / First Lieutenant
'''Ranks:''' Second Lieutenant / First Lieutenant


The Chief Military Police (CMP) is responsible for keeping the Military Police in line and giving the final say on [[Marine Law]].
The Chief Military Police (CMP) is responsible for keeping the Military Police in line.
 
* Process prisoner appeals and giving the final say on [[Marine Law]].
[[File:MW.png|right]]


==== Military Warden ====
==== '''Military Warden''' ====
'''Ranks:''' Sergeant / Staff Sergeant / Gunnery Sergeant
'''Ranks:''' Sergeant / Staff Sergeant / Gunnery Sergeant


The Military Warden is responsible for the Brig and the sentencing of marines that break [[Marine Law]].
The Military Warden is responsible for the Brig and the sentencing of marines that break [[Marine Law]].
[[File:MP.png|right]]


==== Military Police ====
==== '''Military Police''' ====
'''Ranks:''' Corporal / Sergeant / Staff Sergeant
'''Ranks:''' Corporal / Sergeant / Staff Sergeant


The Military Police are responsible for keeping marines in line and enforcing [[Marine Law]].
The Military Police are responsible for keeping marines in line and enforcing [[Marine Law]].
<hr>
=== <big>'''Auxiliary Combat Support'''</big> ===


==== [[Auxiliary Support Officer]] ====
== <big>Auxiliary Combat Support</big> ==
[[File:ASO.png|right]]
 
==== '''Auxiliary Support Officer''' ====
'''Ranks:''' First Lieutenant / Captain
'''Ranks:''' First Lieutenant / Captain


The Auxiliary Support Officer (ASO) is responsible for managing the Requisitions and Joint Terminal Attack Control departments, relaying orders between the two to maximize efficiency.
The Auxiliary Support Officer (ASO) is responsible for managing the intelligence department and providing general support.
[[File:IO.png|right]]


==== Dropship Pilot ====
==== '''Intelligence Officers''' ====
'''Ranks:''' Second Lieutenant
'''Ranks''': Second Lieutenant


The Dropship Pilot is responsible for flying the designated dropship to the Primary Landing Zone and back to the Warship.
Responsible for recovering intelligence objects from groundside.


==== Gunship Pilot ====
* Recover intelligence to support the operation.
'''Ranks:''' Second Lieutenant


The Gunship Pilot is responsible for flying the designated gunship and responding to Close Air Support calls.
[[File:DP.png|right]]


==== Dropship Crew Chief ====
==== '''Dropship Pilot''' ====
'''Ranks:''' Corporal / Sergeant / Staff Sergeant
'''Ranks:''' Warrant Officer / Chief Warrant Officer / Second Lieutenant


The Dropship Crew Chiefs (DCC) are responsible for making sure the dropships are ready to launch, that all the supplies and personnel have boarded, and for reloading the dropship's guns.
The Dropship Pilot is responsible for flying the designated dropship to the Primary Landing Zone and back to the Warship.
<hr>
[[File:GP.png|right]]
=== <big>'''Requisitions'''</big> ===


==== Quartermaster ====
==== '''Gunship Pilot''' ====
'''Ranks:''' Staff Sergeant / Gunnery Sergeant / Master Sergeant
'''Ranks:''' Warrant Officer / Chief Warrant Officer / Second Lieutenant


The Quartermaster (QM) is responsible for the entire Requisitions department, making sure that they are well stocked and that a constant flow of supplies are being sent down to the deployed marines.
The Gunship Pilot is responsible for flying the designated gunship and responding to Close Air Support calls.
[[File:DCC.png|right]]


==== Requisitions Technician ====
==== '''Dropship Crew Chief''' ====
'''Ranks:''' Private / Private First Class / Lance Corporal
'''Ranks:''' Corporal / Sergeant / Staff Sergeant


The Requisitions Technicians are responsible for delivering supplies to the dropship, making sure the Forward Operating Base is stocked and sorted properly, and saying "No" to marines that demand crayons.
The Dropship Crew Chiefs (DCC) are responsible for supporting their pilot.
<hr>
=== <big>'''Medbay'''</big> ===


==== Chief Medical Officer ====
* Assist with reloading weapons.
'''Ranks:''' Second Lieutenant / First Lieutenant
* Provide any needed medical support to recovered marines in an emergency.


The Chief Medical Officer (CMO) is responsible for the entire Medical Department, making sure that all the doctors and researchers are equipped and trained.
== <big>Combat Marines</big> ==
[[File:SL.png|right]]


==== Doctor ====
==== '''Squad Leader''' ====
'''Ranks:''' Second Lieutenant
'''Ranks:''' Sergeant / Staff Sergeant / Gunnery Sergeant


The Doctors are responsible for the health and safety of the marines in the Forward Operating Base and onboard the Warship, alongside performing surgical procedures (Currently limited to only [[Xenonids|Xenonid]] Embryo Removal).
The Squad Leaders (SL) are the executors of the will of their assigned Staff Officer.


==== Nurse ====
* Ensure your squad is following orders.
'''Ranks:''' Corporal / Sergeant
* Relay orders given to you by the SO.


The Nurses are medical assistants who cannot perform surgery. They are responsible for stabilizing critical patients by performing CPR and defibrillation.
[[File:FTL.png|right]]
<hr>
=== <big>'''Marines'''</big> ===


==== Squad Leader ====
==== '''Fireteam Leader''' ====
'''Ranks:''' Sergeant / Staff Sergeant / Gunnery Sergeant
'''Ranks:''' Lance Corporal / Corporal / Sergeant


The Squad Leaders (SL) are the executors of the will of their assigned Staff Officer, their job is to make sure their squad is following orders and to relay orders given to them by the SO.
The Fire Team Leaders (FTL) are responsible for calling in Close Air Support and Mortar strikes, alongside taking control of the squad in the event of the Squad Leader's departure from the mortal realm.
[[File:WS.png|right]]


==== Fireteam Leader ====
==== '''Weapons Specialist''' ====
'''Ranks:''' Lance Corporal / Corporal / Sergeant
'''Ranks:''' Lance Corporal / Corporal / Sergeant


The Fire Team Leaders (FTL) are responsible for calling in Close Air Support and Mortar strikes, alongside taking control of the squad in the event of the Squad Leader's departure from the mortal realm.
The Weapons Specialists (WS) are responsible for dishing out superior firepower and tactics using specialized weapons and equipment only they know how to use.  


==== Weapons Specialist ====
* Equipment sets are chosen via the Weapons Specialist vendor, and are restricted to a certain amount of each specialization to be chosen.
'''Ranks:''' Lance Corporal / Corporal / Sergeant


The Weapons Specialists (WS) are responsible for dishing out superior firepower and tactics using specialized weapons and equipment only they know how to use. There are currently four specializations; Demolitionist, Grenadier, Scout, and Sniper. These are chosen via the Weapons Specialist vendor, and are currently limited to only allowing two of each specialization to be chosen (e.g. only two demolitionist kits can be given out in a round)
[[File:SGO.png|right]]


==== Smart Gun Operator ====
==== '''Smart Gun Operator''' ====
'''Ranks:''' Lance Corporal / Corporal / Sergeant
'''Ranks:''' Lance Corporal / Corporal / Sergeant


The Smart Gun Operators (SG, SGO) are responsible for covering and suppressive fire with their exclusive IFF Smart Gun.
The Smart Gun Operators (SG, SGO) are responsible for covering and suppressive fire with their exclusive IFF Smart Gun.
[[File:CT.png|right]]


==== [[Combat Technician]] ====
==== '''Combat Technician''' ====
'''Ranks:''' Private First Class / Lance Corporal / Corporal
'''Ranks:''' Private First Class / Lance Corporal / Corporal


The Combat Technicians (CT) are responsible for setting up forward defenses such as barricades and sentries.
The Combat Technicians (CT) are responsible for general support of the marine force.
 
* Set up forward defenses such as barricades and sentries.
* Breach buildings and defenses with specialized tools and explosives.


==== Hospital Corpsman ====
[[File:HC.png|right]]
 
==== '''Hospital Corpsman''' ====
'''Ranks:''' Private First Class / Lance Corporal / Corporal
'''Ranks:''' Private First Class / Lance Corporal / Corporal


Hospital Corpsmen are responsible for the health of their squadmates, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great.
Hospital Corpsmen are responsible for the health of their squad, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great. They are also part of the [[United Nations Medical Service]].
[[File:Rifleman.png|right]]


==== Rifleman ====
==== '''Rifleman''' ====
'''Ranks:''' Private / Private First Class / Lance Corporal
'''Ranks:''' Private / Private First Class / Lance Corporal


The Riflemen are base infantry, they are responsible for following the orders given to them by their Squad Leader.
The Riflemen are base infantry, they are responsible for following the orders given to them by their Squad Leader.
<hr>
=== <big>'''Civilian'''</big> ===


==== [[Corporate Liaison]] ====
== <big>Civilian</big> ==
'''Ranks:''' Junior Executive / Executive / Senior Executive / Executive Specialist
[[File:CivCorrespondent.png|right]]
 
==== '''Civilian Correspondent''' ====
'''Ranks''': Civilian
 
The Civilian Correspondent is responsible for getting compelling footage of the battle between the Marines and the [[Xenonids]].
 
== Misc ==
[[File:MarineCorrespondent.png|right]]
 
==== '''Marine Correspondent''' ====
'''Ranks''': TBA
 
The Marine Correspondent is responsible for getting compelling footage of the battle between the Marines and the [[Xenonids]].
 
[[File:UNMCRecruiter.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''UNMC Recruiter''' ===
</div>
'''Ranks:''' Sergeant
 
Life on the frontier can be boring and exhausting, with many people, especially those born on backwater planets, seeking a means of escape into a more profitable, interesting, or meaningful life. The role of a '''[[Marines|UNMC]] Recruiter''' is to convince such people that signing up into the Marine Corps will provide such an opportunity. Equipped with a service-jacket, cap, and M1984 Pistol, these Recruiters are sent out to distant outposts and colonies, in-particular those with little hope for career growth or interest. These Recruiters often have storied careers with the UNMC, with a familiarity around distributing orders and military Overwatch systems.
 
* Survive the Xenonid outbreak.
* Try to recruit other civilians.
* Redeploy or contract to take back the colony.
 
== <big>UNMC Synthetics</big> ==
The Synthetic roles are unique, allowing the player to take control of a non-organic robotic synthetic. While synthetics are stronger, faster, and more capable than the average human, this comes at a cost. Their actions are bound by strict rules and protocols.
[[File:Synthetic.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Synthetic''' ===
</div>
[[Synthetic|Synthetics]] are expected to assist the crew of the ship in any and all applicable tasks, acting as highly capable support units across multiple fields. All these second and third generation models are produced by [[Weston-Yamada]].
 
* Their enhanced strength, precision, and resistance to damage make them valuable assets both on and off the battlefield.
* Synthetics can perform advanced medical procedures such as surgery and triage, operate engineering equipment, handle hazardous materials, interface with complex systems, and provide logistical support during operations.
* This is a whitelisted role.
 
[[File:AverageJoe.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Average Joe''' ===
</div>
Average Joes, designed and produced by '''[[Novaris Industries]],''' are a basic class of synthetic, designed for simple labor and routine shipboard tasks. 
 
* Unlike their more advanced counterparts, Average Joes are less intelligent, lack advanced reasoning capabilities, and operate with limited autonomy.
* They are primarily tasked with basic maintenance, logistics, and manual support duties aboard the ship.
* While not suited for complex medical or technical procedures, these synthetics can carry out simple repairs, transport equipment, assist in resupply operations, and help maintain general ship functionality.
* This is a whitelisted role.
 
== MARSOC ==
The '''Marine Special Operations Command''' is the [[United Nations]]' special operations unit, tasked with high-stakes missions requiring the utmost precision and expertise. Equipped with cutting-edge technology and advanced infiltration gear, MARSOC operators are trained to excel in hostile environments, from dense urban centers to remote worlds. These elite marines undertake covert operations, reconnaissance, and direct action missions, often deep behind enemy lines, where adaptability and rapid response are crucial.
 
MARSOC exists to carry out the UN’s most difficult directives with ruthless efficiency, often in situations where no other unit would succeed, where precision, speed, and an unyielding commitment to mission success are paramount. When you’re deployed, failure isn’t an option. This means you're at the top of the food chain, you'll be taking orders directly from [[High Command]], it also means that nobody on the field, can tell you what to do or where to go.
 
=== MARSOC Roles ===
[[File:MARSOC_Operative.png|center|frameless|128x128px]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''MARSOC Operator''' ===
</div>


The Corporate Liaison (CL) is responsible for increasing profits, sending faxes to their boss, and ensuring the will of [[Weston-Yamada]] is enforced.
'''Ranks:''' TBA


==== Combat Correspondent ====
* You're the best of the best, equipped with the most advanced equipment that the UNMC can field.
The Combat Correspondent (CC) is responsible for getting compelling footage of the battle between the Marines and the [[Xenonids]].
* You may be required to protect a member of High Command.
* You answer solely to High Command; no one else has the authority to issue you orders. Remember: as MARSOC, you’re not just a soldier; you’re the UN’s last line, called in only when the stakes are highest.

Latest revision as of 17:07, 6 November 2026

THE UNITED NATIONS MARINE CORPS

"Doesn’t matter if it’s the socialists, insurgents, or nightmares that crawled out of hell - when the call comes, the UNMC answers. We don’t run. We don’t hide. We get the job done. We make sure there’s a home to go back to."
— Unnamed UNMC Gunnery Sergeant, Drill Instructor aboard a station military academy.

The United Nations Marine Corps or simply just the Marines are one of the two main playable factions in the game, the other being the Xenonids and ultimately respond to the UNMC High Command. The UNMC is governed by the civilian government of the United Nations, and regulated by the Provost Marshal Office. The UNMC was primarily assigned to the defense of the growing frontiers of the United Nations government.

Current day, the UNMC finds itself locked in a war on insurgency, with everyday seeing another colony on the frontiers go dark due to an unseen enemy, or another colony declaring itself independent and aligning itself with the loose conglomerate known as the Colony Liberation Front. The situation only continues to grow worse with new enemies appearing daily and insufficient funding and manpower to meet the threat head-on.

Events such as prior operations can be found on the main page, under Major Events.

Other branches of the UNMC include:

Command

File:CO.png

Commanding Officer

Ranks: Major / Lieutenant Colonel / Colonel

The Commanding Officer (CO) has ultimate control over the operation.

  • This is a whitelisted role.
File:XO.png

Executive Officer

Ranks: Captain

The Executive Officer (XO) has control of the operation if the Commanding Officer is not present

  • They do not have the same powers and authority, such as the ability to battlefield execute people, which is still restricted to a Commanding Officer.
File:SO.png

Staff Officer

Ranks: Second Lieutenant

The Staff Officers (SO) are in charge of manning the Overwatch Consoles and relaying orders to their assigned squad, alongside relaying information back to the Combat Information Center.

File:SEA.png

Senior Enlisted Advisor

Ranks: Gunnery Sergeant / First Sergeant / Sergeant Major

The Senior Enlisted Advisor (SEA) is an advisor to command, and a teacher for the marines.

  • This is a whitelisted role.

Military Police

File:CMP.png

Chief Military Police

Ranks: Second Lieutenant / First Lieutenant

The Chief Military Police (CMP) is responsible for keeping the Military Police in line.

  • Process prisoner appeals and giving the final say on Marine Law.
File:MW.png

Military Warden

Ranks: Sergeant / Staff Sergeant / Gunnery Sergeant

The Military Warden is responsible for the Brig and the sentencing of marines that break Marine Law.

File:MP.png

Military Police

Ranks: Corporal / Sergeant / Staff Sergeant

The Military Police are responsible for keeping marines in line and enforcing Marine Law.

Auxiliary Combat Support

File:ASO.png

Auxiliary Support Officer

Ranks: First Lieutenant / Captain

The Auxiliary Support Officer (ASO) is responsible for managing the intelligence department and providing general support.

File:IO.png

Intelligence Officers

Ranks: Second Lieutenant

Responsible for recovering intelligence objects from groundside.

  • Recover intelligence to support the operation.
File:DP.png

Dropship Pilot

Ranks: Warrant Officer / Chief Warrant Officer / Second Lieutenant

The Dropship Pilot is responsible for flying the designated dropship to the Primary Landing Zone and back to the Warship.

File:GP.png

Gunship Pilot

Ranks: Warrant Officer / Chief Warrant Officer / Second Lieutenant

The Gunship Pilot is responsible for flying the designated gunship and responding to Close Air Support calls.

File:DCC.png

Dropship Crew Chief

Ranks: Corporal / Sergeant / Staff Sergeant

The Dropship Crew Chiefs (DCC) are responsible for supporting their pilot.

  • Assist with reloading weapons.
  • Provide any needed medical support to recovered marines in an emergency.

Combat Marines

File:SL.png

Squad Leader

Ranks: Sergeant / Staff Sergeant / Gunnery Sergeant

The Squad Leaders (SL) are the executors of the will of their assigned Staff Officer.

  • Ensure your squad is following orders.
  • Relay orders given to you by the SO.
File:FTL.png

Fireteam Leader

Ranks: Lance Corporal / Corporal / Sergeant

The Fire Team Leaders (FTL) are responsible for calling in Close Air Support and Mortar strikes, alongside taking control of the squad in the event of the Squad Leader's departure from the mortal realm.

File:WS.png

Weapons Specialist

Ranks: Lance Corporal / Corporal / Sergeant

The Weapons Specialists (WS) are responsible for dishing out superior firepower and tactics using specialized weapons and equipment only they know how to use.

  • Equipment sets are chosen via the Weapons Specialist vendor, and are restricted to a certain amount of each specialization to be chosen.
File:SGO.png

Smart Gun Operator

Ranks: Lance Corporal / Corporal / Sergeant

The Smart Gun Operators (SG, SGO) are responsible for covering and suppressive fire with their exclusive IFF Smart Gun.

File:CT.png

Combat Technician

Ranks: Private First Class / Lance Corporal / Corporal

The Combat Technicians (CT) are responsible for general support of the marine force.

  • Set up forward defenses such as barricades and sentries.
  • Breach buildings and defenses with specialized tools and explosives.
File:HC.png

Hospital Corpsman

Ranks: Private First Class / Lance Corporal / Corporal

Hospital Corpsmen are responsible for the health of their squad, their job is to stabilize marines in the field and send them back to the Field Hospital if their wounds are too great. They are also part of the United Nations Medical Service.

File:Rifleman.png

Rifleman

Ranks: Private / Private First Class / Lance Corporal

The Riflemen are base infantry, they are responsible for following the orders given to them by their Squad Leader.

Civilian

File:CivCorrespondent.png

Civilian Correspondent

Ranks: Civilian

The Civilian Correspondent is responsible for getting compelling footage of the battle between the Marines and the Xenonids.

Misc

File:MarineCorrespondent.png

Marine Correspondent

Ranks: TBA

The Marine Correspondent is responsible for getting compelling footage of the battle between the Marines and the Xenonids.

UNMC Recruiter

Ranks: Sergeant

Life on the frontier can be boring and exhausting, with many people, especially those born on backwater planets, seeking a means of escape into a more profitable, interesting, or meaningful life. The role of a UNMC Recruiter is to convince such people that signing up into the Marine Corps will provide such an opportunity. Equipped with a service-jacket, cap, and M1984 Pistol, these Recruiters are sent out to distant outposts and colonies, in-particular those with little hope for career growth or interest. These Recruiters often have storied careers with the UNMC, with a familiarity around distributing orders and military Overwatch systems.

  • Survive the Xenonid outbreak.
  • Try to recruit other civilians.
  • Redeploy or contract to take back the colony.

UNMC Synthetics

The Synthetic roles are unique, allowing the player to take control of a non-organic robotic synthetic. While synthetics are stronger, faster, and more capable than the average human, this comes at a cost. Their actions are bound by strict rules and protocols.

Synthetic

Synthetics are expected to assist the crew of the ship in any and all applicable tasks, acting as highly capable support units across multiple fields. All these second and third generation models are produced by Weston-Yamada.

  • Their enhanced strength, precision, and resistance to damage make them valuable assets both on and off the battlefield.
  • Synthetics can perform advanced medical procedures such as surgery and triage, operate engineering equipment, handle hazardous materials, interface with complex systems, and provide logistical support during operations.
  • This is a whitelisted role.
File:AverageJoe.png

Average Joe

Average Joes, designed and produced by Novaris Industries, are a basic class of synthetic, designed for simple labor and routine shipboard tasks.

  • Unlike their more advanced counterparts, Average Joes are less intelligent, lack advanced reasoning capabilities, and operate with limited autonomy.
  • They are primarily tasked with basic maintenance, logistics, and manual support duties aboard the ship.
  • While not suited for complex medical or technical procedures, these synthetics can carry out simple repairs, transport equipment, assist in resupply operations, and help maintain general ship functionality.
  • This is a whitelisted role.

MARSOC

The Marine Special Operations Command is the United Nations' special operations unit, tasked with high-stakes missions requiring the utmost precision and expertise. Equipped with cutting-edge technology and advanced infiltration gear, MARSOC operators are trained to excel in hostile environments, from dense urban centers to remote worlds. These elite marines undertake covert operations, reconnaissance, and direct action missions, often deep behind enemy lines, where adaptability and rapid response are crucial.

MARSOC exists to carry out the UN’s most difficult directives with ruthless efficiency, often in situations where no other unit would succeed, where precision, speed, and an unyielding commitment to mission success are paramount. When you’re deployed, failure isn’t an option. This means you're at the top of the food chain, you'll be taking orders directly from High Command, it also means that nobody on the field, can tell you what to do or where to go.

MARSOC Roles

MARSOC Operator

Ranks: TBA

  • You're the best of the best, equipped with the most advanced equipment that the UNMC can field.
  • You may be required to protect a member of High Command.
  • You answer solely to High Command; no one else has the authority to issue you orders. Remember: as MARSOC, you’re not just a soldier; you’re the UN’s last line, called in only when the stakes are highest.