Guns: Difference between revisions

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'''Guns''' come in Two Main Flavors, '''''Sidearm''''' and '''''Primary.'' Primaries''' are typically long guns such as Rifles, '''Sidearms''' are Smaller weapons typically used for support or as a Holdout option.  
'''Guns''' come in Two Main Flavors, '''''Sidearm''''' and '''''Primary.'' Primaries''' are typically long guns such as Rifles, '''Sidearms''' are Smaller weapons typically used for support or as a Holdout option.  


'''Guns''' are seperated by [[Main Page#Factions|Faction]] with various specializations.  
'''Guns''' are separated by [[Main Page#Factions|Faction]] with various specializations.  


[https://github.com/RMC-14/RMC-14/tree/master/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns Github Page]   
[https://github.com/RMC-14/RMC-14/tree/master/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns Github Page]   
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!Available [[Attachments]]
!Available [[Attachments]]
|-
|-
|
|[[File:M54C Base.png|center|frameless]]
|The standard issue rifle of the Marines.  
|The standard issue rifle of the Marines.  
Commonly carried by most combat personnel.
Commonly carried by most combat personnel.
|10x24mm Caseless
|
{| class="wikitable mw-collapsible mw-collapsed"
| colspan="3" |'''10x24 Caseless'''
|-
|Type
|Damage
|AP Value
|-
|Reg
|40
|5
|-
|AP
|30
|40
|}
|
|
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
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|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|'''Modifiers'''
|'''Fire Mode Modifiers'''
|-
|-
|
|
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| style="height:200px; width:100px; text-align:center;" | Rail Flashlight
| style="height:200px; width:100px; text-align:center;" | Rail Flashlight
Magnetic Harness
Magnetic Harness
S5 Red-Dot Sight
S5 Red-Dot Sight
S6 Reflex Sight
S6 Reflex Sight
S8 4x Telescopic Scope
S8 4x Telescopic Scope
S4 2x Telescopic Miniscope
S4 2x Telescopic Miniscope
|}
|}
|}
|}
==== Submachine Guns ====
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
!Name
|-
{| class="wikitable mw-collapsible mw-collapsed"
| colspan="5" |XM88 Heavy Rifle
|-
!Sprite
!Sprite
!Description
!Description
!Ammo Type
!Accepted [[Ammunition]]
!Firing Modes
!Stats
!Stats
!Available Attachments
!Available [[Attachments]]
|-
|-
|[[File:XM88.png|frameless]]
|XM88 Heavy Rifle
A prototype weapon designedfor use             
against heavily armored infantry targets
and light vehicles. It must be manually
chambered for every shot.
|
|
|
{| class="wikitable mw-collapsible mw-collapsed"
|
| colspan="3" |'''.458 SOCOM'''
|
|-
|
|Type
|
|Damage
|
|AP Value
|-
|-
|Reg
|104
|10
|}
|
|
|
{| class="wikitable mw-collapsible mw-collapsed"
|
|'''Firing Modes'''
|
|
|
|
|-
|-
|
|Semi-Auto
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|
|}
|}
==== Shotguns ====
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
!Name
| colspan="2" |'''Base Stats'''
!Sprite
|-
!Description
|'''recoilWielded:'''
!Ammo Type
|3
!Firing Modes
|-
!Stats
|'''recoilUnwielded:'''
!Available Attachments
|5
|-
|-
|
|'''scatterWielded:'''
|
|6
|
|
|
|
|
|-
|-
|
|'''scatterUnwielded:'''
|
|20
|
|
|
|
|
|-
|-
|'''baseFireRate:'''
|.8
|}
|
|
|
{| class="wikitable mw-collapsible mw-collapsed"
|
|'''Barrel'''
|
|- style="vertical-align:middle;"
|
| style="height:200px; width:125px; text-align:center;" | Extended Barrel
|
Suppressor
|
 
Bayonet
|}
|}
==== Snipers ====
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
!Name
|'''Underbarrel'''
!Sprite
|- style="vertical-align:middle;"
!Description
| style="height:200px; width:100px; text-align:center;" | Laser Sight
!Ammo Type
Gyroscopic Stabilizer
!Firing Modes
!Stats
!Available Attachments
|-
|
|
|
|
|
|
|
|-
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|-
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|}
|}
==== Launchers ====
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
!Name
|'''Stock'''
!Sprite
|- style="vertical-align:middle;"
!Description
| style="height:200px; width:100px; text-align:center;" | XM88 Stock
!Ammo Type
!Firing Modes
!Stats
!Available Attachments
|-
|
|
|
|
|
|
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|-
|
|
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|-
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|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
|'''Rail'''
|- style="vertical-align:middle;"
| style="height:200px; width:100px; text-align:center;" | Rail Flashlight
Magnetic Harness


==== SmartGuns ====
S5 Red-Dot Sight
{| class="wikitable mw-collapsible mw-collapsed"
 
!Name
S6 Reflex Sight
!Sprite
 
!Description
XS-9
!Ammo Type
|}
!Firing Modes
!Stats
!Available Attachments
|-
|
|
|
|
|
|
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|-
|
|
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|-
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|}
|}


==== Submachine Guns ====
==== Shotguns ====
==== Snipers ====
==== Launchers ====
==== SmartGuns ====
=== '''Sidearms''' ===
=== '''Sidearms''' ===


==== Pistols ====
==== Pistols ====
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Stats
!Available Attachments
|-
|
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|-
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|-
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|}
==== Revolvers ====
==== Revolvers ====
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Stats
!Available Attachments
|-
|
|
|
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|-
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|-
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|}
==== Energy ====
==== Energy ====
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Stats
!Available Attachments
|-
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|-
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|}

Latest revision as of 04:38, 13 November 2024

Guns come in Two Main Flavors, Sidearm and Primary. Primaries are typically long guns such as Rifles, Sidearms are Smaller weapons typically used for support or as a Holdout option.

Guns are separated by Faction with various specializations.

Github Page

Marine Firearms

Primaries

Rifles

M54C Assault Rifle Mk2
Sprite Description Accepted Ammunition Stats Available Attachments
The standard issue rifle of the Marines.

Commonly carried by most combat personnel.

10x24 Caseless
Type Damage AP Value
Reg 40 5
AP 30 40
Firing Modes
Semi-Auto
Burst
Full-Auto
Base Stats
recoilWielded: 1
recoilUnwielded: 4
scatterWielded: 6
scatterUnwielded: 20
baseFireRate: 4
burstScatterMult: 1
Fire Mode Modifiers
Full Auto
maxScatterModifier: 13
useBurstScatterMult: True
unwieldedScatterMultiplier: 2
shotsToMaxScatter: 4
Burst
fireDelay: 0.2
maxScatterModifier: 10
useBurstScatterMult: True
unwieldedScatterMultiplier: 2
shotsToMaxScatter: 6
Barrel
Extended Barrel

Suppressor

Barrel Charger

Bayonet

Underbarrel
U1 Grenade Launcher

U7 Underbarrel Shotgun

Laser Sight

Vertical Grip

Angled Grip

Bipod

Gyroscopic Stabilizer

Flashlight Grip

Stock
M54C Folding Stock

M54C Solid Stock

Rail
Rail Flashlight

Magnetic Harness

S5 Red-Dot Sight

S6 Reflex Sight

S8 4x Telescopic Scope

S4 2x Telescopic Miniscope

XM88 Heavy Rifle
Sprite Description Accepted Ammunition Stats Available Attachments
XM88 Heavy Rifle

A prototype weapon designedfor use against heavily armored infantry targets and light vehicles. It must be manually chambered for every shot.

.458 SOCOM
Type Damage AP Value
Reg 104 10
Firing Modes
Semi-Auto
Base Stats
recoilWielded: 3
recoilUnwielded: 5
scatterWielded: 6
scatterUnwielded: 20
baseFireRate: .8
Barrel
Extended Barrel

Suppressor

Bayonet

Underbarrel
Laser Sight

Gyroscopic Stabilizer

Stock
XM88 Stock
Rail
Rail Flashlight

Magnetic Harness

S5 Red-Dot Sight

S6 Reflex Sight

XS-9

Submachine Guns

Shotguns

Snipers

Launchers

SmartGuns

Sidearms

Pistols

Revolvers

Energy