(40 intermediate revisions by 4 users not shown) Line 1:
Line 1:
'''Guns''' come in Two Main Flavors, '''''Sidearm''''' and '''''Primary.'' Primaries''' are typically long guns such as Rifles, '''Sidearms''' are Smaller weapons typically used for support or as a Holdout option.
'''Guns''' come in Two Main Flavors, '''''Sidearm''''' and '''''Primary.'' Primaries''' are typically long guns such as Rifles, '''Sidearms''' are Smaller weapons typically used for support or as a Holdout option.
'''Guns''' are seperated by [[Main Page#New? Start here!|Faction]] with various specializations.
'''Guns''' are separated by [[Main Page#Factions |Faction]] with various specializations.
[https://github.com/RMC-14/RMC-14/tree/master/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns Github Page]
== Marine Firearms ==
== Marine Firearms ==
Line 9:
Line 11:
==== Rifles ====
==== Rifles ====
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+Rifles
| colspan="5" |M54C Assault Rifle Mk2
!Name
|-
!Sprite
!Sprite
!Description
!Description
!Ammo Type
!Accepted [[Ammunition]]
!Firing Modes
!Stats
!Damage Modifier
!Available [[ Attachments]]
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|M54C Assault Rifle MK2
|[[File: M54C Base.png |center |frameless]]
|
|The standard issue rifle of the Marines.
|
Commonly carried by most combat personnel.
|
|
|
|
|
|
|
|
|
|
|
|
|
{| class="wikitable mw-collapsible mw-collapsed"
| colspan="3" |'''10x24 Caseless'''
|-
|Type
|Damage
|AP Value
|-
|-
|
|Reg
|
|40
|
|5
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|AP
|30
|40
|}
|
|
|
{| class="wikitable mw-collapsible mw-collapsed "
|
|''' Firing Modes'''
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Submachine Guns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|Semi-Auto
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|Burst
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|Full-Auto
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed "
==== Shotguns ====
| colspan="2" |'''Base Stats'''
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|'''recoilWielded:'''
|
|1
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''recoilUnwielded:'''
|
|4
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''scatterWielded:'''
|
|6
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Snipers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|'''scatterUnwielded:'''
|
|20
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''baseFireRate:'''
|
|4
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''burstScatterMult:'''
|
|1
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed "
==== Launchers ====
|''' Fire Mode Modifiers'''
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|
|
{ | class="wikitable mw-collapsible mw -collapsed"
|
| colspan="2" |'''Full Auto'''
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|maxScatterModifier:
|
|13
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== SmartGuns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|useBurstScatterMult:
|
|True
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|unwieldedScatterMultiplier:
|
|2
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|shotsToMaxScatter:
|
|4
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
=== '''Sidearms''' ===
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|
|
{ | class="wikitable mw-collapsible mw-collapsed"
|
| colspan="2" |'''Burst'''
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|fireDelay:
|
|0.2
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|maxScatterModifier:
|
|10
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Pistols ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|useBurstScatterMult:
|
|True
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|unwieldedScatterMultiplier:
|
|2
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|shotsToMaxScatter:
|
|6
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
==== Revolvers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
==== Energy ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
{ | class="wikitable mw-collapsible mw-collapsed"
|
|'''Barrel'''
|
|- style="vertical-align:middle;"
|
| style="height:200px; width:125px; text -align:center;" | Extended Barrel
|
Suppressor
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
== Weston-Yamada Firearms ==
=== '''Primaries''' ===
Barrel Charger
==== Rifles ====
Bayonet
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
|'''Underbarrel'''
|- style="vertical-align:middle;"
| style="height:200px; width:100px; text-align:center;" | U1 Grenade Launcher
U7 Underbarrel Shotgun
==== Submachine Guns ====
Laser Sight
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Shotguns ====
Vertical Grip
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Snipers ====
Angled Grip
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Launchers ====
Bipod
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== SmartGuns ====
Gyroscopic Stabilizer
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
=== '''Sidearms''' ===
Flashlight Grip
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw -collapsible mw -collapsed"
==== Pistols ====
|'''Stock'''
{| class="wikitable"
|- style ="vertical-align:middle;"
|+
| style ="height:200px; width:100px; text-align:center; " | M54C Folding Stock
!Name
M54C Solid Stock
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Revolvers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
|'''Rail'''
|- style="vertical-align:middle;"
| style="height:200px; width:100px; text-align:center;" | Rail Flashlight
Magnetic Harness
==== Energy ====
S5 Red -Dot Sight
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
== Socialist Progressive People's Firearms ==
S6 Reflex Sight
=== '''Primaries''' ===
S8 4x Telescopic Scope
==== Rifles ====
S4 2x Telescopic Miniscope
{| class="wikitable"
|}
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed "
==== Submachine Guns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
{ | class="wikitable mw-collapsible mw -collapsed"
|
| colspan="5" |XM88 Heavy Rifle
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Shotguns ====
{| class="wikitable"
|+
!Name
!Sprite
!Sprite
!Description
!Description
!Ammo Type
!Accepted [[Ammunition]]
!Firing Modes
!Stats
!Damage Modifier
!Available [[ Attachments]]
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|[[File:XM88.png|frameless]]
|XM88 Heavy Rifle
A prototype weapon designedfor use
against heavily armored infantry targets
and light vehicles. It must be manually
chambered for every shot.
|
|
|
{ | class="wikitable mw-collapsible mw-collapsed"
|
| colspan="3" |'''.458 SOCOM'''
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|Type
|
|Damage
|
|AP Value
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|Reg
|
|104
|
|10
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
==== Snipers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
{| class="wikitable mw-collapsible mw-collapsed"
|'''Firing Modes'''
|-
|-
|
|Semi-Auto
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed "
==== Launchers ====
| colspan="2" |'''Base Stats'''
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''recoilWielded:'''
|
|3
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''recoilUnwielded:'''
|
|5
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== SmartGuns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|-
|
|'''scatterWielded:'''
|
|6
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''scatterUnwielded:'''
|
|20
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|
|'''baseFireRate:'''
|
|.8
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
=== '''Sidearms''' ===
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
{ | class="wikitable mw-collapsible mw-collapsed"
|
|'''Barrel'''
|
|- style="vertical-align:middle;"
|
| style="height:200px; width:125px; text -align:center;" | Extended Barrel
|
Suppressor
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Pistols ====
Bayonet
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed "
==== Revolvers ====
|'''Underbarrel'''
{| class="wikitable"
|- style="vertical -align:middle;"
|+
| style="height:200px; width:100px; text -align:center;" | Laser Sight
!Name
Gyroscopic Stabilizer
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed "
==== Energy ====
|'''Stock'''
{| class="wikitable"
|- style="vertical -align:middle;"
|+
| style="height:200px; width:100px; text -align:center;" | XM88 Stock
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
|'''Rail'''
|- style="vertical-align:middle;"
| style="height:200px; width:100px; text-align:center;" | Rail Flashlight
Magnetic Harness
== Colony Liberation Front Firearms ==
S5 Red-Dot Sight
=== '''Primaries''' ===
S6 Reflex Sight
==== Rifles ====
XS -9
{| class="wikitable"
|}
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
|}
==== Submachine Guns ====
==== Submachine Guns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Shotguns ====
==== Shotguns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Snipers ====
==== Snipers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Launchers ====
==== Launchers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== SmartGuns ====
==== SmartGuns ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
=== '''Sidearms''' ===
=== '''Sidearms''' ===
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Pistols ====
==== Pistols ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Revolvers ====
==== Revolvers ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
==== Energy ====
==== Energy ====
{| class="wikitable"
|+
!Name
!Sprite
!Description
!Ammo Type
!Firing Modes
!Damage Modifier
!Recoil
!Scatter
!Fire Rate
!Burst Scatter Mult
!Speed Modifier
!Wield Delay
!Item Size
!Melee Damage
!Available Attachments
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}
Guns come in Two Main Flavors, Sidearm and Primary. Primaries are typically long guns such as Rifles, Sidearms are Smaller weapons typically used for support or as a Holdout option.
Guns are separated by Faction with various specializations.
Github Page
Marine Firearms
Primaries
Rifles
M54C Assault Rifle Mk2
Sprite
Description
Accepted Ammunition
Stats
Available Attachments
The standard issue rifle of the Marines.
Commonly carried by most combat personnel.
10x24 Caseless
Type
Damage
AP Value
Reg
40
5
AP
30
40
Firing Modes
Semi-Auto
Burst
Full-Auto
Base Stats
recoilWielded:
1
recoilUnwielded:
4
scatterWielded:
6
scatterUnwielded:
20
baseFireRate:
4
burstScatterMult:
1
Fire Mode Modifiers
Full Auto
maxScatterModifier:
13
useBurstScatterMult:
True
unwieldedScatterMultiplier:
2
shotsToMaxScatter:
4
Burst
fireDelay:
0.2
maxScatterModifier:
10
useBurstScatterMult:
True
unwieldedScatterMultiplier:
2
shotsToMaxScatter:
6
Barrel
Extended Barrel
Suppressor
Barrel Charger
Bayonet
Underbarrel
U1 Grenade Launcher
U7 Underbarrel Shotgun
Laser Sight
Vertical Grip
Angled Grip
Bipod
Gyroscopic Stabilizer
Flashlight Grip
Stock
M54C Folding Stock
M54C Solid Stock
Rail
Rail Flashlight
Magnetic Harness
S5 Red-Dot Sight
S6 Reflex Sight
S8 4x Telescopic Scope
S4 2x Telescopic Miniscope
XM88 Heavy Rifle
Sprite
Description
Accepted Ammunition
Stats
Available Attachments
XM88 Heavy Rifle
A prototype weapon designedfor use
against heavily armored infantry targets
and light vehicles. It must be manually
chambered for every shot.
.458 SOCOM
Type
Damage
AP Value
Reg
104
10
Base Stats
recoilWielded:
3
recoilUnwielded:
5
scatterWielded:
6
scatterUnwielded:
20
baseFireRate:
.8
Barrel
Extended Barrel
Suppressor
Bayonet
Underbarrel
Laser Sight
Gyroscopic Stabilizer
Rail
Rail Flashlight
Magnetic Harness
S5 Red-Dot Sight
S6 Reflex Sight
XS-9
Submachine Guns
Shotguns
Snipers
Launchers
SmartGuns
Sidearms
Pistols
Revolvers
Energy