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''[[File:UN_Emblem.png|center|frameless|360x360px]]''<center>'''<big><big><big>THE UNITED NATIONS</big></big></big>'''</center>
''[[File:UN_Emblem.png|center|frameless|360x360px]]''<center>'''<big><big><big>THE UNITED NATIONS</big></big></big>'''</center>


The United Nations is a powerful governing body that encompasses Earth's original nations, as well as a vast array of space-faring societies, planetary colonies, and territories across the galaxy. Over centuries of diplomatic consolidation and interstellar expansion, the United Nations has become the central authority uniting not only human civilizations but also a diverse collection of species, all working under its banner for shared security, prosperity, and order.
== Overview ==
The United Nations was formed encompassing the remaining people of all of Earth's original nations, as well as a vast array of space-faring societies, planetary colonies, and territories across the galaxy. Over centuries of diplomatic consolidation and interstellar expansion, the United Nations has become the central authority uniting not only human civilizations but also a diverse collection of interstellar life, all working under its banner for shared security, prosperity, and order.


''<small>You might be thinking of the real life [[wikipedia:United_Nations|United Nations]], the UN seen in RMC-14 is completely unrelated and is an independent nation that controls the entirety of Earth and several other colonies in space.</small>''
''<small>Unrelated to the real-world [[wikipedia:United_Nations|United Nations]], the UN seen in RMC-14 is an independent collective of nations that maintains the entirety of Earth and several other colonies and planets in space.</small>''


=== Structure and Governance ===
=== Ideology ===
The United Nations operates under a highly centralized government, borrowing much of its structure from the United States but adapting it to manage its interstellar jurisdiction. At the apex of this system is the '''Office of the President of the United Nations'''—a position of immense influence, wielding near-imperial authority over all member species and territories. While the President is elected, the office often consolidates power through executive decrees, emergency powers, and a tightly controlled legislative process.  
The United Nations embodies a unifying ideology that prioritizes collective peace, unity, and security across its vast, diverse dominion. Driven by the principle that collaboration among interstellar life is essential for mutual survival and prosperity, the UN seeks to forge a sense of shared purpose among its member civilizations. Its policies and initiatives are designed to promote cooperation, resolve conflicts peacefully, and encourage cultural exchange to build understanding and trust. By ensuring that all interstellar life contributes to and benefits from shared goals, the UN aims to create a balanced society where technological, scientific, and social advancements are shared for the greater good.
 
== Formation of the United Nations ==
 
==== Pre-Exodus ====
Earth has gone through devastating ecological and geopolitical crises. A mix of unchecked pollution, global warming, and wars between the steadily forming [[Socialist Progressive Peoples (SPP)|SPP]], [[Three Suns Empire|TSE]], and the parent nations of the soon-to-be-formed United Nations, for resources, which devastated much of the habitable land through the use of nuclear arms.
 
The two other major powers took their resources and people to space to build anew and discover new resources to support themselves. Earth was left nearly inhospitable, and the major spacefaring factions recognize that the planet can no longer serve as the hub of their operations and government.
 
==== Post-Exodus ====
With no choice but to collaborate, the remaining nations and governments on earth combined to form the United Nations to address the abandoned people left behind and the rapidly decaying state of the Earth. Through this formation, the UN worked to address the ecological collapse, restore stability, and enact policies for sustainable development, using its global presence to secure peace and partial restoration of the Earth.
 
At the same time, the '''Horizon Expansion Act''' is created in response to the overpopulation of the remaining livable areas and the people's need for new homes and resources. This was also part of a broader effort, which saw the formation of the [[Interstellar Life Rights Council]] later in the future, to secure alliances with interstellar life that could assist with their collective goals of providing a safe space for everyone.
 
==== Current Day ====
As the people of the United Nations spread into the wider space, it continues to form alliances with various interstellar life, further adding to the wider civilization. The UN, now an interstellar governing body, is a symbol of peace and diplomacy - but Earth itself is not the central hub anymore.


The current sitting '''President of the United Nations''' is '''The Honorable Cyrus Solara''', the XXth. <!-- we haven't really consolidated in lore how many presidents there have been before this guy -->
While Earth remains home to cultural and historical significance, it is no longer the driving force behind the future of its people. The major powers have established their own systems and thriving colonies, leaving Earth as a relic mostly used for tourism and education, a look at humanity's origins.


=== Branches of Power ===
'''[[New Horizon Day]]''' is celebrated on October 28th across all United Nations member worlds, to commemorate the formation of the United Nations, and the peace and prosperity it has upheld for everyone. Each year, citizens and service members alike gather under the same sky, or skies, to honor peace, unity, and the endless horizon yet to be explored. They also usually have fireworks.
Though the United Nations maintains a formal commitment to democratic principles, in practice, much of the authority rests with a highly centralized leadership. The '''[[Marines|United Nations Marine Corps]]''' and the '''[[Colony Marshal Bureau (CMB)|Colony Marshal Bureau]]''' are the primary enforcers of the UN’s laws and authority:


* '''[[Marines|United Nations Marine Corps]]''': The UNMC is the military arm of the United Nations, tasked with protecting the interstellar territories, maintaining order, and defending colonies against both internal and external threats. It combines traditional military forces with advanced space fleets, planetary defense systems, and elite special operations units, operating not only on Earth but across numerous worlds, often deployed to resolve civil unrest or protect critical interspecies relations.
== Structure and Governance ==
* '''[[Colony Marshal Bureau (CMB)|Colony Marshal Bureau]]''': The CMB functions as the law enforcement division responsible for maintaining security across the United Nations' many colonies and space stations. The Marshals ensure that UN laws are upheld even in the most remote regions, and they are often granted broad authority to declare martial law, suppress rebellion, and maintain order, regardless of the cultures they encounter. Their jurisdiction spans human colonies as well as those of other species.
The United Nations operates under a centralized government, working to fulfill the needs of its member worlds and nations. At the apex of this system is the '''Office of the President of the United Nations.''' The current sitting President of the United Nations is The Honorable '''Cyrus Solara'''.  
* '''[[Provost Marshal Office]]''': The PMO serves as the central authority for maintaining order, discipline, and integrity within both the military and governmental ranks. Tasked with enforcing regulations, the PMO ensures that all personnel—from frontline soldiers to high-ranking officials—adhere to established standards of conduct and protocol. Their role extends beyond traditional law enforcement, as they also conduct internal investigations to detect, prevent, and address corruption, espionage, and misuse of authority.


=== Influence and Control ===
Though the United Nations maintains a commitment to democratic principles, much of the authority rests with a highly centralized leadership.
The United Nations is founded on principles of unity, security, and peace, aiming to create a stable interstellar order where all member species cooperate for the common good. However, this ideal has often been maintained through strict control, military presence, and surveillance.  


While core worlds experience a degree of political freedom and affluence, colonies on the edge of UN space often endure direct military oversight and constant monitoring by the CMB. The UN’s leadership exercises strict control over all factions within its domain, viewing dissent or rebellion as a threat to interspecies harmony. Those who challenge the UN’s authority are swiftly dealt with, branded as rebels or insurrectionists.
==== '''[[Marines|United Nations Marine Corps]]''' ====
The UNMC is the military arm of the United Nations, tasked with protecting the interstellar territories, maintaining order, and defending colonies against both internal and external threats. It combines traditional military forces with advanced space fleets, planetary defense systems, and elite special operations units, operating not only on Earth but across numerous worlds, often deployed to resolve civil unrest or protect critical interspecies relations.


=== Technology and Expansion ===
==== '''[[Colony Marshal Bureau (CMB)|Colony Marshal Bureau]]''' ====
With unmatched technological advancements, the United Nations maintains a cutting-edge military, surveillance network, and interplanetary infrastructure. The UN employs advanced spacecraft, AI-controlled defense systems, and terraforming technologies to extend its reach and solidify its dominance. Cybersecurity is a central aspect of the UN’s strategy, with constant data monitoring and surveillance used to preempt threats from both internal factions and external powers.
The CMB functions as the law enforcement division responsible for maintaining security across the United Nations' many colonies and space stations. The Marshals ensure that UN laws are upheld even in the most remote regions, and they are often granted broad authority to declare martial law, suppress rebellion, and maintain order. Their jurisdiction spans human colonies as well as those of other interstellar life.


The UN’s technological supremacy allows it to maintain control over its far-flung colonies, using automated systems, orbital defenses, and drone fleets to enforce its will across vast distances. Even in the most remote parts of its domain, the UN’s presence is felt through an intricate web of technology designed to maintain peace, prosperity, and loyalty.
==== '''[[Provost Marshal Office]]''' ====
The Provost serves as the central authority for maintaining order, discipline, and integrity within both the military and governmental ranks. Tasked with enforcing regulations, the Provost ensures that all personnel- from frontline soldiers to high-ranking officials- adhere to established standards of conduct and protocol. Their role extends beyond traditional law enforcement, as they also conduct foreign intelligence and internal investigations to detect, prevent, and address corruption, espionage, and misuse of authority.


=== Ideology ===
== Technology and Expansion ==
The United Nations embodies a unifying ideology that prioritizes collective peace, unity, and security across its vast, diverse dominion. Driven by the principle that collaboration among species is essential for mutual survival and prosperity, the UN seeks to forge a sense of shared purpose among its member civilizations. Its policies and initiatives are designed to promote cooperation, resolve conflicts peacefully, and encourage cultural exchange to build understanding and trust. By ensuring that all species contribute to and benefit from shared goals, the UN aims to create a balanced society where technological, scientific, and social advancements are shared for the greater good.
The United Nations maintains a modern military, surveillance network, and interplanetary infrastructure. The UN employs advanced spacecraft, AI-controlled defense systems, and terraforming technologies to extend its reach. Cybersecurity is also an aspect of the UN’s strategy, with constant data monitoring and surveillance used to preempt threats from both internal factions and external powers, as the tensions with the [[Socialist Progressive Peoples (SPP)|Socialist Progressive Peoples]] continue to grow.
 
The UN’s technological advances allow it to maintain control over its far-flung colonies, using automated systems, orbital defenses, and drone fleets to protect across vast distances. Even in the most remote parts of its domain, the UN’s presence is felt through an intricate web of technology designed to maintain peace and prosperity.
 
== Faction Relations ==
 
=== '''[[Colony Liberation Front (CLF)|The Colony Liberation Front]]''' ===
The United Nations is openly hostile to the CLF and sees it as an ongoing threat to stability and governance throughout its territories. The CLF is a decentralized network of insurgent cells bound by their goal of bringing instability to UN rule and appealing for autonomy and liberation from what it considers as oppressive rule. These cells operate clandestinely, coordinating actions to destabilize the UN, using methods of sabotage, espionage, and directed attacks against significant installations and personnel. The CLF is now considered one of the most plausible internal threats to the cohesion of the UN, while its influence spreads throughout the colonial worlds, seeding unrest and resistance among the populations that lost faith in the UN's governance.
 
=== [[Socialist Progressive Peoples (SPP)|'''Socialist Progressive Peoples''']] ===
The UN and the SPP are in a cold war, as neither side is willing to risk the catastrophic consequences of a full-scale war. Both are aware that an all-out conflict would devastate resources, destabilize neutral territories, and expose weaknesses to other factions waiting to exploit the chaos. This extended, uneasy balance has led to extensive espionage, propaganda campaigns, and covert operations; both the UN and SPP are working to undermine the peoples' trust in the other, hoping to cause neutral colonies to join their cause and turn the cold shoulder to the other.
 
However, tensions flare on the galaxy’s outer edges, where colonies and fringe planets lie beyond the core’s oversight. Skirmishes between UN and SPP forces frequently erupt in these isolated regions, as each side maneuvers for strategic advantage and territory. These clashes are rarely documented and often hidden from public view to avoid political fallout on both sides. Yet, for the soldiers and civilians caught in these flashpoints, the cold war feels dangerously close to turning hot. Both the UN and SPP invest in their military readiness, intelligence networks, and diplomatic corps, preparing for the possibility that these “cold” hostilities might one day break into a full-scale, open war.
 
=== [[Three Suns Empire|'''Three Suns Empire''']] ===
The United Nations and the Three Suns Empire share a cautious alliance, strained by competing ambitions for expansion. While diplomatic agreements maintain a formal partnership, the UN grows increasingly wary of TSE’s close relationship with Weston-Yamada. UN military officials suspect that Weston-Yamada may be prioritizing TSE interests, fueling distrust and complicating the alliance.
 
This suspicion has deepened the rift between the factions, straining diplomatic efforts as each side watches the other closely for signs of betrayal. Though neither side seeks open conflict, tensions over colony influence and corporate loyalty have made the alliance increasingly fragile, with both powers preparing for the possibility of a breakdown.
 
== Civilian Roles ==
[[File:CivilianColonist.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Colonist''' ===
</div>
 
Where there's a fresh start to have, money to be made, or a place to run from ones past, people are sure to come. '''Colonists''' are the average citizens of the various colonies throughout sectors such as [[The Zephyron Sector|Zephyron]]. Many may not hold regular employment like their peers, but rather find various odd-jobs or small local places to work, or may not be employed at all. They can be found wearing a wide range of different civilian clothing items, such as sneakers, shirts, jackets, and pants.
 
* Survive the Xenonid outbreak.
* Figure out what happens next.
* Redeploy or contract to take back the colony.
 
[[File:Researcher.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Scientist''' ===
</div>
'''Ranks:''' Doctor
 
'''Scientists''' are a common sight in sectors such as [[The Zephyron Sector|Zephyron]]. Hailing from a variety of different disciplines and fields, they are leaders in innovation and research. Scientists are typically spotted wearing labcoats, latex gloves, and Reagent-Hud glasses, and can be found within laboratories and research institutes.
 
* Survive the Xenonid outbreak.
* Try to learn more about your selected field of study.
* Redeploy or contract to take back the colony.
 
[[File:Engineer.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Engineer''' ===
</div>
 
'''Engineers''' are responsible for the maintenance and construction of a colony's infrastructure. Equipped with high-visibility vests, hard-hats, and insulated gloves, their tasks typically cover maintenance of the local power grid, repairing damage to buildings and systems, and getting broken machines back into working order. On the Frontier, their job is of vital importance, as even one broken subsystem could spell doom for a colony.
 
* Survive the Xenonid outbreak.
* Make sure that the power grid is operational and running.
* Check in on important pieces of colony infrastructure to make sure it's operational.
* Redeploy or contract to take back the colony.
 
[[File:CargoWorker.png|center]]
<div style="text-align:center; margin-top:-10px;">
=== '''Cargo Technicians''' ===
</div>
 
'''Cargo Technicians''' are the workers who keep the movement of goods consistent and fast. Serving as the backbone for the various ports and colonies on the frontier, they help load and unload goods, check manifests, report discrepancies, and coordinate the destinations of various products. Without them, the high-maintenance machine of interstellar logistics They're usually found wearing more casual gear, such as beanies and caps, as well as less formal uniforms.
 
* Survive the Xenonid outbreak.
* Make sure that no cargo goes unaccounted for.
* Redeploy or contract to take back the colony.
 
[[File:DoctorSurvivor.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Colony Doctor''' ===
</div>
'''Ranks:''' Doctor
 
'''Doctors''' are skilled medical personnel, trained in providing care to patients suffering from a wide range of conditions, from injuries and infections to conditions and allergies. Their equipment is often simple but effective: Labcoats, scrubs, surgical caps, Healthmate HUDs, sterile masks, and latex gloves, all in order to provide the best care and reduce the risk of infections. They're also usually well-versed in surgery, which makes them vital members of any colony, especially on the dangerous frontier.
 
* Survive the Xenonid outbreak.
* Provide care to other members of the colony.
* Use your medical abilities to help the marine effort.
* Redeploy or contract to take back the colony.
 
[[File:Paramedic.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Paramedic''' ===
</div>
'''Ranks:''' Doctor
 
'''Paramedic''' are Emergency Medical Technicians, tasked with quickly responding to incidents which require a medical professional. Unlike regular Doctors, Paramedics are more trained in first-aid, stabilizing patient for long enough to get them to a medical center where they can receive more intensive care. Wearing EMT fatigues, Healthmate HUDs, and sterile gloves, they're often the first to arrive in emergencies to help wounded colonists.
 
* Survive the Xenonid outbreak.
* Administer first-aid to badly wounded individuals.
* Redeploy or contract to take back the colony.
 
[[File:Chaplain.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Chaplain''' ===
</div>
 
'''Chaplains''' are religious and community leaders within a colony. Due to the dangers present in the frontier, many may turn to faith as a means of handling difficult circumstances and situations, requiring these Chaplains to provide their services, no matter what religion a member of the colony belongs to. Beyond just faith-related aid, Chaplains are also expected to provide comfort and support for people in need, and can often been seen organizing community events.
 
* Survive the Xenonid outbreak.
* Supply emotional support to people in need.
* Provide last-rites for deceased individuals.
* Redeploy or contract to take back the colony.
 
[[File:Prisoner.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Prisoner/Gang Leader''' ===
</div>
 
The Frontier is a harsh place to live, and many will often turn to crime, either for money, revenge, or the chance to rise up in the world. '''Prisoners''' are such people who've been caught committing such misdeeds, and have been sentenced to prison for the crimes they've been suspected of committing. Life in these detainment facilities can be tough, and usually those who are released find themselves changed, often with experiences that teach them valuable lessons about how to fight dirty and live in a dog-eat-dog galaxy.
 
However, some prisoners don't suffer in prison: They thrive. '''Gang Leaders''' are the heads of prison gangs who operate from within confinement. Despite their position, these criminals are able to command people around, and are infamous for their brutality, strength, and/or cunning which has been enhanced through their years in prison.
 
* Survive the Xenonid outbreak.
* Try to prove your innocence.
* Figure out if there's any money to be found in the ruins of the colony.
* Redeploy or contract to show those Xenonids who's boss.
 
[[File:HeavyVehicleOperator.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Heavy Vehicle Operator/Trucker''' ===
</div>
 
'''Heavy Vehicle Operators''' are tried-and-true blue-collar workers who operate the various vehicles on a colony. From large flatbed trucks to small mining crawlers and transport vans, these truckers are important for moving around people and goods. Their outfits are often warm and comfortable, a necessity for long drives, with caps to protect the eyes from the glare of a star or from rain. Heavy Vehicle Operators are fairly self-reliant, possessing engineering skills to maintain their own vehicles and keep them in working order.
 
* Survive the Xenonid outbreak.
* Repair and use a vehicle on the colony.
* Redeploy or contract to show those Xenonids who's boss.
 
[[File:FireProtectionSpecialist.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Fire Protection Specialist''' ===
</div>
 
'''Fire Protection Specialists''' are colonists trained in handling fires, natural or man-made. Equipped with utility uniforms and gas-masks, they're responsible for putting our flames, as well as handling flammable materials or risks. Such work is often dangerous, as many colonies with dense structures have the potential to become raging infernos if something goes wrong, but it can be necessary, especially on drier worlds.
 
* Survive the Xenonid outbreak.
* Redeploy or contract to take back the colony.
 
[[File:FlightControlOperator.png|center]]
 
<div style="text-align:center; margin-top:-10px;">
=== '''Flight Control Operator''' ===
</div>


=== Vision and Legacy ===
'''Flight Control Operators''' are responsible for guiding and directing inbound shuttles and ships to their designated landing zones. Found wearing headsets, aviators to keep out glare, and a windbreaker to keep them warm, these colonists are well-trained in aviation terminology, even if they aren't equipped to fly. A position as a Flight Control Operator can be either extremely stressful or laid-back, depending on if a colony experiences regular Air Traffic or not.
The United Nations envisions a unified galaxy, where diverse species put aside their differences to work in harmony and prosperity. However, as the organization grows in power, so too does resistance to its rule. Numerous colonies, many populated by non-human species, have begun to question the UN’s overreach and its often heavy-handed approach to governance. Rebellions, both small and large, simmer in the outer reaches, challenging the very foundations of the UN’s authority.


=== Foreign Relations ===
* Survive the Xenonid outbreak.
{| class="wikitable"
* Check the UNMC Dropships to see if they're following proper landing procedure.
|+
* Redeploy or contract to take back the colony.
!NATION
!RELATIONS
|-
|'''[[Colony Liberation Front (CLF)|The Colony Liberation Front]]'''
|The United Nations is openly hostile to the CLF and sees it as an ongoing threat to stability and governance throughout its territories. The CLF is a decentralized network of insurgent cells bound by their goal of bringing instability to UN rule and appealing for autonomy and liberation from what it considers as oppressive rule. These cells operate clandestinely, coordinating actions to destabilize the UN, using methods of sabotage, espionage, and directed attacks against significant installations and personnel. The CLF is now considered one of the most plausible internal threats to the cohesion of the UN, while its influence spreads throughout the colonial worlds, seeding unrest and resistance among the populations that lost faith in the UN's governance.  
|-
|[[Socialist Progressive Peoples (SPP)|'''Socialist Progressive Peoples''']]
|The UN and the SPP are in a cold war, as neither side is willing to risk the catastrophic consequences of a full-scale war. Both are aware that an all-out conflict would devastate resources, destabilize neutral territories, and expose weaknesses to other factions waiting to exploit the chaos. This extended, uneasy balance has led to extensive espionage, propaganda campaigns, and covert operations; both the UN and SPP are working to undermine the peoples' trust in the other, hoping to cause neutral colonies to join their cause and turn the cold shoulder to the other.
However, tensions flare on the galaxy’s outer edges, where colonies and fringe planets lie beyond the core’s oversight. Skirmishes between UN and SPP forces frequently erupt in these isolated regions, as each side maneuvers for strategic advantage and territory. These clashes are rarely documented and often hidden from public view to avoid political fallout. Yet, for the soldiers and civilians caught in these flashpoints, the cold war feels dangerously close to turning hot. Both the UN and SPP invest in their military readiness, intelligence networks, and diplomatic corps, preparing for the possibility that these “cold” hostilities might one day break into a full-scale, open war.
|-
|[[Three Suns Empire|'''Three Suns Empire''']]
|The United Nations and the Three Suns Empire share a cautious alliance, strained by competing ambitions for colonial expansion. While diplomatic agreements maintain a formal partnership, the UN grows increasingly wary of TSE’s close relationship with Weston-Yamada. UN military officials suspect that Weston-Yamada may be prioritizing TSE interests, fueling distrust and complicating the alliance.
This suspicion has deepened the rift between the factions, straining diplomatic efforts as each side watches the other closely for signs of betrayal. Though neither side seeks open conflict, tensions over colonial influence and corporate loyalty have made the alliance increasingly fragile, with both powers preparing for the possibility of a breakdown.
|}

Latest revision as of 00:01, 28 July 2026

THE UNITED NATIONS

Overview

The United Nations was formed encompassing the remaining people of all of Earth's original nations, as well as a vast array of space-faring societies, planetary colonies, and territories across the galaxy. Over centuries of diplomatic consolidation and interstellar expansion, the United Nations has become the central authority uniting not only human civilizations but also a diverse collection of interstellar life, all working under its banner for shared security, prosperity, and order.

Unrelated to the real-world United Nations, the UN seen in RMC-14 is an independent collective of nations that maintains the entirety of Earth and several other colonies and planets in space.

Ideology

The United Nations embodies a unifying ideology that prioritizes collective peace, unity, and security across its vast, diverse dominion. Driven by the principle that collaboration among interstellar life is essential for mutual survival and prosperity, the UN seeks to forge a sense of shared purpose among its member civilizations. Its policies and initiatives are designed to promote cooperation, resolve conflicts peacefully, and encourage cultural exchange to build understanding and trust. By ensuring that all interstellar life contributes to and benefits from shared goals, the UN aims to create a balanced society where technological, scientific, and social advancements are shared for the greater good.

Formation of the United Nations

Pre-Exodus

Earth has gone through devastating ecological and geopolitical crises. A mix of unchecked pollution, global warming, and wars between the steadily forming SPP, TSE, and the parent nations of the soon-to-be-formed United Nations, for resources, which devastated much of the habitable land through the use of nuclear arms.

The two other major powers took their resources and people to space to build anew and discover new resources to support themselves. Earth was left nearly inhospitable, and the major spacefaring factions recognize that the planet can no longer serve as the hub of their operations and government.

Post-Exodus

With no choice but to collaborate, the remaining nations and governments on earth combined to form the United Nations to address the abandoned people left behind and the rapidly decaying state of the Earth. Through this formation, the UN worked to address the ecological collapse, restore stability, and enact policies for sustainable development, using its global presence to secure peace and partial restoration of the Earth.

At the same time, the Horizon Expansion Act is created in response to the overpopulation of the remaining livable areas and the people's need for new homes and resources. This was also part of a broader effort, which saw the formation of the Interstellar Life Rights Council later in the future, to secure alliances with interstellar life that could assist with their collective goals of providing a safe space for everyone.

Current Day

As the people of the United Nations spread into the wider space, it continues to form alliances with various interstellar life, further adding to the wider civilization. The UN, now an interstellar governing body, is a symbol of peace and diplomacy - but Earth itself is not the central hub anymore.

While Earth remains home to cultural and historical significance, it is no longer the driving force behind the future of its people. The major powers have established their own systems and thriving colonies, leaving Earth as a relic mostly used for tourism and education, a look at humanity's origins.

New Horizon Day is celebrated on October 28th across all United Nations member worlds, to commemorate the formation of the United Nations, and the peace and prosperity it has upheld for everyone. Each year, citizens and service members alike gather under the same sky, or skies, to honor peace, unity, and the endless horizon yet to be explored. They also usually have fireworks.

Structure and Governance

The United Nations operates under a centralized government, working to fulfill the needs of its member worlds and nations. At the apex of this system is the Office of the President of the United Nations. The current sitting President of the United Nations is The Honorable Cyrus Solara.

Though the United Nations maintains a commitment to democratic principles, much of the authority rests with a highly centralized leadership.

United Nations Marine Corps

The UNMC is the military arm of the United Nations, tasked with protecting the interstellar territories, maintaining order, and defending colonies against both internal and external threats. It combines traditional military forces with advanced space fleets, planetary defense systems, and elite special operations units, operating not only on Earth but across numerous worlds, often deployed to resolve civil unrest or protect critical interspecies relations.

Colony Marshal Bureau

The CMB functions as the law enforcement division responsible for maintaining security across the United Nations' many colonies and space stations. The Marshals ensure that UN laws are upheld even in the most remote regions, and they are often granted broad authority to declare martial law, suppress rebellion, and maintain order. Their jurisdiction spans human colonies as well as those of other interstellar life.

Provost Marshal Office

The Provost serves as the central authority for maintaining order, discipline, and integrity within both the military and governmental ranks. Tasked with enforcing regulations, the Provost ensures that all personnel- from frontline soldiers to high-ranking officials- adhere to established standards of conduct and protocol. Their role extends beyond traditional law enforcement, as they also conduct foreign intelligence and internal investigations to detect, prevent, and address corruption, espionage, and misuse of authority.

Technology and Expansion

The United Nations maintains a modern military, surveillance network, and interplanetary infrastructure. The UN employs advanced spacecraft, AI-controlled defense systems, and terraforming technologies to extend its reach. Cybersecurity is also an aspect of the UN’s strategy, with constant data monitoring and surveillance used to preempt threats from both internal factions and external powers, as the tensions with the Socialist Progressive Peoples continue to grow.

The UN’s technological advances allow it to maintain control over its far-flung colonies, using automated systems, orbital defenses, and drone fleets to protect across vast distances. Even in the most remote parts of its domain, the UN’s presence is felt through an intricate web of technology designed to maintain peace and prosperity.

Faction Relations

The Colony Liberation Front

The United Nations is openly hostile to the CLF and sees it as an ongoing threat to stability and governance throughout its territories. The CLF is a decentralized network of insurgent cells bound by their goal of bringing instability to UN rule and appealing for autonomy and liberation from what it considers as oppressive rule. These cells operate clandestinely, coordinating actions to destabilize the UN, using methods of sabotage, espionage, and directed attacks against significant installations and personnel. The CLF is now considered one of the most plausible internal threats to the cohesion of the UN, while its influence spreads throughout the colonial worlds, seeding unrest and resistance among the populations that lost faith in the UN's governance.

Socialist Progressive Peoples

The UN and the SPP are in a cold war, as neither side is willing to risk the catastrophic consequences of a full-scale war. Both are aware that an all-out conflict would devastate resources, destabilize neutral territories, and expose weaknesses to other factions waiting to exploit the chaos. This extended, uneasy balance has led to extensive espionage, propaganda campaigns, and covert operations; both the UN and SPP are working to undermine the peoples' trust in the other, hoping to cause neutral colonies to join their cause and turn the cold shoulder to the other.

However, tensions flare on the galaxy’s outer edges, where colonies and fringe planets lie beyond the core’s oversight. Skirmishes between UN and SPP forces frequently erupt in these isolated regions, as each side maneuvers for strategic advantage and territory. These clashes are rarely documented and often hidden from public view to avoid political fallout on both sides. Yet, for the soldiers and civilians caught in these flashpoints, the cold war feels dangerously close to turning hot. Both the UN and SPP invest in their military readiness, intelligence networks, and diplomatic corps, preparing for the possibility that these “cold” hostilities might one day break into a full-scale, open war.

Three Suns Empire

The United Nations and the Three Suns Empire share a cautious alliance, strained by competing ambitions for expansion. While diplomatic agreements maintain a formal partnership, the UN grows increasingly wary of TSE’s close relationship with Weston-Yamada. UN military officials suspect that Weston-Yamada may be prioritizing TSE interests, fueling distrust and complicating the alliance.

This suspicion has deepened the rift between the factions, straining diplomatic efforts as each side watches the other closely for signs of betrayal. Though neither side seeks open conflict, tensions over colony influence and corporate loyalty have made the alliance increasingly fragile, with both powers preparing for the possibility of a breakdown.

Civilian Roles

Colonist

Where there's a fresh start to have, money to be made, or a place to run from ones past, people are sure to come. Colonists are the average citizens of the various colonies throughout sectors such as Zephyron. Many may not hold regular employment like their peers, but rather find various odd-jobs or small local places to work, or may not be employed at all. They can be found wearing a wide range of different civilian clothing items, such as sneakers, shirts, jackets, and pants.

  • Survive the Xenonid outbreak.
  • Figure out what happens next.
  • Redeploy or contract to take back the colony.

Scientist

Ranks: Doctor

Scientists are a common sight in sectors such as Zephyron. Hailing from a variety of different disciplines and fields, they are leaders in innovation and research. Scientists are typically spotted wearing labcoats, latex gloves, and Reagent-Hud glasses, and can be found within laboratories and research institutes.

  • Survive the Xenonid outbreak.
  • Try to learn more about your selected field of study.
  • Redeploy or contract to take back the colony.

Engineer

Engineers are responsible for the maintenance and construction of a colony's infrastructure. Equipped with high-visibility vests, hard-hats, and insulated gloves, their tasks typically cover maintenance of the local power grid, repairing damage to buildings and systems, and getting broken machines back into working order. On the Frontier, their job is of vital importance, as even one broken subsystem could spell doom for a colony.

  • Survive the Xenonid outbreak.
  • Make sure that the power grid is operational and running.
  • Check in on important pieces of colony infrastructure to make sure it's operational.
  • Redeploy or contract to take back the colony.

Cargo Technicians

Cargo Technicians are the workers who keep the movement of goods consistent and fast. Serving as the backbone for the various ports and colonies on the frontier, they help load and unload goods, check manifests, report discrepancies, and coordinate the destinations of various products. Without them, the high-maintenance machine of interstellar logistics They're usually found wearing more casual gear, such as beanies and caps, as well as less formal uniforms.

  • Survive the Xenonid outbreak.
  • Make sure that no cargo goes unaccounted for.
  • Redeploy or contract to take back the colony.

Colony Doctor

Ranks: Doctor

Doctors are skilled medical personnel, trained in providing care to patients suffering from a wide range of conditions, from injuries and infections to conditions and allergies. Their equipment is often simple but effective: Labcoats, scrubs, surgical caps, Healthmate HUDs, sterile masks, and latex gloves, all in order to provide the best care and reduce the risk of infections. They're also usually well-versed in surgery, which makes them vital members of any colony, especially on the dangerous frontier.

  • Survive the Xenonid outbreak.
  • Provide care to other members of the colony.
  • Use your medical abilities to help the marine effort.
  • Redeploy or contract to take back the colony.

Paramedic

Ranks: Doctor

Paramedic are Emergency Medical Technicians, tasked with quickly responding to incidents which require a medical professional. Unlike regular Doctors, Paramedics are more trained in first-aid, stabilizing patient for long enough to get them to a medical center where they can receive more intensive care. Wearing EMT fatigues, Healthmate HUDs, and sterile gloves, they're often the first to arrive in emergencies to help wounded colonists.

  • Survive the Xenonid outbreak.
  • Administer first-aid to badly wounded individuals.
  • Redeploy or contract to take back the colony.

Chaplain

Chaplains are religious and community leaders within a colony. Due to the dangers present in the frontier, many may turn to faith as a means of handling difficult circumstances and situations, requiring these Chaplains to provide their services, no matter what religion a member of the colony belongs to. Beyond just faith-related aid, Chaplains are also expected to provide comfort and support for people in need, and can often been seen organizing community events.

  • Survive the Xenonid outbreak.
  • Supply emotional support to people in need.
  • Provide last-rites for deceased individuals.
  • Redeploy or contract to take back the colony.

Prisoner/Gang Leader

The Frontier is a harsh place to live, and many will often turn to crime, either for money, revenge, or the chance to rise up in the world. Prisoners are such people who've been caught committing such misdeeds, and have been sentenced to prison for the crimes they've been suspected of committing. Life in these detainment facilities can be tough, and usually those who are released find themselves changed, often with experiences that teach them valuable lessons about how to fight dirty and live in a dog-eat-dog galaxy.

However, some prisoners don't suffer in prison: They thrive. Gang Leaders are the heads of prison gangs who operate from within confinement. Despite their position, these criminals are able to command people around, and are infamous for their brutality, strength, and/or cunning which has been enhanced through their years in prison.

  • Survive the Xenonid outbreak.
  • Try to prove your innocence.
  • Figure out if there's any money to be found in the ruins of the colony.
  • Redeploy or contract to show those Xenonids who's boss.

Heavy Vehicle Operator/Trucker

Heavy Vehicle Operators are tried-and-true blue-collar workers who operate the various vehicles on a colony. From large flatbed trucks to small mining crawlers and transport vans, these truckers are important for moving around people and goods. Their outfits are often warm and comfortable, a necessity for long drives, with caps to protect the eyes from the glare of a star or from rain. Heavy Vehicle Operators are fairly self-reliant, possessing engineering skills to maintain their own vehicles and keep them in working order.

  • Survive the Xenonid outbreak.
  • Repair and use a vehicle on the colony.
  • Redeploy or contract to show those Xenonids who's boss.

Fire Protection Specialist

Fire Protection Specialists are colonists trained in handling fires, natural or man-made. Equipped with utility uniforms and gas-masks, they're responsible for putting our flames, as well as handling flammable materials or risks. Such work is often dangerous, as many colonies with dense structures have the potential to become raging infernos if something goes wrong, but it can be necessary, especially on drier worlds.

  • Survive the Xenonid outbreak.
  • Redeploy or contract to take back the colony.

Flight Control Operator

Flight Control Operators are responsible for guiding and directing inbound shuttles and ships to their designated landing zones. Found wearing headsets, aviators to keep out glare, and a windbreaker to keep them warm, these colonists are well-trained in aviation terminology, even if they aren't equipped to fly. A position as a Flight Control Operator can be either extremely stressful or laid-back, depending on if a colony experiences regular Air Traffic or not.

  • Survive the Xenonid outbreak.
  • Check the UNMC Dropships to see if they're following proper landing procedure.
  • Redeploy or contract to take back the colony.