Skills: Difference between revisions

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== List of Skills ==
== List of Skills ==
Below is a list of all skills, along with their descriptions and any additional information (such as item locks).
 
Below is a list of all skills, along with their descriptions and any additional information (such as thresholds for certain items).


{| class="wikitable"
{| class="wikitable"
|+ Caption text
|-
|-
! Skill Name !! Description !! Additional Details
! Skill Name !! Description !! Additional Details
Line 11: Line 11:
| Antagonist || Allowed antagonist roles to use antagonist vendors ||  
| Antagonist || Allowed antagonist roles to use antagonist vendors ||  
|-
|-
| Construction || Increases the speed at which structures are built. || TBD
| Construction || Increases the speed at which structures are built. || <div class="mw-collapsible mw-collapsed">
Skill Requirements <div class="mw-collapsible-content">
'''Construction 1:'''
* Barbed wire
* Metal barricade
* Handrail
* Grille
* Fence
 
'''Construction 2:'''
* Folding metal barricade
* Wall girder
* Window frame
* Plasteel barricade
* Folding plasteel barricade
* Reinforced window frame
 
'''Construction 3:'''
* Machine frame
</div>
</div>
|-
|-
| CQC || Increases the unarmed melee damage and chance to disarm/stun, decreases aggressive grab delay and chance to be disarmed/stunned. ||  
| CQC || "Close Quarters Combat", increases the unarmed melee damage and chance to disarm/stun, decreases aggressive grab delay and chance to be disarmed/stunned. ||
|-
|-
| Domestics || Unknown ||  
| Domestics || Unused. ||  
|-
|-
| Endurance || Decreases the duration of stuns. ||  
| Endurance || Decreases the duration of stuns. ||  
|-
|-
| Engineer || Increases the speed at which tools are used. || TBD
| Engineer || Increases the speed at which tools are used. || <div class="mw-collapsible mw-collapsed">
Skill Requirements <div class="mw-collapsible-content">
'''Engineer 1:'''
* Mortar operation
* Reactor repair
 
'''Engineer 2:'''
* APC repair
* Sensor repair
* Sentry deployment
* Engineer kit storage
</div>
</div>
|-
|-
| Execution || Allows the ability to execute people with a unique action. ||  
| Execution || Allows the ability to execute people with a unique action. ||  
|-
|-
| Firearms || Unknown ||  
| Firearms || Increases the accuracy and decreases the recoil of all firearms. ||  
|-
|-
| Fireman || Allows the ability to carry other people by aggressively grabbing them. ||  
| Fireman || Allows the ability to carry other people by aggressively grabbing them. ||  
|-
|-
| Intel || Unknown ||  
| Intel || Allows the use of the intel console to input data from intelligence objectives, increases the speed at which fultons are used. ||  
|-
|-
| JTAC || Increases the speed at which laser designators are used. ||  
| JTAC || Increases the speed at which laser designators are used. ||  
Line 33: Line 65:
| Leadership || Allows the use of leadership order buffs, such as the MOVE, HOLD, and AIM commands. ||  
| Leadership || Allows the use of leadership order buffs, such as the MOVE, HOLD, and AIM commands. ||  
|-
|-
| Medical || Increases the speed at which medical equipment is used. || TBD
| Medical || Increases the speed at which medical equipment is used. || <div class="mw-collapsible mw-collapsed">
Skill Requirements <div class="mw-collapsible-content">
'''Medical 1:'''
* HealthMate HUD
* Hypospray
* Examine pill contents
 
'''Medical 2:'''
* Advanced medical optic
* First-aid kit storage
* Medical kit pouch
* M-XL autoinjector
* Defibrillator
* Surgical line
* Synth graft
* Pill canister
* RMU-4M medevac system
* Pressurized chemical dispenser
 
'''Medical 3:'''
* Medilathe
* ChemMaster 3000
* Chemical dispenser
</div>
</div>
|-
|-
| Melee Weapons || Increases the damage of melee weapons. ||  
| Melee Weapons || Increases the damage of melee weapons. ||  
|-
|-
| Navigations || Unknown ||  
| Navigations || Unused. ||  
|-
|-
| Overwatch || Allows the use of the CIC's overwatch consoles. ||  
| Overwatch || Allows the use of the CIC's overwatch consoles. ||  
|-
|-
| Pilot || Allows the use of the dropships' control systems, including flight and weapons. || TBD
| Pilot || Allows the use of the dropships' control systems, including flight and weapons, as well as decreasing the time it takes to refuel after landing. ||
|-
|-
| Police || Allows the use of policing/security equipment, such as disablers or flashes. ||  
| Police || Allows the use of policing/security equipment, such as disablers or flashes. ||  
|-
|-
| Power Loader || Allows the use of power loaders. ||  
| Power Loader || Allows the use of power loaders. ||  
|-
| Research || Unimplemented. ||
|-
|-
| Smart Gun || Allows the use of all of the ML66A Smart Gun system parts. ||  
| Smart Gun || Allows the use of all of the ML66A Smart Gun system parts. ||  
|-
|-
| Specialist Weapons || Unused ||  
| Specialist Weapons || Unused. ||  
|-
| Surgery || Allows the use of surgical tools to perform surgeries. ||
|-
| Vehicles || Unimplemented. ||
|}
 
== Role Skills ==
 
Below is a list of all (player available) roles and what skills they possess.
 
{| class="wikitable"
|+
|-
! Role !! Skills
|-
| Commanding Officer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* CQC: 2
* Construction: 2
* Firearms: 1
* Fireman: 2
* Endurance: 2
* Engineer: 2
* Execution: 1
* Intel: 2
* JTAC: 4
* Leadership: 3
* Medical: 3
* Navigations: 1
* Overwatch: 1
* Police: 2
* Power Loader: 2
* Smart Gun: 1
* Surgery: 1
* Vehicles: 1
</div>
</div>
|-
| Executive Officer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* CQC: 2
* Construction: 2
* Endurance: 2
* Engineer: 2
* Firearms: 1
* Fireman: 2
* Intel: 2
* JTAC: 4
* Leadership: 3
* Medical: 3
* Navigations: 1
* Overwatch: 1
* Police: 2
* Power Loader: 2
* Surgery: 1
* Vehicles: 1
</div>
</div>
|-
| Auxiliary Support Officer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* Engineer: 2
* Firearms: 1
* Fireman: 1
* Intel: 2
* JTAC: 3
* Leadership: 3
* Medical: 2
* Navigations: 1
* Overwatch: 1
* Pilot: 2
* Police: 1
* Power Loader: 2
* Surgery: 1
* Vehicles: 1
</div>
</div>
|-
| Staff Officer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* Engineer: 2
* Firearms: 1
* Fireman: 1
* Intel: 1
* JTAC: 3
* Leadership: 2
* Medical: 2
* Overwatch: 1
* Police: 1
* Power Loader: 1
* Surgery: 1
* Vehicles: 2
</div>
</div>
|-
| Squad Leader || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* CQC: 1
* Endurance: 2
* Engineer: 2
* Firearms: 1
* Fireman: 1
* Intel: 1
* JTAC: 2
* Leadership: 1
* Medical: 1
* Vehicles: 1
* Police: 1
</div>
</div>
|-
| Fireteam Leader || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* Engineer: 2
* Firearms: 1
* Fireman: 1
* JTAC: 3
</div>
</div>
|-
| Weapons Specialist || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* CQC: 1
* Construction: 1
* Endurance: 2
* Engineer: 1
* Firearms: 1
* Fireman: 1
* JTAC: 1
* Melee Weapons: 1
* Specialist Weapons: 1
</div>
</div>
|-
| Smart Gun Operator || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Firearms: 1
* Fireman: 1
* JTAC: 1
* Smart Gun: 1
</div>
</div>
|-
| Hospital Corpsman || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Firearms: 1
* Fireman: 1
* JTAC: 1
* Medical: 2
* Surgery: 1
</div>
</div>
|-
| Combat Technician || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* Engineer: 3
* Firearms: 1
* Fireman: 1
* JTAC: 1
* Vehicles: 1
</div>
</div>
|-
| Rifleman || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Endurance: 1
* Firearms: 1
</div>
</div>
|-
| Dropship Pilot || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Firearms: 1
* Fireman: 1
* Intel: 1
* JTAC: 2
* Leadership: 1
* Medical: 2
* Overwatch: 1
* Pilot: 2
* PowerLoader: 2
* Surgery: 1
</div>
</div>
|-
| Gunship Pilot || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Firearms: 1
* Fireman: 1
* Intel: 1
* JTAC: 2
* Leadership: 1
* Medical: 2
* Overwatch: 1
* Pilot: 2
* PowerLoader: 2
* Surgery: 1
</div>
</div>
|-
| Dropship Crew Chief || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Engineer: 2
* Firearms: 1
* Fireman: 1
* JTAC: 2
* Leadership: 1
* Medical: 2
* Pilot: 1
* Power Loader: 2
* Surgery: 1
</div>
</div>
|-
| Intelligence Officer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* CQC: 1
* Endurance: 1
* Engineer: 2
* Firearms: 1
* Fireman: 1
* Intel: 2
* JTAC: 2
* Leadership: 1
* Melee Weapons: 1
* Overwatch: 1
* Research: 1
</div>
</div>
|-
| Senior Enlisted Advisor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* CQC: 2
* Endurance: 2
* Engineer: 2
* Firearms: 2
* Fireman: 2
* Intel: 2
* JTAC: 3
* Leadership: 2
* Medical: 3
* Overwatch: 1
* Pilot: 2
* Police: 2
* Power Loader: 2
* Research: 1
* Surgery: 2
* Vehicles: 2
</div>
</div>
|-
| Chief MP || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* CQC: 2
* Endurance: 2
* Engineer: 2
* Firearms: 1
* Fireman: 2
* Intel: 1
* JTAC: 3
* Leadership: 2
* Medical: 1
* Melee Weapons: 1
* Overwatch: 1
* Police: 2
</div>
</div>
|-
| Military Warden || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* CQC: 2
* Endurance: 2
* Engineer: 2
* Firearms: 1
* Fireman: 2
* Leadership: 1
* Medical: 1
* Overwatch: 1
* Police: 2
</div>
</div>
|-
| Military Police || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
CQC: 2
Endurance: 2
Firearms: 1
Fireman: 2
Police: 2
</div>
</div>
|-
| Chief Medical Officer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Fireman: 1
* Intel: 1
* JTAC: 3
* Leadership: 2
* Medical: 3
* Overwatch: 1
* Police: 1
* Research: 1
* Surgery: 2
</div>
</div>
|-
| Doctor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Fireman: 1
* Medical: 3
* Surgery: 2
</div>
</div>
|-
| Nurse || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Fireman: 1
* Medical: 3
* Surgery: 1
</div>
</div>
|-
| Quartermaster || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 2
* Firearms: 1
* Fireman: 1
* Intel: 1
* JTAC: 3
* Leadership: 2
* Overwatch: 1
* Police: 1
* Power Loader: 2
</div>
</div>
|-
| Cargo Technician || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 1
* Firearms: 1
* Fireman: 1
* Power Loader: 2
</div>
</div>
|-
| Mess Technician || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 1
* Domestics: 2
* Engineer: 1
* Firearms: 2
* Fireman: 1
</div>
</div>
|-
| Chief Engineer || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 3
* Engineer: 3
* Firearms: 1
* Fireman: 1
* Intel: 1
* JTAC: 4
* Leadership: 3
* Navigations: 1
* Overwatch: 1
* Police: 1
* Power Loader: 2
</div>
</div>
|-
| Maintenance Technician || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Domestics: 1
* Construction: 3
* Engineer: 3
* Firearms: 1
* Fireman: 1
* Power Loader: 2
</div>
</div>
|-
| Corporate Liason || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Vehicles: 1
</div>
</div>
|-
| Correspondent || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Vehicles: 1
</div>
</div>
|-
| Survivor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 1
* Endurance: 2
* Fireman: 1
* Firearms: 1
</div>
</div>
|-
| Security Survivor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* CQC: 2
* Construction: 1
* Endurance: 2
* Engineer: 1
* Firearms: 1
* Fireman: 2
* Medical: 1
* Melee Weapons: 1
</div>
</div>
|-
| Doctor Survivor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 1
* Endurance: 2
* Fireman: 1
* Firearms: 1
* Medical: 3
* Surgery: 2
</div>
</div>
|-
|-
| Surgery || Allows the use of surgical tools to perform surgeries. || TBD
| Engineer Survivor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Endurance: 2
* Firearms: 1
* Fireman: 1
* Engineer: 2
* Construction: 2
* Power Loader: 2
* Vehicles: 1
</div>
</div>
|-
|-
| Vehicles || Unused (currently) ||  
| Corporate Survivor || <div class="mw-collapsible mw-collapsed">
Skills <div class="mw-collapsible-content">
* Construction: 1
* Endurance: 2
* Fireman: 1
* Firearms: 1
</div>
</div>
|}
|}

Latest revision as of 14:28, 27 June 2025

Skills are buffs or tweaks that allow certain roles to do specific tasks better (or, in some cases, at all). They are role-specific, meaning that they apply regardless of a player's role time or experience. In some cases, certain items, structures, or mechanics are gated behind specific skill levels, locking those items to particular roles (such as medical equipment being restricted to roles with medical training).

List of Skills

Below is a list of all skills, along with their descriptions and any additional information (such as thresholds for certain items).

Skill Name Description Additional Details
Antagonist Allowed antagonist roles to use antagonist vendors
Construction Increases the speed at which structures are built.
Skill Requirements

Construction 1:

  • Barbed wire
  • Metal barricade
  • Handrail
  • Grille
  • Fence

Construction 2:

  • Folding metal barricade
  • Wall girder
  • Window frame
  • Plasteel barricade
  • Folding plasteel barricade
  • Reinforced window frame

Construction 3:

  • Machine frame
CQC "Close Quarters Combat", increases the unarmed melee damage and chance to disarm/stun, decreases aggressive grab delay and chance to be disarmed/stunned.
Domestics Unused.
Endurance Decreases the duration of stuns.
Engineer Increases the speed at which tools are used.
Skill Requirements

Engineer 1:

  • Mortar operation
  • Reactor repair

Engineer 2:

  • APC repair
  • Sensor repair
  • Sentry deployment
  • Engineer kit storage
Execution Allows the ability to execute people with a unique action.
Firearms Increases the accuracy and decreases the recoil of all firearms.
Fireman Allows the ability to carry other people by aggressively grabbing them.
Intel Allows the use of the intel console to input data from intelligence objectives, increases the speed at which fultons are used.
JTAC Increases the speed at which laser designators are used.
Leadership Allows the use of leadership order buffs, such as the MOVE, HOLD, and AIM commands.
Medical Increases the speed at which medical equipment is used.
Skill Requirements

Medical 1:

  • HealthMate HUD
  • Hypospray
  • Examine pill contents

Medical 2:

  • Advanced medical optic
  • First-aid kit storage
  • Medical kit pouch
  • M-XL autoinjector
  • Defibrillator
  • Surgical line
  • Synth graft
  • Pill canister
  • RMU-4M medevac system
  • Pressurized chemical dispenser

Medical 3:

  • Medilathe
  • ChemMaster 3000
  • Chemical dispenser
Melee Weapons Increases the damage of melee weapons.
Navigations Unused.
Overwatch Allows the use of the CIC's overwatch consoles.
Pilot Allows the use of the dropships' control systems, including flight and weapons, as well as decreasing the time it takes to refuel after landing.
Police Allows the use of policing/security equipment, such as disablers or flashes.
Power Loader Allows the use of power loaders.
Research Unimplemented.
Smart Gun Allows the use of all of the ML66A Smart Gun system parts.
Specialist Weapons Unused.
Surgery Allows the use of surgical tools to perform surgeries.
Vehicles Unimplemented.

Role Skills

Below is a list of all (player available) roles and what skills they possess.

Role Skills
Commanding Officer
Skills
  • CQC: 2
  • Construction: 2
  • Firearms: 1
  • Fireman: 2
  • Endurance: 2
  • Engineer: 2
  • Execution: 1
  • Intel: 2
  • JTAC: 4
  • Leadership: 3
  • Medical: 3
  • Navigations: 1
  • Overwatch: 1
  • Police: 2
  • Power Loader: 2
  • Smart Gun: 1
  • Surgery: 1
  • Vehicles: 1
Executive Officer
Skills
  • CQC: 2
  • Construction: 2
  • Endurance: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 2
  • Intel: 2
  • JTAC: 4
  • Leadership: 3
  • Medical: 3
  • Navigations: 1
  • Overwatch: 1
  • Police: 2
  • Power Loader: 2
  • Surgery: 1
  • Vehicles: 1
Auxiliary Support Officer
Skills
  • Construction: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 1
  • Intel: 2
  • JTAC: 3
  • Leadership: 3
  • Medical: 2
  • Navigations: 1
  • Overwatch: 1
  • Pilot: 2
  • Police: 1
  • Power Loader: 2
  • Surgery: 1
  • Vehicles: 1
Staff Officer
Skills
  • Construction: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 1
  • Intel: 1
  • JTAC: 3
  • Leadership: 2
  • Medical: 2
  • Overwatch: 1
  • Police: 1
  • Power Loader: 1
  • Surgery: 1
  • Vehicles: 2
Squad Leader
Skills
  • Construction: 2
  • CQC: 1
  • Endurance: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 1
  • Intel: 1
  • JTAC: 2
  • Leadership: 1
  • Medical: 1
  • Vehicles: 1
  • Police: 1
Fireteam Leader
Skills
  • Construction: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 1
  • JTAC: 3
Weapons Specialist
Skills
  • CQC: 1
  • Construction: 1
  • Endurance: 2
  • Engineer: 1
  • Firearms: 1
  • Fireman: 1
  • JTAC: 1
  • Melee Weapons: 1
  • Specialist Weapons: 1
Smart Gun Operator
Skills
  • Firearms: 1
  • Fireman: 1
  • JTAC: 1
  • Smart Gun: 1
Hospital Corpsman
Skills
  • Firearms: 1
  • Fireman: 1
  • JTAC: 1
  • Medical: 2
  • Surgery: 1
Combat Technician
Skills
  • Construction: 2
  • Engineer: 3
  • Firearms: 1
  • Fireman: 1
  • JTAC: 1
  • Vehicles: 1
Rifleman
Skills
  • Endurance: 1
  • Firearms: 1
Dropship Pilot
Skills
  • Firearms: 1
  • Fireman: 1
  • Intel: 1
  • JTAC: 2
  • Leadership: 1
  • Medical: 2
  • Overwatch: 1
  • Pilot: 2
  • PowerLoader: 2
  • Surgery: 1
Gunship Pilot
Skills
  • Firearms: 1
  • Fireman: 1
  • Intel: 1
  • JTAC: 2
  • Leadership: 1
  • Medical: 2
  • Overwatch: 1
  • Pilot: 2
  • PowerLoader: 2
  • Surgery: 1
Dropship Crew Chief
Skills
  • Engineer: 2
  • Firearms: 1
  • Fireman: 1
  • JTAC: 2
  • Leadership: 1
  • Medical: 2
  • Pilot: 1
  • Power Loader: 2
  • Surgery: 1
Intelligence Officer
Skills
  • CQC: 1
  • Endurance: 1
  • Engineer: 2
  • Firearms: 1
  • Fireman: 1
  • Intel: 2
  • JTAC: 2
  • Leadership: 1
  • Melee Weapons: 1
  • Overwatch: 1
  • Research: 1
Senior Enlisted Advisor
Skills
  • Construction: 2
  • CQC: 2
  • Endurance: 2
  • Engineer: 2
  • Firearms: 2
  • Fireman: 2
  • Intel: 2
  • JTAC: 3
  • Leadership: 2
  • Medical: 3
  • Overwatch: 1
  • Pilot: 2
  • Police: 2
  • Power Loader: 2
  • Research: 1
  • Surgery: 2
  • Vehicles: 2
Chief MP
Skills
  • Construction: 2
  • CQC: 2
  • Endurance: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 2
  • Intel: 1
  • JTAC: 3
  • Leadership: 2
  • Medical: 1
  • Melee Weapons: 1
  • Overwatch: 1
  • Police: 2
Military Warden
Skills
  • Construction: 2
  • CQC: 2
  • Endurance: 2
  • Engineer: 2
  • Firearms: 1
  • Fireman: 2
  • Leadership: 1
  • Medical: 1
  • Overwatch: 1
  • Police: 2
Military Police
Skills

CQC: 2 Endurance: 2 Firearms: 1 Fireman: 2 Police: 2

Chief Medical Officer
Skills
  • Fireman: 1
  • Intel: 1
  • JTAC: 3
  • Leadership: 2
  • Medical: 3
  • Overwatch: 1
  • Police: 1
  • Research: 1
  • Surgery: 2
Doctor
Skills
  • Fireman: 1
  • Medical: 3
  • Surgery: 2
Nurse
Skills
  • Fireman: 1
  • Medical: 3
  • Surgery: 1
Quartermaster
Skills
  • Construction: 2
  • Firearms: 1
  • Fireman: 1
  • Intel: 1
  • JTAC: 3
  • Leadership: 2
  • Overwatch: 1
  • Police: 1
  • Power Loader: 2
Cargo Technician
Skills
  • Construction: 1
  • Firearms: 1
  • Fireman: 1
  • Power Loader: 2
Mess Technician
Skills
  • Construction: 1
  • Domestics: 2
  • Engineer: 1
  • Firearms: 2
  • Fireman: 1
Chief Engineer
Skills
  • Construction: 3
  • Engineer: 3
  • Firearms: 1
  • Fireman: 1
  • Intel: 1
  • JTAC: 4
  • Leadership: 3
  • Navigations: 1
  • Overwatch: 1
  • Police: 1
  • Power Loader: 2
Maintenance Technician
Skills
  • Domestics: 1
  • Construction: 3
  • Engineer: 3
  • Firearms: 1
  • Fireman: 1
  • Power Loader: 2
Corporate Liason
Skills
  • Vehicles: 1
Correspondent
Skills
  • Vehicles: 1
Survivor
Skills
  • Construction: 1
  • Endurance: 2
  • Fireman: 1
  • Firearms: 1
Security Survivor
Skills
  • CQC: 2
  • Construction: 1
  • Endurance: 2
  • Engineer: 1
  • Firearms: 1
  • Fireman: 2
  • Medical: 1
  • Melee Weapons: 1
Doctor Survivor
Skills
  • Construction: 1
  • Endurance: 2
  • Fireman: 1
  • Firearms: 1
  • Medical: 3
  • Surgery: 2
Engineer Survivor
Skills
  • Endurance: 2
  • Firearms: 1
  • Fireman: 1
  • Engineer: 2
  • Construction: 2
  • Power Loader: 2
  • Vehicles: 1
Corporate Survivor
Skills
  • Construction: 1
  • Endurance: 2
  • Fireman: 1
  • Firearms: 1