Xenonid guide

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Revision as of 01:24, 8 September 2024 by COrigin (talk | contribs) (Added information about the HUD.)

Xenonid Overview

Xenonids are predators that stalk, hunt or capture their prey within the darkness, and use them for reproduction in order to ensure the survival and continuation of their species. Xenonids typically operate in a hive structure, with a hierarchical organization. The Queen is central to their reproductive process, while drones and other castes serve different functions within the hive, including defense and nurturing of young. There are numerous xenonid castes in RMC with different skills and attributes.

Xenonid Heads-Up-Display

There are typically 5 elements in the xenonid HUD. In descending order these are:

  1. Health: A green oval, this directly reperesents how much HP you have left.
  2. Queen Tracker: A purple arrow/dot, points towards the queen if there is one, otherwise it simply displays a dot.
  3. Armor: An orange shield, your armor reduces your damage taken by a certain amount.
  4. Night vision: A yellow oval, with a green dot in the middle. You can click on it in order to switch between:
    1. Full night vision (Default): This sets the brightness of everything on screen to the maximum. You can also see living & dead beings through walls when active. You, however, are unable to discern the exact brightness level when this is active.
    2. Half night vision: This highlights all living & dead beings, in addition to resin structures through walls.
    3. Off: Completely turns off night vision.
  5. Plasma: A blue oval, this represents how much plasma you have left, which is used for abilities.

Xenonid Quick-Start Guide

As a xenonid, your primary goal is to serve the queen and obey her will. You will first start as a larva unable to do anything for now other than running around in seek for a queen. You will then have to wait until you gain enough evolution points before you can evolve. For starters, you should evolve as a defender caste and understand the basic of combat. To attack, activate harm intent (this is usually binded to "1" in your keyboard but can be activated in your hotkey), then click on any adjacent tile, entity, or item to start attacking it. For xenonids it's better to use wide-swing attacks which can be done by pressing "spacebar" while still on harm intent. It is better to use this than a normal attack for groups of marines although do not wide-swing when breaking barricades with other xenonids as that would only hit your fellow xenonids instead (they won't get damaged but you won't be able to hit the barricade properly). After you've learned the basics of attacking you also have numerous abilities that differ between caste. Be familiar with the caste you've chosen, try out their abilities before you head into combat (some skills require a target to activate).

Things to take note of as a xenonid

  • Follow the queen's orders.
  • Do not go to the landing zones of the marines early into the round. You'll eventually find out why.
  • Pheromones are always important, it gives buff that are useful in almost any situation.
  • Stick to your queen whenever she leaves oviposition unless told otherwise.
  • Capturing marines as more important than killing them early into the round.
  • Certain words will be automatically translated for xenonids (ex. "Human" will be converted into "Tall host" in chat).