Corporate Commandos

From Rouny's Marine Corps 14 Wiki
DEATHSQUAD
Corporate Commandos
Difficulty: Very Hard
Supervisors: Weston-Yamada High Command
Rank: Not Applicable
Duties: Kill everyone, leave no witnesses
Guides: This is the guide.
Unlock Requirements: This is a Deathsquad, available only through admin intervention.
Detailed Description:
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Priority One, The elimination of all organics aboard the UNS Almayer and on the colony. Containing the infection is a must. Remember, failure is not an option.
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Overview

The Corporate Commandos, informally known as Whiteout Commandos due to their signature white armor, are a specialized paramilitary force engineered by Weston Yamada's High Command. Each commando is a reengineered and reprogrammed Generation 1 synthetic, specifically redesigned for high-stakes combat, urban warfare, and high-priority target elimination.

Unlike standard synthetics, Commandos are endowed with sophisticated tactical programming, advanced sensory arrays, and the experimental A.P.E. M5X Exoskeleton armor. This armor is capable of withstanding extreme environments, from zero-gravity to toxic atmospheres, and enduring even direct fire from mortars or orbital cannons mounted on warships. Each unit operates autonomously in combat but is programmed with absolute loyalty to the Company.

Due to the hyper-classified nature of the program, only the highest echelons within Weston Yamada know of their existence.

Objectives

You are the pinnacle of what Weston Yamada can field, deployed only when failures demand the raw, relentless firepower only you can deliver.

Your armor is unmatched—an engineering marvel beyond anything this side of the galaxy. You can withstand direct mortar impacts, orbital cannon blasts, and the brutal environments others could only dream of surviving. As a Synthetic, you feel no pain, and your performance surpasses that of any organic by a factor of five. Faster recovery, superior efficiency, and total focus—you are engineered to outperform and outlast any marine in the field.

On the ground, you have one purpose: eliminate anything and anyone outside of your commando squad. You are not here for negotiations. You are the last measure, the final, absolute solution. Note: This may also include the PMCs, if they are deployed on the field.

There may be rare moments when High Command instructs you to spare the Liaison, rewarded for their unwavering dedication to Weston Yamada.

You do not question orders. You are a machine built for war.

Credits to the folks at the CM-SS13 wiki for the template(s) found above. The rest of their work can be found here: https://cm-ss13.com/wiki/Main_Page